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wine
wine-winehq
Commits
1486bdd9
Commit
1486bdd9
authored
Apr 14, 2013
by
Rico Schüller
Committed by
Alexandre Julliard
Apr 15, 2013
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d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.
parent
e187c4ae
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1 changed file
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14 additions
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3 deletions
+14
-3
texture.c
dlls/d3d8/texture.c
+14
-3
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dlls/d3d8/texture.c
View file @
1486bdd9
...
...
@@ -1155,9 +1155,20 @@ struct d3d8_texture *unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture
{
if
(
!
iface
)
return
NULL
;
assert
(
iface
->
lpVtbl
==
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DTexture8_Vtbl
||
iface
->
lpVtbl
==
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DCubeTexture8_Vtbl
||
iface
->
lpVtbl
==
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DVolumeTexture8_Vtbl
);
/* SetTexture() in particular doesn't do a lot of validation on the pointer
* that gets passed in, and passing an invalid pointer works as long as the
* application doesn't try to actually render anything with it, so we print
* a WARN and return NULL instead of having the usual assert() here.
* One application affected by this is Fishdom 2. */
if
(
iface
->
lpVtbl
!=
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DTexture8_Vtbl
&&
iface
->
lpVtbl
!=
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DCubeTexture8_Vtbl
&&
iface
->
lpVtbl
!=
(
const
IDirect3DBaseTexture8Vtbl
*
)
&
Direct3DVolumeTexture8_Vtbl
)
{
WARN
(
"%p is not a valid IDirect3DBaseTexture8 interface.
\n
"
,
iface
);
return
NULL
;
}
return
CONTAINING_RECORD
(
iface
,
struct
d3d8_texture
,
IDirect3DBaseTexture8_iface
);
}
...
...
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