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wine
wine-winehq
Commits
19a519e9
Commit
19a519e9
authored
May 28, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
May 28, 2013
Browse files
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Plain Diff
d3drm: Avoid LPDIRECT3DRMMATERIAL.
parent
397cc3f4
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Showing
6 changed files
with
47 additions
and
47 deletions
+47
-47
d3drm.c
dlls/d3drm/d3drm.c
+10
-9
frame.c
dlls/d3drm/frame.c
+2
-5
meshbuilder.c
dlls/d3drm/meshbuilder.c
+24
-22
d3drm.c
dlls/d3drm/tests/d3drm.c
+1
-1
d3drm.h
include/d3drm.h
+2
-2
d3drmobj.h
include/d3drmobj.h
+8
-8
No files found.
dlls/d3drm/d3drm.c
View file @
19a519e9
...
...
@@ -217,13 +217,14 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM *iface, D3DRMLI
return
IDirect3DRM3_CreateLightRGB
(
&
d3drm
->
IDirect3DRM3_iface
,
type
,
red
,
green
,
blue
,
light
);
}
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateMaterial
(
IDirect3DRM
*
iface
,
D3DVALUE
power
,
LPDIRECT3DRMMATERIAL
*
material
)
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateMaterial
(
IDirect3DRM
*
iface
,
D3DVALUE
power
,
IDirect3DRMMaterial
**
material
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
IDirect3DRMImpl
*
d3drm
=
impl_from_IDirect3DRM
(
iface
);
TRACE
(
"
(%p/%p)->(%f,%p)
\n
"
,
iface
,
This
,
power
,
material
);
TRACE
(
"
iface %p, power %.8e, material %p.
\n
"
,
iface
,
power
,
material
);
return
IDirect3DRM3_CreateMaterial
(
&
This
->
IDirect3DRM3_iface
,
power
,
(
LPDIRECT3DRMMATERIAL2
*
)
material
);
return
IDirect3DRM3_CreateMaterial
(
&
d3drm
->
IDirect3DRM3_iface
,
power
,
(
IDirect3DRMMaterial2
*
*
)
material
);
}
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateDevice
(
IDirect3DRM
*
iface
,
...
...
@@ -594,14 +595,14 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2 *iface, D3DRM
return
IDirect3DRM3_CreateLightRGB
(
&
d3drm
->
IDirect3DRM3_iface
,
type
,
red
,
green
,
blue
,
light
);
}
static
HRESULT
WINAPI
IDirect3DRM2Impl_CreateMaterial
(
IDirect3DRM2
*
iface
,
D3DVALUE
power
,
LPDIRECT3DRMMATERIAL
*
material
)
static
HRESULT
WINAPI
IDirect3DRM2Impl_CreateMaterial
(
IDirect3DRM2
*
iface
,
D3DVALUE
power
,
IDirect3DRMMaterial
**
material
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM2
(
iface
);
IDirect3DRMImpl
*
d3drm
=
impl_from_IDirect3DRM2
(
iface
);
TRACE
(
"
(%p/%p)->(%f,%p)
\n
"
,
iface
,
This
,
power
,
material
);
TRACE
(
"
iface %p, power %.8e, material %p.
\n
"
,
iface
,
power
,
material
);
return
IDirect3DRM3_CreateMaterial
(
&
This
->
IDirect3DRM3_iface
,
power
,
(
LPDIRECT3DRMMATERIAL2
*
)
material
);
return
IDirect3DRM3_CreateMaterial
(
&
d3drm
->
IDirect3DRM3_iface
,
power
,
(
IDirect3DRMMaterial2
*
*
)
material
);
}
static
HRESULT
WINAPI
IDirect3DRM2Impl_CreateDevice
(
IDirect3DRM2
*
iface
,
...
...
dlls/d3drm/frame.c
View file @
19a519e9
...
...
@@ -1246,12 +1246,9 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetAxes(IDirect3DRMFrame2 *iface,
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetMaterial
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMMATERIAL
*
material
)
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetMaterial
(
IDirect3DRMFrame2
*
iface
,
IDirect3DRMMaterial
**
material
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
material
);
FIXME
(
"iface %p, material %p stub!
\n
"
,
iface
,
material
);
return
E_NOTIMPL
;
}
...
...
dlls/d3drm/meshbuilder.c
View file @
19a519e9
...
...
@@ -675,14 +675,15 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuil
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DRMMeshBuilder2Impl_SetMaterial
(
IDirect3DRMMeshBuilder2
*
iface
,
LPDIRECT3DRMMATERIAL
material
)
static
HRESULT
WINAPI
IDirect3DRMMeshBuilder2Impl_SetMaterial
(
IDirect3DRMMeshBuilder2
*
iface
,
IDirect3DRMMaterial
*
material
)
{
IDirect3DRMMeshBuilderImpl
*
This
=
impl_from_IDirect3DRMMeshBuilder2
(
iface
);
IDirect3DRMMeshBuilderImpl
*
d3drm
=
impl_from_IDirect3DRMMeshBuilder2
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
material
);
TRACE
(
"
iface %p, material %p.
\n
"
,
iface
,
material
);
return
IDirect3DRMMeshBuilder3_SetMaterial
(
&
This
->
IDirect3DRMMeshBuilder3_iface
,
(
LPDIRECT3DRMMATERIAL2
)
material
);
return
IDirect3DRMMeshBuilder3_SetMaterial
(
&
d3drm
->
IDirect3DRMMeshBuilder3_iface
,
(
IDirect3DRMMaterial2
*
)
material
);
}
static
HRESULT
WINAPI
IDirect3DRMMeshBuilder2Impl_SetTextureTopology
(
IDirect3DRMMeshBuilder2
*
iface
,
...
...
@@ -2166,7 +2167,8 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuil
if
(
SUCCEEDED
(
hr
))
hr
=
IDirect3DRMMesh_SetGroupColor
(
*
mesh
,
group
,
This
->
materials
[
k
].
color
);
if
(
SUCCEEDED
(
hr
))
hr
=
IDirect3DRMMesh_SetGroupMaterial
(
*
mesh
,
group
,
(
LPDIRECT3DRMMATERIAL
)
This
->
materials
[
k
].
material
);
hr
=
IDirect3DRMMesh_SetGroupMaterial
(
*
mesh
,
group
,
(
IDirect3DRMMaterial
*
)
This
->
materials
[
k
].
material
);
if
(
SUCCEEDED
(
hr
)
&&
This
->
materials
[
k
].
texture
)
{
IDirect3DRMTexture
*
texture
;
...
...
@@ -2836,23 +2838,23 @@ static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_SetGroupMaterial
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
material
)
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_SetGroupMaterial
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
IDirect3DRMMaterial
*
material
)
{
IDirect3DRMMeshImpl
*
This
=
impl_from_IDirect3DRMMesh
(
iface
);
IDirect3DRMMeshImpl
*
mesh
=
impl_from_IDirect3DRMMesh
(
iface
);
TRACE
(
"
(%p)->(%u,%p)
\n
"
,
This
,
id
,
material
);
TRACE
(
"
iface %p, id %#x, material %p.
\n
"
,
iface
,
id
,
material
);
if
(
id
>=
This
->
nb_groups
)
if
(
id
>=
mesh
->
nb_groups
)
return
D3DRMERR_BADVALUE
;
if
(
This
->
groups
[
id
].
material
)
IDirect3DRMMaterial2_Release
(
This
->
groups
[
id
].
material
);
if
(
mesh
->
groups
[
id
].
material
)
IDirect3DRMMaterial2_Release
(
mesh
->
groups
[
id
].
material
);
This
->
groups
[
id
].
material
=
(
LPDIRECT3DRMMATERIAL2
)
material
;
mesh
->
groups
[
id
].
material
=
(
IDirect3DRMMaterial2
*
)
material
;
if
(
material
)
IDirect3DRMMaterial2_AddRef
(
This
->
groups
[
id
].
material
);
IDirect3DRMMaterial2_AddRef
(
mesh
->
groups
[
id
].
material
);
return
D3DRM_OK
;
}
...
...
@@ -2960,21 +2962,21 @@ static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRM
return
0
;
}
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_GetGroupMaterial
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
*
material
)
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_GetGroupMaterial
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
IDirect3DRMMaterial
*
*
material
)
{
IDirect3DRMMeshImpl
*
This
=
impl_from_IDirect3DRMMesh
(
iface
);
IDirect3DRMMeshImpl
*
mesh
=
impl_from_IDirect3DRMMesh
(
iface
);
TRACE
(
"
(%p)->(%u,%p)
\n
"
,
This
,
id
,
material
);
TRACE
(
"
iface %p, id %#x, material %p.
\n
"
,
iface
,
id
,
material
);
if
(
id
>=
This
->
nb_groups
)
if
(
id
>=
mesh
->
nb_groups
)
return
D3DRMERR_BADVALUE
;
if
(
!
material
)
return
E_POINTER
;
if
(
This
->
groups
[
id
].
material
)
IDirect3DRMTexture_QueryInterface
(
This
->
groups
[
id
].
material
,
&
IID_IDirect3DRMMaterial
,
(
void
**
)
material
);
if
(
mesh
->
groups
[
id
].
material
)
IDirect3DRMTexture_QueryInterface
(
mesh
->
groups
[
id
].
material
,
&
IID_IDirect3DRMMaterial
,
(
void
**
)
material
);
else
*
material
=
NULL
;
...
...
dlls/d3drm/tests/d3drm.c
View file @
19a519e9
...
...
@@ -450,7 +450,7 @@ static void test_MeshBuilder(void)
DWORD
nb_groups
;
unsigned
nb_vertices
,
nb_faces
,
nb_face_vertices
;
DWORD
data_size
;
LPDIRECT3DRMMATERIAL
material
=
(
LPDIRECT3DRMMATERIAL
)
0xdeadbeef
;
IDirect3DRMMaterial
*
material
=
(
IDirect3DRMMaterial
*
)
0xdeadbeef
;
IDirect3DRMTexture
*
texture
=
(
IDirect3DRMTexture
*
)
0xdeadbeef
;
D3DVALUE
values
[
3
];
...
...
include/d3drm.h
View file @
19a519e9
...
...
@@ -68,7 +68,7 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
STDMETHOD
(
CreateLight
)(
THIS_
D3DRMLIGHTTYPE
type
,
D3DCOLOR
color
,
IDirect3DRMLight
**
light
)
PURE
;
STDMETHOD
(
CreateLightRGB
)(
THIS_
D3DRMLIGHTTYPE
type
,
D3DVALUE
r
,
D3DVALUE
g
,
D3DVALUE
b
,
IDirect3DRMLight
**
light
)
PURE
;
STDMETHOD
(
CreateMaterial
)(
THIS_
D3DVALUE
,
LPDIRECT3DRMMATERIAL
*
)
PURE
;
STDMETHOD
(
CreateMaterial
)(
THIS_
D3DVALUE
power
,
IDirect3DRMMaterial
**
material
)
PURE
;
STDMETHOD
(
CreateDevice
)(
THIS_
DWORD
width
,
DWORD
height
,
IDirect3DRMDevice
**
device
)
PURE
;
STDMETHOD
(
CreateDeviceFromSurface
)(
THIS_
GUID
*
guid
,
IDirectDraw
*
ddraw
,
IDirectDrawSurface
*
surface
,
IDirect3DRMDevice
**
device
)
PURE
;
...
...
@@ -207,7 +207,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
STDMETHOD
(
CreateLight
)(
THIS_
D3DRMLIGHTTYPE
type
,
D3DCOLOR
color
,
IDirect3DRMLight
**
light
)
PURE
;
STDMETHOD
(
CreateLightRGB
)(
THIS_
D3DRMLIGHTTYPE
type
,
D3DVALUE
r
,
D3DVALUE
g
,
D3DVALUE
b
,
IDirect3DRMLight
**
light
)
PURE
;
STDMETHOD
(
CreateMaterial
)(
THIS_
D3DVALUE
,
LPDIRECT3DRMMATERIAL
*
)
PURE
;
STDMETHOD
(
CreateMaterial
)(
THIS_
D3DVALUE
power
,
IDirect3DRMMaterial
**
material
)
PURE
;
STDMETHOD
(
CreateDevice
)(
THIS_
DWORD
width
,
DWORD
height
,
IDirect3DRMDevice2
**
device
)
PURE
;
STDMETHOD
(
CreateDeviceFromSurface
)(
THIS_
GUID
*
guid
,
IDirectDraw
*
ddraw
,
IDirectDrawSurface
*
surface
,
IDirect3DRMDevice2
**
device
)
PURE
;
...
...
include/d3drmobj.h
View file @
19a519e9
...
...
@@ -1396,14 +1396,14 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
STDMETHOD
(
GetBox
)(
THIS_
D3DRMBOX
*
box
)
PURE
;
STDMETHOD_
(
BOOL
,
GetBoxEnable
)(
THIS
)
PURE
;
STDMETHOD
(
GetAxes
)(
THIS_
D3DVECTOR
*
dir
,
D3DVECTOR
*
up
);
STDMETHOD
(
GetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
*
)
PURE
;
STDMETHOD
(
GetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
**
material
)
PURE
;
STDMETHOD_
(
BOOL
,
GetInheritAxes
)(
THIS
);
STDMETHOD
(
GetHierarchyBox
)(
THIS_
D3DRMBOX
*
box
)
PURE
;
STDMETHOD
(
SetBox
)(
THIS_
D3DRMBOX
*
box
)
PURE
;
STDMETHOD
(
SetBoxEnable
)(
THIS_
BOOL
)
PURE
;
STDMETHOD
(
SetAxes
)(
THIS_
D3DVALUE
dx
,
D3DVALUE
dy
,
D3DVALUE
dz
,
D3DVALUE
ux
,
D3DVALUE
uy
,
D3DVALUE
uz
);
STDMETHOD
(
SetInheritAxes
)(
THIS_
BOOL
inherit_from_parent
);
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
*
material
)
PURE
;
STDMETHOD
(
SetQuaternion
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DRMQUATERNION
*
q
)
PURE
;
STDMETHOD
(
RayPick
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DRMRAY
*
ray
,
DWORD
flags
,
struct
IDirect3DRMPicked2Array
**
return_visuals
)
PURE
;
...
...
@@ -1920,7 +1920,7 @@ DECLARE_INTERFACE_(IDirect3DRMMesh,IDirect3DRMVisual)
STDMETHOD
(
SetGroupColorRGB
)(
THIS_
D3DRMGROUPINDEX
id
,
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetGroupMapping
)(
THIS_
D3DRMGROUPINDEX
id
,
D3DRMMAPPING
value
)
PURE
;
STDMETHOD
(
SetGroupQuality
)(
THIS_
D3DRMGROUPINDEX
id
,
D3DRMRENDERQUALITY
value
)
PURE
;
STDMETHOD
(
SetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
value
)
PURE
;
STDMETHOD
(
SetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMMaterial
*
material
)
PURE
;
STDMETHOD
(
SetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD_
(
unsigned
,
GetGroupCount
)(
THIS
)
PURE
;
STDMETHOD
(
GetGroup
)(
THIS_
D3DRMGROUPINDEX
id
,
unsigned
*
vCount
,
unsigned
*
fCount
,
unsigned
*
vPerFace
,
...
...
@@ -1929,7 +1929,7 @@ DECLARE_INTERFACE_(IDirect3DRMMesh,IDirect3DRMVisual)
STDMETHOD_
(
D3DCOLOR
,
GetGroupColor
)(
THIS_
D3DRMGROUPINDEX
id
)
PURE
;
STDMETHOD_
(
D3DRMMAPPING
,
GetGroupMapping
)(
THIS_
D3DRMGROUPINDEX
id
)
PURE
;
STDMETHOD_
(
D3DRMRENDERQUALITY
,
GetGroupQuality
)(
THIS_
D3DRMGROUPINDEX
id
)
PURE
;
STDMETHOD
(
GetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
*
returnPtr
)
PURE
;
STDMETHOD
(
GetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMMaterial
**
material
)
PURE
;
STDMETHOD
(
GetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMTexture
**
texture
)
PURE
;
};
#undef INTERFACE
...
...
@@ -2287,7 +2287,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetTextureCoordinates
)(
THIS_
DWORD
vertex
,
D3DVALUE
u
,
D3DVALUE
v
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
*
material
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
GetVertex
)(
THIS_
DWORD
index
,
D3DVECTOR
*
vertex
,
D3DVECTOR
*
normal
)
PURE
;
STDMETHOD
(
GetVertices
)(
THIS_
DWORD
*
vertex_count
,
D3DVECTOR
*
coords
,
D3DVECTOR
*
normals
);
...
...
@@ -2295,7 +2295,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
STDMETHOD
(
GetTextureTopology
)(
THIS_
BOOL
*
wrap_u
,
BOOL
*
wrap_v
)
PURE
;
STDMETHOD
(
GetNormal
)(
THIS_
D3DVECTOR
*
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
struct
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
GetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
*
)
PURE
;
STDMETHOD
(
GetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
**
material
)
PURE
;
STDMETHOD_
(
int
,
GetVertexCount
)(
THIS
)
PURE
;
STDMETHOD_
(
int
,
GetVertexIndex
)(
THIS_
DWORD
which
)
PURE
;
STDMETHOD_
(
int
,
GetTextureCoordinateIndex
)(
THIS_
DWORD
which
)
PURE
;
...
...
@@ -2519,7 +2519,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual)
STDMETHOD
(
SetColorRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
*
material
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetQuality
)(
THIS_
D3DRMRENDERQUALITY
)
PURE
;
STDMETHOD
(
SetPerspective
)(
THIS_
BOOL
)
PURE
;
...
...
@@ -2690,7 +2690,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder)
STDMETHOD
(
SetColorRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
struct
IDirect3DRMMaterial
*
material
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetQuality
)(
THIS_
D3DRMRENDERQUALITY
)
PURE
;
STDMETHOD
(
SetPerspective
)(
THIS_
BOOL
)
PURE
;
...
...
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