Commit 174b03ca authored by Andrew Nguyen's avatar Andrew Nguyen Committed by Alexandre Julliard

d3d8: Increment the reference count of the IDirect3D8 parent when creating a device.

parent 1e115d65
......@@ -177,7 +177,8 @@ struct IDirect3DDevice8Impl
IDirect3DDevice8 IDirect3DDevice8_iface;
struct wined3d_device_parent device_parent;
LONG ref;
struct wined3d_device *wined3d_device;
struct wined3d_device *wined3d_device;
IDirect3D8 *d3d_parent;
struct d3d8_handle_table handle_table;
/* FVF management */
......@@ -189,7 +190,7 @@ struct IDirect3DDevice8Impl
BOOL lost;
};
HRESULT device_init(IDirect3DDevice8Impl *device, struct wined3d *wined3d, UINT adapter,
HRESULT device_init(IDirect3DDevice8Impl *device, IDirect3D8Impl *parent, struct wined3d *wined3d, UINT adapter,
D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN;
/* ---------------- */
......
......@@ -301,6 +301,7 @@ static ULONG WINAPI IDirect3DDevice8Impl_Release(IDirect3DDevice8 *iface)
if (ref == 0) {
unsigned i;
IDirect3D8 *parent = This->d3d_parent;
TRACE("Releasing wined3d device %p.\n", This->wined3d_device);
......@@ -320,6 +321,8 @@ static ULONG WINAPI IDirect3DDevice8Impl_Release(IDirect3DDevice8 *iface)
HeapFree(GetProcessHeap(), 0, This);
wined3d_mutex_unlock();
IDirect3D8_Release(parent);
}
return ref;
}
......@@ -373,8 +376,6 @@ static HRESULT WINAPI IDirect3DDevice8Impl_ResourceManagerDiscardBytes(IDirect3D
static HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(IDirect3DDevice8 *iface, IDirect3D8 **ppD3D8)
{
IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
struct wined3d *wined3d;
HRESULT hr;
TRACE("iface %p, d3d8 %p.\n", iface, ppD3D8);
......@@ -382,24 +383,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(IDirect3DDevice8 *iface,
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
hr = wined3d_device_get_wined3d(This->wined3d_device, &wined3d);
if (SUCCEEDED(hr) && wined3d)
{
*ppD3D8 = wined3d_get_parent(wined3d);
IDirect3D8_AddRef(*ppD3D8);
wined3d_decref(wined3d);
}
else
{
FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
*ppD3D8 = NULL;
}
wined3d_mutex_unlock();
TRACE("(%p) returning %p\n",This , *ppD3D8);
return hr;
return IDirect3D8_QueryInterface(This->d3d_parent, &IID_IDirect3D8, (void **)ppD3D8);
}
static HRESULT WINAPI IDirect3DDevice8Impl_GetDeviceCaps(IDirect3DDevice8 *iface, D3DCAPS8 *pCaps)
......@@ -3095,7 +3079,7 @@ static void setup_fpu(void)
#endif
}
HRESULT device_init(IDirect3DDevice8Impl *device, struct wined3d *wined3d, UINT adapter,
HRESULT device_init(IDirect3DDevice8Impl *device, IDirect3D8Impl *parent, struct wined3d *wined3d, UINT adapter,
D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters)
{
WINED3DPRESENT_PARAMETERS wined3d_parameters;
......@@ -3209,6 +3193,9 @@ HRESULT device_init(IDirect3DDevice8Impl *device, struct wined3d *wined3d, UINT
goto err;
}
device->d3d_parent = &parent->IDirect3D8_iface;
IDirect3D8_AddRef(device->d3d_parent);
return D3D_OK;
err:
......
......@@ -368,7 +368,7 @@ static HRESULT WINAPI IDirect3D8Impl_CreateDevice(IDirect3D8 *iface, UINT adapte
return E_OUTOFMEMORY;
}
hr = device_init(object, This->WineD3D, adapter, device_type, focus_window, flags, parameters);
hr = device_init(object, This, This->WineD3D, adapter, device_type, focus_window, flags, parameters);
if (FAILED(hr))
{
WARN("Failed to initialize device, hr %#x.\n", hr);
......
......@@ -343,6 +343,7 @@ static void test_refcount(void)
HRESULT hr;
HWND hwnd = NULL;
IDirect3D8 *pD3d = NULL;
IDirect3D8 *pD3d2 = NULL;
IDirect3DDevice8 *pDevice = NULL;
IDirect3DVertexBuffer8 *pVertexBuffer = NULL;
IDirect3DIndexBuffer8 *pIndexBuffer = NULL;
......@@ -381,6 +382,8 @@ static void test_refcount(void)
ok(hwnd != NULL, "Failed to create window\n");
if (!pD3d || !hwnd) goto cleanup;
CHECK_REFCOUNT( pD3d, 1 );
IDirect3D8_GetAdapterDisplayMode( pD3d, D3DADAPTER_DEFAULT, &d3ddm );
ZeroMemory( &d3dpp, sizeof(d3dpp) );
d3dpp.Windowed = TRUE;
......@@ -401,6 +404,15 @@ static void test_refcount(void)
refcount = get_refcount( (IUnknown *)pDevice );
ok(refcount == 1, "Invalid device RefCount %d\n", refcount);
CHECK_REFCOUNT( pD3d, 2 );
hr = IDirect3DDevice8_GetDirect3D(pDevice, &pD3d2);
CHECK_CALL( hr, "GetDirect3D", pDevice, refcount );
ok(pD3d2 == pD3d, "Expected IDirect3D8 pointers to be equal\n");
CHECK_REFCOUNT( pD3d, 3 );
CHECK_RELEASE_REFCOUNT( pD3d, 2 );
/**
* Check refcount of implicit surfaces. Findings:
* - the container is the device
......
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