Commit 216e56ac authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d2d1/effect: Create effect instance properties from builtin effect description.

parent 2d29ec34
......@@ -610,6 +610,36 @@ struct d2d_effect_info
UINT32 max_inputs;
};
struct d2d_effect_property
{
WCHAR *name;
D2D1_PROPERTY_TYPE type;
UINT32 index;
union
{
size_t offset;
void *ptr;
} data;
UINT32 size;
PD2D1_PROPERTY_SET_FUNCTION set_function;
PD2D1_PROPERTY_GET_FUNCTION get_function;
};
struct d2d_effect_properties
{
struct d2d_effect_property *properties;
size_t offset;
size_t size;
size_t count;
size_t custom_count;
struct
{
BYTE *ptr;
size_t size;
size_t count;
} data;
};
struct d2d_effect
{
ID2D1Effect ID2D1Effect_iface;
......@@ -618,6 +648,7 @@ struct d2d_effect
const struct d2d_effect_info *info;
struct d2d_effect_properties properties;
struct d2d_effect_context *effect_context;
ID2D1Image **inputs;
size_t inputs_size;
......@@ -626,6 +657,9 @@ struct d2d_effect
HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effect_id,
ID2D1Effect **effect) DECLSPEC_HIDDEN;
HRESULT d2d_effect_properties_add(struct d2d_effect_properties *props, const WCHAR *name,
UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value) DECLSPEC_HIDDEN;
void d2d_effect_properties_cleanup(struct d2d_effect_properties *props) DECLSPEC_HIDDEN;
static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
{
......
......@@ -30,6 +30,127 @@ static const struct d2d_effect_info builtin_effects[] =
{&CLSID_D2D1Grayscale, 1, 1, 1},
};
HRESULT d2d_effect_properties_add(struct d2d_effect_properties *props, const WCHAR *name,
UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value)
{
static const UINT32 sizes[] =
{
0, /* D2D1_PROPERTY_TYPE_UNKNOWN */
0, /* D2D1_PROPERTY_TYPE_STRING */
sizeof(BOOL), /* D2D1_PROPERTY_TYPE_BOOL */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_UINT32 */
sizeof(INT32), /* D2D1_PROPERTY_TYPE_IN32 */
sizeof(float), /* D2D1_PROPERTY_TYPE_FLOAT */
2 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR2 */
3 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR3 */
4 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR4 */
0, /* FIXME: D2D1_PROPERTY_TYPE_BLOB */
sizeof(void *), /* D2D1_PROPERTY_TYPE_IUNKNOWN */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_ENUM */
0, /* FIXME: D2D1_PROPERTY_TYPE_ARRAY */
sizeof(CLSID), /* D2D1_PROPERTY_TYPE_CLSID */
6 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_3X2 */
12 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X3 */
16 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X4 */
20 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_5X4 */
sizeof(void *), /* D2D1_PROPERTY_TYPE_COLOR_CONTEXT */
};
struct d2d_effect_property *p;
assert(type >= D2D1_PROPERTY_TYPE_STRING && type <= D2D1_PROPERTY_TYPE_COLOR_CONTEXT);
if (type == D2D1_PROPERTY_TYPE_BLOB || type == D2D1_PROPERTY_TYPE_ARRAY)
{
FIXME("Ignoring property %s of type %u.\n", wine_dbgstr_w(name), type);
return S_OK;
}
if (!d2d_array_reserve((void **)&props->properties, &props->size, props->count + 1,
sizeof(*props->properties)))
{
return E_OUTOFMEMORY;
}
/* TODO: we could save some space for properties that have both getter and setter. */
if (!d2d_array_reserve((void **)&props->data.ptr, &props->data.size,
props->data.size + sizes[type], sizeof(*props->data.ptr)))
{
return E_OUTOFMEMORY;
}
p = &props->properties[props->count++];
p->index = index;
if (p->index < 0x80000000) props->custom_count++;
p->name = wcsdup(name);
p->type = type;
if (p->type == D2D1_PROPERTY_TYPE_STRING)
{
p->data.ptr = value ? wcsdup(value) : NULL;
p->size = value ? (wcslen(value) + 1) * sizeof(WCHAR) : 0;
}
else
{
void *src = NULL;
UINT32 _uint32;
CLSID _clsid;
BOOL _bool;
p->data.offset = props->offset;
p->size = sizes[type];
props->offset += p->size;
if (value)
{
switch (p->type)
{
case D2D1_PROPERTY_TYPE_UINT32:
_uint32 = wcstoul(value, NULL, 10);
src = &_uint32;
break;
case D2D1_PROPERTY_TYPE_BOOL:
if (!wcscmp(value, L"true")) _bool = TRUE;
else if (!wcscmp(value, L"false")) _bool = FALSE;
else return E_INVALIDARG;
src = &_bool;
break;
case D2D1_PROPERTY_TYPE_CLSID:
CLSIDFromString(value, &_clsid);
src = &_clsid;
break;
case D2D1_PROPERTY_TYPE_IUNKNOWN:
case D2D1_PROPERTY_TYPE_COLOR_CONTEXT:
break;
default:
FIXME("Initial value for property type %u is not handled.\n", p->type);
}
if (src && p->size) memcpy(props->data.ptr + p->data.offset, src, p->size);
}
else if (p->size)
memset(props->data.ptr + p->data.offset, 0, p->size);
}
p->set_function = NULL;
p->get_function = NULL;
return S_OK;
}
void d2d_effect_properties_cleanup(struct d2d_effect_properties *props)
{
struct d2d_effect_property *p;
size_t i;
for (i = 0; i < props->count; ++i)
{
p = &props->properties[i];
free(p->name);
if (p->type == D2D1_PROPERTY_TYPE_STRING)
free(p->data.ptr);
}
free(props->properties);
free(props->data.ptr);
}
static inline struct d2d_effect_context *impl_from_ID2D1EffectContext(ID2D1EffectContext *iface)
{
return CONTAINING_RECORD(iface, struct d2d_effect_context, ID2D1EffectContext_iface);
......@@ -427,6 +548,7 @@ static void d2d_effect_cleanup(struct d2d_effect *effect)
}
free(effect->inputs);
ID2D1EffectContext_Release(&effect->effect_context->ID2D1EffectContext_iface);
d2d_effect_properties_cleanup(&effect->properties);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_QueryInterface(ID2D1Effect *iface, REFIID iid, void **out)
......@@ -779,8 +901,22 @@ HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effec
{
if (IsEqualGUID(effect_id, builtin_effects[i].clsid))
{
object->info = &builtin_effects[i];
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, object->info->default_input_count);
const struct d2d_effect_info *info = &builtin_effects[i];
WCHAR max_inputs[32], clsidW[39];
object->info = info;
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, info->default_input_count);
swprintf(max_inputs, ARRAY_SIZE(max_inputs), L"%lu", info->max_inputs);
StringFromGUID2(info->clsid, clsidW, ARRAY_SIZE(clsidW));
d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_CLSID,
D2D1_PROPERTY_TYPE_CLSID, clsidW);
d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, L"1");
d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MAX_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, max_inputs);
break;
}
}
......
......@@ -30,36 +30,6 @@ struct d2d_settings d2d_settings =
~0u, /* No ID2D1Factory version limit by default. */
};
struct d2d_effect_property
{
WCHAR *name;
D2D1_PROPERTY_TYPE type;
UINT32 index;
union
{
size_t offset;
void *ptr;
} data;
UINT32 size;
PD2D1_PROPERTY_SET_FUNCTION set_function;
PD2D1_PROPERTY_GET_FUNCTION get_function;
};
struct d2d_effect_properties
{
struct d2d_effect_property *properties;
size_t offset;
size_t size;
size_t count;
size_t custom_count;
struct
{
BYTE *ptr;
size_t size;
size_t count;
} data;
};
struct d2d_effect_registration
{
struct list entry;
......@@ -71,22 +41,6 @@ struct d2d_effect_registration
struct d2d_effect_properties properties;
};
static void d2d_effect_properties_cleanup(struct d2d_effect_properties *props)
{
struct d2d_effect_property *p;
size_t i;
for (i = 0; i < props->count; ++i)
{
p = &props->properties[i];
free(p->name);
if (p->type == D2D1_PROPERTY_TYPE_STRING)
free(p->data.ptr);
}
free(props->properties);
free(props->data.ptr);
}
static void d2d_effect_registration_cleanup(struct d2d_effect_registration *reg)
{
d2d_effect_properties_cleanup(&reg->properties);
......@@ -767,106 +721,6 @@ static struct d2d_effect_property * parse_effect_get_property(const struct d2d_e
return NULL;
}
static HRESULT parse_effect_add_property(struct d2d_effect_properties *props, const WCHAR *name,
UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value)
{
static const UINT32 sizes[] =
{
0, /* D2D1_PROPERTY_TYPE_UNKNOWN */
0, /* D2D1_PROPERTY_TYPE_STRING */
sizeof(BOOL), /* D2D1_PROPERTY_TYPE_BOOL */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_UINT32 */
sizeof(INT32), /* D2D1_PROPERTY_TYPE_IN32 */
sizeof(float), /* D2D1_PROPERTY_TYPE_FLOAT */
2 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR2 */
3 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR3 */
4 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR4 */
0, /* FIXME: D2D1_PROPERTY_TYPE_BLOB */
sizeof(void *), /* D2D1_PROPERTY_TYPE_IUNKNOWN */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_ENUM */
0, /* FIXME: D2D1_PROPERTY_TYPE_ARRAY */
sizeof(CLSID), /* D2D1_PROPERTY_TYPE_CLSID */
6 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_3X2 */
12 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X3 */
16 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X4 */
20 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_5X4 */
sizeof(void *), /* D2D1_PROPERTY_TYPE_COLOR_CONTEXT */
};
struct d2d_effect_property *p;
assert(type >= D2D1_PROPERTY_TYPE_STRING && type <= D2D1_PROPERTY_TYPE_COLOR_CONTEXT);
if (type == D2D1_PROPERTY_TYPE_BLOB || type == D2D1_PROPERTY_TYPE_ARRAY)
{
FIXME("Ignoring property %s of type %u.\n", wine_dbgstr_w(name), type);
return S_OK;
}
if (!d2d_array_reserve((void **)&props->properties, &props->size, props->count + 1,
sizeof(*props->properties)))
{
return E_OUTOFMEMORY;
}
/* TODO: we could save some space for properties that have both getter and setter. */
if (!d2d_array_reserve((void **)&props->data.ptr, &props->data.size,
props->data.size + sizes[type], sizeof(*props->data.ptr)))
{
return E_OUTOFMEMORY;
}
p = &props->properties[props->count++];
p->index = index;
if (p->index < 0x80000000) props->custom_count++;
p->name = wcsdup(name);
p->type = type;
if (p->type == D2D1_PROPERTY_TYPE_STRING)
{
p->data.ptr = value ? wcsdup(value) : NULL;
p->size = value ? (wcslen(value) + 1) * sizeof(WCHAR) : 0;
}
else
{
void *src = NULL;
UINT32 _uint32;
BOOL _bool;
p->data.offset = props->offset;
p->size = sizes[type];
props->offset += p->size;
if (value)
{
switch (p->type)
{
case D2D1_PROPERTY_TYPE_UINT32:
_uint32 = wcstoul(value, NULL, 10);
src = &_uint32;
break;
case D2D1_PROPERTY_TYPE_BOOL:
if (!wcscmp(value, L"true")) _bool = TRUE;
else if (!wcscmp(value, L"false")) _bool = FALSE;
else return E_INVALIDARG;
src = &_bool;
break;
case D2D1_PROPERTY_TYPE_IUNKNOWN:
case D2D1_PROPERTY_TYPE_COLOR_CONTEXT:
break;
default:
FIXME("Initial value for property type %u is not handled.\n", p->type);
}
if (src && p->size) memcpy(props->data.ptr + p->data.offset, src, p->size);
}
else if (p->size)
memset(props->data.ptr + p->data.offset, 0, p->size);
}
p->set_function = NULL;
p->get_function = NULL;
return S_OK;
}
static UINT32 parse_effect_get_property_index(struct d2d_effect_properties *props,
const WCHAR *name)
{
......@@ -911,7 +765,7 @@ static HRESULT parse_effect_property(IXmlReader *reader, struct d2d_effect_regis
if (SUCCEEDED(hr))
{
index = parse_effect_get_property_index(&effect->properties, name);
hr = parse_effect_add_property(&effect->properties, name, index, type, value);
hr = d2d_effect_properties_add(&effect->properties, name, index, type, value);
}
free(value);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment