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wine
wine-winehq
Commits
19baae31
Commit
19baae31
authored
Feb 15, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Feb 15, 2007
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wined3d: Remove empty texture stage applying loop.
parent
7c40f9aa
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basetexture.c
dlls/wined3d/basetexture.c
+0
-19
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dlls/wined3d/basetexture.c
View file @
19baae31
...
...
@@ -444,25 +444,6 @@ void WINAPI IWineD3DBaseTextureImpl_ApplyStateChanges(IWineD3DBaseTexture *iface
}
state
++
;
}
for
(
i
=
0
;
textureObjectTextureStates
[
i
].
state
!=
-
1
;
i
++
)
{
if
(
*
state
!=
textureStates
[
textureObjectTextureStates
[
i
].
state
]
)
{
/* apply the state */
*
state
=
textureStates
[
textureObjectTextureStates
[
i
].
state
];
switch
(
textureObjectTextureStates
[
i
].
function
)
{
case
WINED3DTSS_ADDRESSW
:
/* I'm not sure what to do if this is set as well as ADDRESSW on the sampler, how do they interact together? */
break
;
case
WINED3DFUNC_UNIMPLEMENTED
:
/* unimplemented */
TRACE
(
"(%p) : stub
\n
"
,
This
);
break
;
case
WINED3DFUNC_NOTSUPPORTED
:
/* nop */
TRACE
(
"(%p) : function no supported by this opengl implementation
\n
"
,
This
);
break
;
}
}
state
++
;
}
}
...
...
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