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wine
wine-winehq
Commits
207c5580
Commit
207c5580
authored
Dec 12, 2019
by
Alexandre Julliard
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Plain Diff
kernelbase: Move some console support back to kernel32.
That's where the bulk of the console code still resides. Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
1ec0769c
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Showing
6 changed files
with
138 additions
and
93 deletions
+138
-93
console.c
dlls/kernel32/console.c
+75
-0
file.c
dlls/kernel32/file.c
+55
-0
kernel32.spec
dlls/kernel32/kernel32.spec
+5
-5
console.c
dlls/kernelbase/console.c
+0
-61
file.c
dlls/kernelbase/file.c
+0
-24
kernelbase.spec
dlls/kernelbase/kernelbase.spec
+3
-3
No files found.
dlls/kernel32/console.c
View file @
207c5580
...
@@ -79,6 +79,21 @@ static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0};
...
@@ -79,6 +79,21 @@ static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0};
/* FIXME: this is not thread safe */
/* FIXME: this is not thread safe */
static
HANDLE
console_wait_event
;
static
HANDLE
console_wait_event
;
/* map input records to ASCII */
static
void
input_records_WtoA
(
INPUT_RECORD
*
buffer
,
int
count
)
{
UINT
cp
=
GetConsoleCP
();
int
i
;
char
ch
;
for
(
i
=
0
;
i
<
count
;
i
++
)
{
if
(
buffer
[
i
].
EventType
!=
KEY_EVENT
)
continue
;
WideCharToMultiByte
(
cp
,
0
,
&
buffer
[
i
].
Event
.
KeyEvent
.
uChar
.
UnicodeChar
,
1
,
&
ch
,
1
,
NULL
,
NULL
);
buffer
[
i
].
Event
.
KeyEvent
.
uChar
.
AsciiChar
=
ch
;
}
}
static
struct
termios
S_termios
;
/* saved termios for bare consoles */
static
struct
termios
S_termios
;
/* saved termios for bare consoles */
static
BOOL
S_termios_raw
/* = FALSE */
;
static
BOOL
S_termios_raw
/* = FALSE */
;
...
@@ -727,6 +742,30 @@ BOOL WINAPI AllocConsole(void)
...
@@ -727,6 +742,30 @@ BOOL WINAPI AllocConsole(void)
/***********************************************************************
/***********************************************************************
* ReadConsoleA (KERNEL32.@)
*/
BOOL
WINAPI
ReadConsoleA
(
HANDLE
handle
,
LPVOID
buffer
,
DWORD
length
,
DWORD
*
ret_count
,
void
*
reserved
)
{
LPWSTR
strW
=
HeapAlloc
(
GetProcessHeap
(),
0
,
length
*
sizeof
(
WCHAR
)
);
DWORD
count
=
0
;
BOOL
ret
;
if
(
!
strW
)
{
SetLastError
(
ERROR_NOT_ENOUGH_MEMORY
);
return
FALSE
;
}
if
((
ret
=
ReadConsoleW
(
handle
,
strW
,
length
,
&
count
,
NULL
)))
{
count
=
WideCharToMultiByte
(
GetConsoleCP
(),
0
,
strW
,
count
,
buffer
,
length
,
NULL
,
NULL
);
if
(
ret_count
)
*
ret_count
=
count
;
}
HeapFree
(
GetProcessHeap
(),
0
,
strW
);
return
ret
;
}
/***********************************************************************
* ReadConsoleW (KERNEL32.@)
* ReadConsoleW (KERNEL32.@)
*/
*/
BOOL
WINAPI
ReadConsoleW
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
BOOL
WINAPI
ReadConsoleW
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
...
@@ -802,6 +841,20 @@ BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer,
...
@@ -802,6 +841,20 @@ BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer,
/***********************************************************************
/***********************************************************************
* ReadConsoleInputA (KERNEL32.@)
*/
BOOL
WINAPI
ReadConsoleInputA
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
length
,
DWORD
*
count
)
{
DWORD
read
;
if
(
!
ReadConsoleInputW
(
handle
,
buffer
,
length
,
&
read
))
return
FALSE
;
input_records_WtoA
(
buffer
,
read
);
if
(
count
)
*
count
=
read
;
return
TRUE
;
}
/***********************************************************************
* ReadConsoleInputW (KERNEL32.@)
* ReadConsoleInputW (KERNEL32.@)
*/
*/
BOOL
WINAPI
ReadConsoleInputW
(
HANDLE
hConsoleInput
,
PINPUT_RECORD
lpBuffer
,
BOOL
WINAPI
ReadConsoleInputW
(
HANDLE
hConsoleInput
,
PINPUT_RECORD
lpBuffer
,
...
@@ -1126,6 +1179,28 @@ static BOOL write_block(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi,
...
@@ -1126,6 +1179,28 @@ static BOOL write_block(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi,
return
TRUE
;
return
TRUE
;
}
}
/***********************************************************************
* WriteConsoleA (KERNEL32.@)
*/
BOOL
WINAPI
DECLSPEC_HOTPATCH
WriteConsoleA
(
HANDLE
handle
,
LPCVOID
buffer
,
DWORD
length
,
DWORD
*
written
,
void
*
reserved
)
{
UINT
cp
=
GetConsoleOutputCP
();
LPWSTR
strW
;
DWORD
lenW
;
BOOL
ret
;
if
(
written
)
*
written
=
0
;
lenW
=
MultiByteToWideChar
(
cp
,
0
,
buffer
,
length
,
NULL
,
0
);
if
(
!
(
strW
=
HeapAlloc
(
GetProcessHeap
(),
0
,
lenW
*
sizeof
(
WCHAR
)
)))
return
FALSE
;
MultiByteToWideChar
(
cp
,
0
,
buffer
,
length
,
strW
,
lenW
);
ret
=
WriteConsoleW
(
handle
,
strW
,
lenW
,
written
,
0
);
HeapFree
(
GetProcessHeap
(),
0
,
strW
);
return
ret
;
}
/***********************************************************************
/***********************************************************************
* WriteConsoleW (KERNEL32.@)
* WriteConsoleW (KERNEL32.@)
*/
*/
...
...
dlls/kernel32/file.c
View file @
207c5580
...
@@ -354,6 +354,61 @@ UINT WINAPI SetHandleCount( UINT count )
...
@@ -354,6 +354,61 @@ UINT WINAPI SetHandleCount( UINT count )
}
}
/*************************************************************************
* ReadFile (KERNEL32.@)
*/
BOOL
WINAPI
KERNEL32_ReadFile
(
HANDLE
file
,
LPVOID
buffer
,
DWORD
count
,
LPDWORD
result
,
LPOVERLAPPED
overlapped
)
{
if
(
result
)
*
result
=
0
;
if
(
is_console_handle
(
file
))
{
DWORD
conread
,
mode
;
if
(
!
ReadConsoleA
(
file
,
buffer
,
count
,
&
conread
,
NULL
)
||
!
GetConsoleMode
(
file
,
&
mode
))
return
FALSE
;
/* ctrl-Z (26) means end of file on window (if at beginning of buffer)
* but Unix uses ctrl-D (4), and ctrl-Z is a bad idea on Unix :-/
* So map both ctrl-D ctrl-Z to EOF.
*/
if
((
mode
&
ENABLE_PROCESSED_INPUT
)
&&
conread
>
0
&&
(((
char
*
)
buffer
)[
0
]
==
26
||
((
char
*
)
buffer
)[
0
]
==
4
))
{
conread
=
0
;
}
if
(
result
)
*
result
=
conread
;
return
TRUE
;
}
return
ReadFile
(
file
,
buffer
,
count
,
result
,
overlapped
);
}
/*************************************************************************
* WriteFile (KERNEL32.@)
*/
BOOL
WINAPI
KERNEL32_WriteFile
(
HANDLE
file
,
LPCVOID
buffer
,
DWORD
count
,
LPDWORD
result
,
LPOVERLAPPED
overlapped
)
{
if
(
is_console_handle
(
file
))
return
WriteConsoleA
(
file
,
buffer
,
count
,
result
,
NULL
);
return
WriteFile
(
file
,
buffer
,
count
,
result
,
overlapped
);
}
/*************************************************************************
* FlushFileBuffers (KERNEL32.@)
*/
BOOL
WINAPI
KERNEL32_FlushFileBuffers
(
HANDLE
file
)
{
IO_STATUS_BLOCK
iosb
;
/* this will fail (as expected) for an output handle */
if
(
is_console_handle
(
file
))
return
FlushConsoleInputBuffer
(
file
);
return
set_ntstatus
(
NtFlushBuffersFile
(
file
,
&
iosb
));
}
/**************************************************************************
/**************************************************************************
* Operations on file names *
* Operations on file names *
**************************************************************************/
**************************************************************************/
...
...
dlls/kernel32/kernel32.spec
View file @
207c5580
...
@@ -1185,8 +1185,8 @@
...
@@ -1185,8 +1185,8 @@
@ stdcall -import QueueUserWorkItem(ptr ptr long)
@ stdcall -import QueueUserWorkItem(ptr ptr long)
@ stdcall -import RaiseException(long long long ptr)
@ stdcall -import RaiseException(long long long ptr)
# @ stub RaiseFailFastException
# @ stub RaiseFailFastException
@ stdcall
-import
ReadConsoleA(long ptr long ptr ptr)
@ stdcall ReadConsoleA(long ptr long ptr ptr)
@ stdcall
-import
ReadConsoleInputA(long ptr long ptr)
@ stdcall ReadConsoleInputA(long ptr long ptr)
@ stub ReadConsoleInputExA
@ stub ReadConsoleInputExA
@ stub ReadConsoleInputExW
@ stub ReadConsoleInputExW
@ stdcall ReadConsoleInputW(long ptr long ptr)
@ stdcall ReadConsoleInputW(long ptr long ptr)
...
@@ -1197,7 +1197,7 @@
...
@@ -1197,7 +1197,7 @@
@ stdcall -import ReadConsoleOutputW(long ptr long long ptr)
@ stdcall -import ReadConsoleOutputW(long ptr long long ptr)
@ stdcall ReadConsoleW(long ptr long ptr ptr)
@ stdcall ReadConsoleW(long ptr long ptr ptr)
@ stdcall -import ReadDirectoryChangesW(long ptr long long long ptr ptr ptr)
@ stdcall -import ReadDirectoryChangesW(long ptr long long long ptr ptr ptr)
@ stdcall
-import ReadFile(long ptr long ptr ptr)
@ stdcall
ReadFile(long ptr long ptr ptr) KERNEL32_ReadFile
@ stdcall -import ReadFileEx(long ptr long ptr ptr)
@ stdcall -import ReadFileEx(long ptr long ptr ptr)
@ stdcall -import ReadFileScatter(long ptr long ptr ptr)
@ stdcall -import ReadFileScatter(long ptr long ptr ptr)
@ stdcall -import ReadProcessMemory(long ptr ptr long ptr)
@ stdcall -import ReadProcessMemory(long ptr ptr long ptr)
...
@@ -1610,7 +1610,7 @@
...
@@ -1610,7 +1610,7 @@
@ stdcall -import Wow64RevertWow64FsRedirection(ptr)
@ stdcall -import Wow64RevertWow64FsRedirection(ptr)
@ stdcall Wow64SetThreadContext(long ptr)
@ stdcall Wow64SetThreadContext(long ptr)
# @ stub Wow64SuspendThread
# @ stub Wow64SuspendThread
@ stdcall
-import
WriteConsoleA(long ptr long ptr ptr)
@ stdcall WriteConsoleA(long ptr long ptr ptr)
@ stdcall -import WriteConsoleInputA(long ptr long ptr)
@ stdcall -import WriteConsoleInputA(long ptr long ptr)
@ stub WriteConsoleInputVDMA
@ stub WriteConsoleInputVDMA
@ stub WriteConsoleInputVDMW
@ stub WriteConsoleInputVDMW
...
@@ -1621,7 +1621,7 @@
...
@@ -1621,7 +1621,7 @@
@ stdcall -import WriteConsoleOutputCharacterW(long ptr long long ptr)
@ stdcall -import WriteConsoleOutputCharacterW(long ptr long long ptr)
@ stdcall -import WriteConsoleOutputW(long ptr long long ptr)
@ stdcall -import WriteConsoleOutputW(long ptr long long ptr)
@ stdcall WriteConsoleW(long ptr long ptr ptr)
@ stdcall WriteConsoleW(long ptr long ptr ptr)
@ stdcall
-import WriteFile(long ptr long ptr ptr)
@ stdcall
WriteFile(long ptr long ptr ptr) KERNEL32_WriteFile
@ stdcall -import WriteFileEx(long ptr long ptr ptr)
@ stdcall -import WriteFileEx(long ptr long ptr ptr)
@ stdcall -import WriteFileGather(long ptr long ptr ptr)
@ stdcall -import WriteFileGather(long ptr long ptr ptr)
@ stdcall WritePrivateProfileSectionA(str str str)
@ stdcall WritePrivateProfileSectionA(str str str)
...
...
dlls/kernelbase/console.c
View file @
207c5580
...
@@ -663,46 +663,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH PeekConsoleInputW( HANDLE handle, INPUT_RECORD *bu
...
@@ -663,46 +663,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH PeekConsoleInputW( HANDLE handle, INPUT_RECORD *bu
}
}
/***********************************************************************
* ReadConsoleA (kernelbase.@)
*/
BOOL
WINAPI
DECLSPEC_HOTPATCH
ReadConsoleA
(
HANDLE
handle
,
LPVOID
buffer
,
DWORD
length
,
DWORD
*
ret_count
,
void
*
reserved
)
{
LPWSTR
strW
=
HeapAlloc
(
GetProcessHeap
(),
0
,
length
*
sizeof
(
WCHAR
)
);
DWORD
count
=
0
;
BOOL
ret
;
if
(
!
strW
)
{
SetLastError
(
ERROR_NOT_ENOUGH_MEMORY
);
return
FALSE
;
}
if
((
ret
=
ReadConsoleW
(
handle
,
strW
,
length
,
&
count
,
NULL
)))
{
count
=
WideCharToMultiByte
(
GetConsoleCP
(),
0
,
strW
,
count
,
buffer
,
length
,
NULL
,
NULL
);
if
(
ret_count
)
*
ret_count
=
count
;
}
HeapFree
(
GetProcessHeap
(),
0
,
strW
);
return
ret
;
}
/******************************************************************************
* ReadConsoleInputA (kernelbase.@)
*/
BOOL
WINAPI
DECLSPEC_HOTPATCH
ReadConsoleInputA
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
length
,
DWORD
*
count
)
{
DWORD
read
;
if
(
!
ReadConsoleInputW
(
handle
,
buffer
,
length
,
&
read
))
return
FALSE
;
input_records_WtoA
(
buffer
,
read
);
if
(
count
)
*
count
=
read
;
return
TRUE
;
}
/******************************************************************************
/******************************************************************************
* ReadConsoleOutputAttribute (kernelbase.@)
* ReadConsoleOutputAttribute (kernelbase.@)
*/
*/
...
@@ -1289,27 +1249,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleWindowInfo( HANDLE handle, BOOL absolute
...
@@ -1289,27 +1249,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleWindowInfo( HANDLE handle, BOOL absolute
}
}
/***********************************************************************
* WriteConsoleA (kernelbase.@)
*/
BOOL
WINAPI
DECLSPEC_HOTPATCH
WriteConsoleA
(
HANDLE
handle
,
LPCVOID
buffer
,
DWORD
length
,
DWORD
*
written
,
void
*
reserved
)
{
UINT
cp
=
GetConsoleOutputCP
();
LPWSTR
strW
;
DWORD
lenW
;
BOOL
ret
;
if
(
written
)
*
written
=
0
;
lenW
=
MultiByteToWideChar
(
cp
,
0
,
buffer
,
length
,
NULL
,
0
);
if
(
!
(
strW
=
HeapAlloc
(
GetProcessHeap
(),
0
,
lenW
*
sizeof
(
WCHAR
)
)))
return
FALSE
;
MultiByteToWideChar
(
cp
,
0
,
buffer
,
length
,
strW
,
lenW
);
ret
=
WriteConsoleW
(
handle
,
strW
,
lenW
,
written
,
0
);
HeapFree
(
GetProcessHeap
(),
0
,
strW
);
return
ret
;
}
/******************************************************************************
/******************************************************************************
* WriteConsoleInputA (kernelbase.@)
* WriteConsoleInputA (kernelbase.@)
*/
*/
...
...
dlls/kernelbase/file.c
View file @
207c5580
...
@@ -2205,9 +2205,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH FlushFileBuffers( HANDLE file )
...
@@ -2205,9 +2205,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH FlushFileBuffers( HANDLE file )
{
{
IO_STATUS_BLOCK
iosb
;
IO_STATUS_BLOCK
iosb
;
/* this will fail (as expected) for an output handle */
if
(
is_console_handle
(
file
))
return
FlushConsoleInputBuffer
(
file
);
return
set_ntstatus
(
NtFlushBuffersFile
(
file
,
&
iosb
));
return
set_ntstatus
(
NtFlushBuffersFile
(
file
,
&
iosb
));
}
}
...
@@ -2631,25 +2628,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH ReadFile( HANDLE file, LPVOID buffer, DWORD count,
...
@@ -2631,25 +2628,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH ReadFile( HANDLE file, LPVOID buffer, DWORD count,
if
(
result
)
*
result
=
0
;
if
(
result
)
*
result
=
0
;
if
(
is_console_handle
(
file
))
{
DWORD
conread
,
mode
;
if
(
!
ReadConsoleA
(
file
,
buffer
,
count
,
&
conread
,
NULL
)
||
!
GetConsoleMode
(
file
,
&
mode
))
return
FALSE
;
/* ctrl-Z (26) means end of file on window (if at beginning of buffer)
* but Unix uses ctrl-D (4), and ctrl-Z is a bad idea on Unix :-/
* So map both ctrl-D ctrl-Z to EOF.
*/
if
((
mode
&
ENABLE_PROCESSED_INPUT
)
&&
conread
>
0
&&
(((
char
*
)
buffer
)[
0
]
==
26
||
((
char
*
)
buffer
)[
0
]
==
4
))
{
conread
=
0
;
}
if
(
result
)
*
result
=
conread
;
return
TRUE
;
}
if
(
overlapped
)
if
(
overlapped
)
{
{
offset
.
u
.
LowPart
=
overlapped
->
u
.
s
.
Offset
;
offset
.
u
.
LowPart
=
overlapped
->
u
.
s
.
Offset
;
...
@@ -2978,8 +2956,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH WriteFile( HANDLE file, LPCVOID buffer, DWORD coun
...
@@ -2978,8 +2956,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH WriteFile( HANDLE file, LPCVOID buffer, DWORD coun
TRACE
(
"%p %p %d %p %p
\n
"
,
file
,
buffer
,
count
,
result
,
overlapped
);
TRACE
(
"%p %p %d %p %p
\n
"
,
file
,
buffer
,
count
,
result
,
overlapped
);
if
(
is_console_handle
(
file
))
return
WriteConsoleA
(
file
,
buffer
,
count
,
result
,
NULL
);
if
(
overlapped
)
if
(
overlapped
)
{
{
offset
.
u
.
LowPart
=
overlapped
->
u
.
s
.
Offset
;
offset
.
u
.
LowPart
=
overlapped
->
u
.
s
.
Offset
;
...
...
dlls/kernelbase/kernelbase.spec
View file @
207c5580
...
@@ -1234,8 +1234,8 @@
...
@@ -1234,8 +1234,8 @@
@ stdcall RaiseException(long long long ptr)
@ stdcall RaiseException(long long long ptr)
# @ stub RaiseFailFastException
# @ stub RaiseFailFastException
@ stdcall ReOpenFile(ptr long long long)
@ stdcall ReOpenFile(ptr long long long)
@ stdcall ReadConsoleA(long ptr long ptr ptr)
@ stdcall ReadConsoleA(long ptr long ptr ptr)
kernel32.ReadConsoleA
@ stdcall ReadConsoleInputA(long ptr long ptr)
@ stdcall ReadConsoleInputA(long ptr long ptr)
kernel32.ReadConsoleInputA
@ stub ReadConsoleInputExA
@ stub ReadConsoleInputExA
@ stub ReadConsoleInputExW
@ stub ReadConsoleInputExW
@ stdcall ReadConsoleInputW(long ptr long ptr) kernel32.ReadConsoleInputW
@ stdcall ReadConsoleInputW(long ptr long ptr) kernel32.ReadConsoleInputW
...
@@ -1716,7 +1716,7 @@
...
@@ -1716,7 +1716,7 @@
@ stdcall Wow64RevertWow64FsRedirection(ptr)
@ stdcall Wow64RevertWow64FsRedirection(ptr)
# @ stub Wow64SetThreadDefaultGuestMachine
# @ stub Wow64SetThreadDefaultGuestMachine
# @ stub -arch=i386 Wow64Transition
# @ stub -arch=i386 Wow64Transition
@ stdcall WriteConsoleA(long ptr long ptr ptr)
@ stdcall WriteConsoleA(long ptr long ptr ptr)
kernel32.WriteConsoleA
@ stdcall WriteConsoleInputA(long ptr long ptr)
@ stdcall WriteConsoleInputA(long ptr long ptr)
@ stdcall WriteConsoleInputW(long ptr long ptr)
@ stdcall WriteConsoleInputW(long ptr long ptr)
@ stdcall WriteConsoleOutputA(long ptr long long ptr)
@ stdcall WriteConsoleOutputA(long ptr long long ptr)
...
...
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