Commit 13b05b9d authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of IWineD3DTexture::Unmap().

parent b77a6615
......@@ -321,15 +321,19 @@ static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, U
return hr;
}
static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(IDirect3DTexture8 *iface, UINT Level)
static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(IDirect3DTexture8 *iface, UINT level)
{
IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
IDirect3DTexture8Impl *texture = impl_from_IDirect3DTexture8(iface);
struct wined3d_resource *sub_resource;
HRESULT hr;
TRACE("iface %p, level %u.\n", iface, Level);
TRACE("iface %p, level %u.\n", iface, level);
wined3d_mutex_lock();
hr = IWineD3DTexture_Unmap(This->wineD3DTexture, Level);
if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
hr = D3DERR_INVALIDCALL;
else
hr = IDirect3DSurface8_UnlockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource));
wined3d_mutex_unlock();
return hr;
......
......@@ -336,14 +336,19 @@ static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) {
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(IDirect3DTexture9 *iface, UINT level)
{
IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
struct wined3d_resource *sub_resource;
HRESULT hr;
TRACE("iface %p, level %u.\n", iface, Level);
TRACE("iface %p, level %u.\n", iface, level);
wined3d_mutex_lock();
hr = IWineD3DTexture_Unmap(This->wineD3DTexture, Level);
if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
hr = D3DERR_INVALIDCALL;
else
hr = IDirect3DSurface9_UnlockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource));
wined3d_mutex_unlock();
return hr;
......
......@@ -361,22 +361,6 @@ static struct wined3d_resource * WINAPI IWineD3DTextureImpl_GetSubResource(IWine
return basetexture_get_sub_resource(texture, sub_resource_idx);
}
static HRESULT WINAPI IWineD3DTextureImpl_Unmap(IWineD3DTexture *iface, UINT sub_resource_idx)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
struct wined3d_resource *sub_resource;
TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
}
return IWineD3DSurface_Unmap((IWineD3DSurface *)surface_from_resource(sub_resource));
}
static HRESULT WINAPI IWineD3DTextureImpl_AddDirtyRect(IWineD3DTexture *iface, const RECT *dirty_rect)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
......@@ -421,7 +405,6 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl =
IWineD3DTextureImpl_IsCondNP2,
IWineD3DTextureImpl_GetSubResource,
/* IWineD3DTexture */
IWineD3DTextureImpl_Unmap,
IWineD3DTextureImpl_AddDirtyRect
};
......
......@@ -2370,9 +2370,6 @@ interface IWineD3DBaseTexture : IWineD3DResource
]
interface IWineD3DTexture : IWineD3DBaseTexture
{
HRESULT Unmap(
[in] UINT sub_resource_idx
);
HRESULT AddDirtyRect(
[in] const RECT *dirty_rect
);
......
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