Commit 1fbdfd62 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of wined3d_texture_get_type().

parent 1ae309f9
......@@ -4337,8 +4337,8 @@ HRESULT CDECL wined3d_device_update_texture(struct wined3d_device *device,
}
/* Verify that the source and destination textures are the same type. */
type = wined3d_texture_get_type(src_texture);
if (wined3d_texture_get_type(dst_texture) != type)
type = src_texture->resource.resourceType;
if (dst_texture->resource.resourceType != type)
{
WARN("Source and destination have different types, returning WINED3DERR_INVALIDCALL.\n");
return WINED3DERR_INVALIDCALL;
......
......@@ -483,13 +483,6 @@ void CDECL wined3d_texture_preload(struct wined3d_texture *texture)
texture->texture_ops->texture_preload(texture, SRGB_ANY);
}
WINED3DRESOURCETYPE CDECL wined3d_texture_get_type(const struct wined3d_texture *texture)
{
TRACE("texture %p.\n", texture);
return texture->resource.resourceType;
}
void * CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
{
TRACE("texture %p.\n", texture);
......
......@@ -268,7 +268,6 @@
@ cdecl wined3d_texture_get_priority(ptr)
@ cdecl wined3d_texture_get_private_data(ptr ptr ptr ptr)
@ cdecl wined3d_texture_get_sub_resource(ptr long)
@ cdecl wined3d_texture_get_type(ptr)
@ cdecl wined3d_texture_incref(ptr)
@ cdecl wined3d_texture_preload(ptr)
@ cdecl wined3d_texture_set_autogen_filter_type(ptr long)
......
......@@ -2504,7 +2504,6 @@ HRESULT __cdecl wined3d_texture_get_private_data(const struct wined3d_texture *t
REFGUID guid, void *data, DWORD *data_size);
struct wined3d_resource * __cdecl wined3d_texture_get_sub_resource(struct wined3d_texture *texture,
UINT sub_resource_idx);
WINED3DRESOURCETYPE __cdecl wined3d_texture_get_type(const struct wined3d_texture *texture);
ULONG __cdecl wined3d_texture_incref(struct wined3d_texture *texture);
void __cdecl wined3d_texture_preload(struct wined3d_texture *texture);
HRESULT __cdecl wined3d_texture_set_autogen_filter_type(struct wined3d_texture *texture,
......
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