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wine
wine-winehq
Commits
19ba80e7
Commit
19ba80e7
authored
Jun 01, 2012
by
Francois Gouget
Committed by
Alexandre Julliard
Jun 01, 2012
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Plain Diff
wined3d: We must include Wine's port.h before using NAN.
parent
78d6a8ca
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19 changed files
with
31 additions
and
0 deletions
+31
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
ati_fragment_shader.c
dlls/wined3d/ati_fragment_shader.c
+1
-0
context.c
dlls/wined3d/context.c
+3
-0
device.c
dlls/wined3d/device.c
+3
-0
directx.c
dlls/wined3d/directx.c
+3
-0
gl_compat.c
dlls/wined3d/gl_compat.c
+3
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+3
-0
nvidia_texture_shader.c
dlls/wined3d/nvidia_texture_shader.c
+1
-0
palette.c
dlls/wined3d/palette.c
+1
-0
query.c
dlls/wined3d/query.c
+1
-0
resource.c
dlls/wined3d/resource.c
+1
-0
shader.c
dlls/wined3d/shader.c
+1
-0
state.c
dlls/wined3d/state.c
+3
-0
stateblock.c
dlls/wined3d/stateblock.c
+1
-0
swapchain.c
dlls/wined3d/swapchain.c
+1
-0
texture.c
dlls/wined3d/texture.c
+1
-0
vertexdeclaration.c
dlls/wined3d/vertexdeclaration.c
+1
-0
volume.c
dlls/wined3d/volume.c
+1
-0
wined3d_main.c
dlls/wined3d/wined3d_main.c
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
19ba80e7
...
...
@@ -28,6 +28,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include <math.h>
#include <stdio.h>
...
...
dlls/wined3d/ati_fragment_shader.c
View file @
19ba80e7
...
...
@@ -19,6 +19,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include <math.h>
#include <stdio.h>
...
...
dlls/wined3d/context.c
View file @
19ba80e7
...
...
@@ -20,10 +20,13 @@
*/
#include "config.h"
#include "wine/port.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/device.c
View file @
19ba80e7
...
...
@@ -25,10 +25,13 @@
*/
#include "config.h"
#include "wine/port.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/directx.c
View file @
19ba80e7
...
...
@@ -22,7 +22,10 @@
*/
#include "config.h"
#include "wine/port.h"
#include <stdio.h>
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/gl_compat.c
View file @
19ba80e7
...
...
@@ -19,10 +19,13 @@
*/
#include "config.h"
#include "wine/port.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
gl_compat
);
...
...
dlls/wined3d/glsl_shader.c
View file @
19ba80e7
...
...
@@ -30,8 +30,11 @@
*/
#include "config.h"
#include "wine/port.h"
#include <limits.h>
#include <stdio.h>
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d_shader
);
...
...
dlls/wined3d/nvidia_texture_shader.c
View file @
19ba80e7
...
...
@@ -20,6 +20,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include <math.h>
#include <stdio.h>
...
...
dlls/wined3d/palette.c
View file @
19ba80e7
...
...
@@ -19,6 +19,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "winerror.h"
#include "wine/debug.h"
...
...
dlls/wined3d/query.c
View file @
19ba80e7
...
...
@@ -20,6 +20,7 @@
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/resource.c
View file @
19ba80e7
...
...
@@ -21,6 +21,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/shader.c
View file @
19ba80e7
...
...
@@ -23,6 +23,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include <math.h>
#include <stdio.h>
...
...
dlls/wined3d/state.c
View file @
19ba80e7
...
...
@@ -26,10 +26,13 @@
*/
#include "config.h"
#include "wine/port.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/stateblock.c
View file @
19ba80e7
...
...
@@ -23,6 +23,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/swapchain.c
View file @
19ba80e7
...
...
@@ -21,6 +21,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
...
...
dlls/wined3d/texture.c
View file @
19ba80e7
...
...
@@ -21,6 +21,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d_texture
);
...
...
dlls/wined3d/vertexdeclaration.c
View file @
19ba80e7
...
...
@@ -23,6 +23,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d_decl
);
...
...
dlls/wined3d/volume.c
View file @
19ba80e7
...
...
@@ -20,6 +20,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d_surface
);
...
...
dlls/wined3d/wined3d_main.c
View file @
19ba80e7
...
...
@@ -23,6 +23,7 @@
*/
#include "config.h"
#include "wine/port.h"
#include "initguid.h"
#include "wined3d_private.h"
...
...
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