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wine
wine-winehq
Commits
17542e9f
Commit
17542e9f
authored
Mar 09, 2023
by
Zebediah Figura
Committed by
Alexandre Julliard
Nov 10, 2023
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wined3d: Invalidate all sampler slots to which a texture is bound in texture_resource_unload().
parent
fecb3b60
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1 changed file
with
8 additions
and
2 deletions
+8
-2
texture.c
dlls/wined3d/texture.c
+8
-2
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dlls/wined3d/texture.c
View file @
17542e9f
...
...
@@ -3509,6 +3509,7 @@ static void texture_resource_unload(struct wined3d_resource *resource)
{
struct
wined3d_texture
*
texture
=
texture_from_resource
(
resource
);
struct
wined3d_device
*
device
=
resource
->
device
;
const
struct
wined3d_state
*
state
=
&
device
->
cs
->
state
;
unsigned
int
location
=
resource
->
map_binding
;
struct
wined3d_context
*
context
;
unsigned
int
sub_count
,
i
;
...
...
@@ -3553,8 +3554,13 @@ static void texture_resource_unload(struct wined3d_resource *resource)
context_release
(
context
);
wined3d_texture_force_reload
(
texture
);
if
(
texture
->
resource
.
bind_count
)
device_invalidate_state
(
device
,
STATE_SAMPLER
(
texture
->
sampler
));
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
state
->
textures
);
++
i
)
{
if
(
state
->
textures
[
i
]
==
texture
)
device_invalidate_state
(
device
,
STATE_SAMPLER
(
i
));
}
wined3d_texture_set_dirty
(
texture
);
resource_unload
(
&
texture
->
resource
);
...
...
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