Commit 121f9c7e authored by Alexandre Julliard's avatar Alexandre Julliard

user: Don't bother checking the WS_VISIBLE style on the desktop window.

parent 0c0ab500
......@@ -249,7 +249,6 @@ static HWND *list_window_children( HWND hwnd, ATOM atom, DWORD tid )
*
* Build an array of all parents of a given window, starting with
* the immediate parent. The array must be freed with HeapFree.
* Returns NULL if window is a top-level window.
*/
static HWND *list_window_parents( HWND hwnd )
{
......@@ -2611,14 +2610,17 @@ BOOL WINAPI IsChild( HWND parent, HWND child )
BOOL WINAPI IsWindowVisible( HWND hwnd )
{
HWND *list;
BOOL retval;
BOOL retval = TRUE;
int i;
if (!(GetWindowLongW( hwnd, GWL_STYLE ) & WS_VISIBLE)) return FALSE;
if (!(list = list_window_parents( hwnd ))) return TRUE;
for (i = 0; list[i]; i++)
if (!(GetWindowLongW( list[i], GWL_STYLE ) & WS_VISIBLE)) break;
retval = !list[i];
if (list[0] && list[1]) /* desktop window is considered always visible so we don't check it */
{
for (i = 0; list[i+1]; i++)
if (!(GetWindowLongW( list[i], GWL_STYLE ) & WS_VISIBLE)) break;
retval = !list[i+1];
}
HeapFree( GetProcessHeap(), 0, list );
return retval;
}
......@@ -2634,7 +2636,7 @@ BOOL WINAPI IsWindowVisible( HWND hwnd )
BOOL WIN_IsWindowDrawable( HWND hwnd, BOOL icon )
{
HWND *list;
BOOL retval;
BOOL retval = TRUE;
int i;
LONG style = GetWindowLongW( hwnd, GWL_STYLE );
......@@ -2642,10 +2644,13 @@ BOOL WIN_IsWindowDrawable( HWND hwnd, BOOL icon )
if ((style & WS_MINIMIZE) && icon && GetClassLongPtrW( hwnd, GCLP_HICON )) return FALSE;
if (!(list = list_window_parents( hwnd ))) return TRUE;
for (i = 0; list[i]; i++)
if ((GetWindowLongW( list[i], GWL_STYLE ) & (WS_VISIBLE|WS_MINIMIZE)) != WS_VISIBLE)
break;
retval = !list[i];
if (list[0] && list[1]) /* desktop window is considered always visible so we don't check it */
{
for (i = 0; list[i+1]; i++)
if ((GetWindowLongW( list[i], GWL_STYLE ) & (WS_VISIBLE|WS_MINIMIZE)) != WS_VISIBLE)
break;
retval = !list[i+1];
}
HeapFree( GetProcessHeap(), 0, list );
return retval;
}
......
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