Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
121e672e
Commit
121e672e
authored
Jun 26, 1999
by
Eric Kohl
Committed by
Alexandre Julliard
Jun 26, 1999
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Improved GetRandomRegion().
parent
dd5bf84c
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
13 additions
and
5 deletions
+13
-5
region.c
objects/region.c
+13
-5
No files found.
objects/region.c
View file @
121e672e
...
@@ -2573,14 +2573,22 @@ HRGN WINAPI CreatePolygonRgn( const POINT *points, INT count,
...
@@ -2573,14 +2573,22 @@ HRGN WINAPI CreatePolygonRgn( const POINT *points, INT count,
*
*
* NOTES
* NOTES
* This function is UNDOCUMENTED, it isn't even in the header file.
* This function is UNDOCUMENTED, it isn't even in the header file.
* I assume that it will return a HRGN32!??
*/
*/
HRGN
WINAPI
GetRandomRgn
(
DWORD
dwArg1
,
DWORD
dwArg2
,
DWORD
dwArg3
)
INT
WINAPI
GetRandomRgn
(
HDC
hDC
,
HRGN
hRgn
,
DWORD
dwCode
)
{
{
FIXME
(
"(0x%
08lx 0x%08lx 0x%08
lx): empty stub!
\n
"
,
FIXME
(
"(0x%
x 0x%x 0x%
lx): empty stub!
\n
"
,
dwArg1
,
dwArg2
,
dwArg3
);
hDC
,
hRgn
,
dwCode
);
return
0
;
switch
(
dwCode
)
{
case
1
:
return
GetClipRgn
(
hDC
,
hRgn
);
default:
return
-
1
;
}
return
-
1
;
}
}
/***********************************************************************
/***********************************************************************
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment