d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().
Not reordering vertices shouldn't have effects aside from performance.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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