Commit 2465fcb3 authored by H. Verbeet's avatar H. Verbeet Committed by Alexandre Julliard

ddraw: Win64 printf format warning fixes.

parent 93ec41fd
......@@ -7,7 +7,6 @@ IMPORTLIB = libddraw.$(IMPLIBEXT)
IMPORTS = ole32 user32 gdi32 advapi32 kernel32 ntdll
EXTRAINCL = @X_CFLAGS@
EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@
EXTRADEFS = -DWINE_NO_LONG_AS_INT
C_SRCS = \
clipper.c \
......
......@@ -86,7 +86,7 @@ static ULONG WINAPI IDirectDrawClipperImpl_AddRef( LPDIRECTDRAWCLIPPER iface )
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %lu.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -102,7 +102,7 @@ static ULONG WINAPI IDirectDrawClipperImpl_Release(IDirectDrawClipper *iface) {
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (ref == 0)
{
......@@ -132,9 +132,9 @@ static HRESULT WINAPI IDirectDrawClipperImpl_SetHwnd(
) {
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, dwFlags, (DWORD)hWnd);
TRACE("(%p)->(0x%08x,0x%08x)\n", This, dwFlags, (DWORD)hWnd);
if( dwFlags ) {
FIXME("dwFlags = 0x%08lx, not supported.\n",dwFlags);
FIXME("dwFlags = 0x%08x, not supported.\n",dwFlags);
return DDERR_INVALIDPARAMS;
}
......@@ -227,7 +227,7 @@ static HRESULT WINAPI IDirectDrawClipperImpl_SetClipList(
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
static int warned = 0;
if (warned++ < 10 || lprgn == NULL)
FIXME("(%p,%p,%ld),stub!\n",This,lprgn,dwFlag);
FIXME("(%p,%p,%d),stub!\n",This,lprgn,dwFlag);
return DD_OK;
}
......@@ -272,7 +272,7 @@ static HRESULT WINAPI IDirectDrawClipperImpl_Initialize(
) {
IDirectDrawImpl* pOwner;
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p)->(%p,0x%08lx)\n", This, lpDD, dwFlags);
TRACE("(%p)->(%p,0x%08x)\n", This, lpDD, dwFlags);
if (This->ddraw_owner != NULL) return DDERR_ALREADYINITIALIZED;
......
......@@ -221,7 +221,7 @@ IDirectDrawImpl_AddRef(IDirectDraw7 *iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
ULONG ref = InterlockedIncrement(&This->ref7);
TRACE("(%p) : incrementing IDirectDraw7 refcount from %lu.\n", This, ref -1);
TRACE("(%p) : incrementing IDirectDraw7 refcount from %u.\n", This, ref -1);
if(ref == 1) InterlockedIncrement(&This->numIfaces);
......@@ -280,7 +280,7 @@ IDirectDrawImpl_Release(IDirectDraw7 *iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
ULONG ref = InterlockedDecrement(&This->ref7);
TRACE("(%p)->() decrementing IDirectDraw7 refcount from %lu.\n", This, ref +1);
TRACE("(%p)->() decrementing IDirectDraw7 refcount from %u.\n", This, ref +1);
if(ref == 0)
{
......@@ -336,7 +336,7 @@ IDirectDrawImpl_SetupFullscreenWindow(IDirectDrawImpl *This,
/* Make sure the window is managed, otherwise we won't get keyboard input */
style |= WS_POPUP | WS_SYSMENU;
TRACE("Old style was %08lx,%08lx, setting to %08lx,%08lx\n",
TRACE("Old style was %08x,%08x, setting to %08x,%08x\n",
This->style, This->exStyle, style, exStyle);
SetWindowLongW(window, GWL_STYLE, style);
......@@ -372,7 +372,7 @@ IDirectDrawImpl_RestoreWindow(IDirectDrawImpl *This,
*/
return;
}
TRACE("(%p): Restoring window settings of window %p to %08lx, %08lx\n",
TRACE("(%p): Restoring window settings of window %p to %08x, %08x\n",
This, window, This->style, This->exStyle);
SetWindowLongW(window, GWL_STYLE, This->style);
......@@ -441,14 +441,14 @@ IDirectDrawImpl_SetCooperativeLevel(IDirectDraw7 *iface,
HWND window;
HRESULT hr;
FIXME("(%p)->(%p,%08lx)\n",This,hwnd,cooplevel);
FIXME("(%p)->(%p,%08x)\n",This,hwnd,cooplevel);
DDRAW_dump_cooperativelevel(cooplevel);
/* Get the old window */
hr = IWineD3DDevice_GetHWND(This->wineD3DDevice, &window);
if(hr != D3D_OK)
{
ERR("IWineD3DDevice::GetHWND failed, hr = %08lx\n", hr);
ERR("IWineD3DDevice::GetHWND failed, hr = %08x\n", hr);
return hr;
}
......@@ -649,11 +649,11 @@ IDirectDrawImpl_SetDisplayMode(IDirectDraw7 *iface,
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
WINED3DDISPLAYMODE Mode;
TRACE("(%p)->(%ld,%ld,%ld,%ld,%lx: Relay!\n", This, Width, Height, BPP, RefreshRate, Flags);
TRACE("(%p)->(%d,%d,%d,%d,%x: Relay!\n", This, Width, Height, BPP, RefreshRate, Flags);
if( !Width || !Height )
{
ERR("Width=%ld, Height=%ld, what to do?\n", Width, Height);
ERR("Width=%d, Height=%d, what to do?\n", Width, Height);
/* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
return DD_OK;
}
......@@ -835,7 +835,7 @@ IDirectDrawImpl_GetDisplayMode(IDirectDraw7 *iface,
&Mode);
if( hr != D3D_OK )
{
ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08lx\n", This, hr);
ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This, hr);
return hr;
}
......@@ -1064,7 +1064,7 @@ IDirectDrawImpl_WaitForVerticalBlank(IDirectDraw7 *iface,
HANDLE h)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
FIXME("(%p)->(%lx,%p): Stub\n", This, Flags, h);
FIXME("(%p)->(%x,%p): Stub\n", This, Flags, h);
/* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
if(Flags & DDWAITVB_BLOCKBEGINEVENT)
......@@ -1164,7 +1164,7 @@ IDirectDrawImpl_TestCooperativeLevel(IDirectDraw7 *iface)
case WINED3DERR_DRIVERINTERNALERROR:
default:
ERR("(%p) Unexpected return value %08lx from wineD3D, " \
ERR("(%p) Unexpected return value %08x from wineD3D, " \
" returning DD_OK\n", This, hr);
}
......@@ -1226,7 +1226,7 @@ IDirectDrawImpl_GetGDISurface(IDirectDraw7 *iface,
GDISurface);
if(hr != DD_OK)
{
ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %lx\n", hr);
ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr);
}
/* The AddRef is OK this time */
......@@ -1354,7 +1354,7 @@ IDirectDrawImpl_EvaluateMode(IDirectDraw7 *iface,
DWORD *Timeout)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
FIXME("(%p)->(%ld,%p): Stub!\n", This, Flags, Timeout);
FIXME("(%p)->(%d,%p): Stub!\n", This, Flags, Timeout);
/* When implementing this, implement it in WineD3D */
......@@ -1382,7 +1382,7 @@ IDirectDrawImpl_GetDeviceIdentifier(IDirectDraw7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
TRACE("(%p)->(%p,%08lx)\n", This, DDDI, Flags);
TRACE("(%p)->(%p,%08x)\n", This, DDDI, Flags);
if(!DDDI)
return DDERR_INVALIDPARAMS;
......@@ -1477,7 +1477,7 @@ IDirectDrawImpl_StartModeTest(IDirectDraw7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
WARN("(%p)->(%p, %ld, %lx): Semi-Stub, most likely harmless\n", This, Modes, NumModes, Flags);
WARN("(%p)->(%p, %d, %x): Semi-Stub, most likely harmless\n", This, Modes, NumModes, Flags);
/* This looks sane */
if( (!Modes) || (NumModes == 0) ) return DDERR_INVALIDPARAMS;
......@@ -1888,7 +1888,7 @@ IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl *This,
if(hr != D3D_OK)
{
ERR("IWineD3DDevice::CreateSurface failed. hr = %08lx\n", hr);
ERR("IWineD3DDevice::CreateSurface failed. hr = %08x\n", hr);
return hr;
}
......@@ -2237,7 +2237,7 @@ IDirectDrawImpl_CreateSurface(IDirectDraw7 *iface,
(rect.bottom - rect.top) <= 1 )
{
FIXME("Wanted to get surface dimensions from window %p, but it has only \
a size of %ldx%ld. Using full screen dimensions\n",
a size of %dx%d. Using full screen dimensions\n",
window, rect.right - rect.left, rect.bottom - rect.top);
}
else
......@@ -2245,7 +2245,7 @@ IDirectDrawImpl_CreateSurface(IDirectDraw7 *iface,
/* Not sure if this is correct */
desc2.dwWidth = rect.right - rect.left;
desc2.dwHeight = rect.bottom - rect.top;
TRACE("Using window %p's dimensions: %ldx%ld\n", window, desc2.dwWidth, desc2.dwHeight);
TRACE("Using window %p's dimensions: %dx%d\n", window, desc2.dwWidth, desc2.dwHeight);
}
}
}
......@@ -2297,7 +2297,7 @@ IDirectDrawImpl_CreateSurface(IDirectDraw7 *iface,
hr = IDirectDrawImpl_CreateNewSurface(This, &desc2, &object, 0);
if( hr != DD_OK)
{
ERR("IDirectDrawImpl_CreateNewSurface failed with %08lx\n", hr);
ERR("IDirectDrawImpl_CreateNewSurface failed with %08x\n", hr);
return hr;
}
......@@ -2398,7 +2398,7 @@ IDirectDrawImpl_CreateSurface(IDirectDraw7 *iface,
hr = IDirectDrawImpl_AttachD3DDevice(This, target->first_complex);
if(hr != D3D_OK)
{
ERR("IDirectDrawImpl_AttachD3DDevice failed, hr = %lx\n", hr);
ERR("IDirectDrawImpl_AttachD3DDevice failed, hr = %x\n", hr);
}
}
......@@ -2605,7 +2605,7 @@ IDirectDrawImpl_EnumSurfaces(IDirectDraw7 *iface,
all = Flags & DDENUMSURFACES_ALL;
nomatch = Flags & DDENUMSURFACES_NOMATCH;
TRACE("(%p)->(%lx,%p,%p,%p)\n", This, Flags, DDSD, Context, Callback);
TRACE("(%p)->(%x,%p,%p,%p)\n", This, Flags, DDSD, Context, Callback);
if(!Callback)
return DDERR_INVALIDPARAMS;
......@@ -2722,7 +2722,7 @@ D3D7CB_CreateDepthStencilSurface(IUnknown *device,
This->depthstencil = FALSE;
if(FAILED(hr))
{
ERR(" (%p) Creating a DepthStencil Surface failed, result = %lx\n", This, hr);
ERR(" (%p) Creating a DepthStencil Surface failed, result = %x\n", This, hr);
return hr;
}
*ppSurface = This->DepthStencilBuffer->WineD3DSurface;
......@@ -2921,7 +2921,7 @@ DirectDrawCreateClipper(DWORD Flags,
IUnknown *UnkOuter)
{
IDirectDrawClipperImpl* object;
TRACE("(%08lx,%p,%p)\n", Flags, Clipper, UnkOuter);
TRACE("(%08x,%p,%p)\n", Flags, Clipper, UnkOuter);
if (UnkOuter != NULL) return CLASS_E_NOAGGREGATION;
......@@ -2951,7 +2951,7 @@ IDirectDrawImpl_CreateClipper(IDirectDraw7 *iface,
IUnknown *UnkOuter)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
TRACE("(%p)->(%lx,%p,%p)\n", This, Flags, Clipper, UnkOuter);
TRACE("(%p)->(%x,%p,%p)\n", This, Flags, Clipper, UnkOuter);
return DirectDrawCreateClipper(Flags, Clipper, UnkOuter);
}
......@@ -2982,7 +2982,7 @@ IDirectDrawImpl_CreatePalette(IDirectDraw7 *iface,
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
IDirectDrawPaletteImpl *object;
HRESULT hr = DDERR_GENERIC;
TRACE("(%p)->(%lx,%p,%p,%p)\n", This, Flags, ColorTable, Palette, pUnkOuter);
TRACE("(%p)->(%x,%p,%p,%p)\n", This, Flags, ColorTable, Palette, pUnkOuter);
if(pUnkOuter != NULL)
{
......
......@@ -78,7 +78,7 @@ IDirectDrawImpl_AddRef(LPDIRECTDRAW iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw, iface);
ULONG ref = InterlockedIncrement(&This->ref1);
TRACE("(%p) : incrementing IDirectDraw refcount from %lu.\n", This, ref -1);
TRACE("(%p) : incrementing IDirectDraw refcount from %u.\n", This, ref -1);
if(ref == 1) InterlockedIncrement(&This->numIfaces);
......@@ -91,7 +91,7 @@ IDirectDraw2Impl_AddRef(LPDIRECTDRAW2 iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw2, iface);
ULONG ref = InterlockedIncrement(&This->ref2);
TRACE("(%p) : incrementing IDirectDraw2 refcount from %lu.\n", This, ref -1);
TRACE("(%p) : incrementing IDirectDraw2 refcount from %u.\n", This, ref -1);
if(ref == 1) InterlockedIncrement(&This->numIfaces);
......@@ -104,7 +104,7 @@ IDirectDraw4Impl_AddRef(LPDIRECTDRAW4 iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw4, iface);
ULONG ref = InterlockedIncrement(&This->ref4);
TRACE("(%p) : incrementing IDirectDraw4 refcount from %lu.\n", This, ref -1);
TRACE("(%p) : incrementing IDirectDraw4 refcount from %u.\n", This, ref -1);
if(ref == 1) InterlockedIncrement(&This->numIfaces);
......@@ -117,7 +117,7 @@ IDirectDrawImpl_Release(LPDIRECTDRAW iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw, iface);
ULONG ref = InterlockedDecrement(&This->ref1);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw refcount from %lu.\n", This, ref +1);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw refcount from %u.\n", This, ref +1);
if(ref == 0)
{
......@@ -134,7 +134,7 @@ IDirectDraw2Impl_Release(LPDIRECTDRAW2 iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw2, iface);
ULONG ref = InterlockedDecrement(&This->ref2);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw2 refcount from %lu.\n", This, ref +1);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw2 refcount from %u.\n", This, ref +1);
if(ref == 0)
{
......@@ -151,7 +151,7 @@ IDirectDraw4Impl_Release(LPDIRECTDRAW4 iface)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw4, iface);
ULONG ref = InterlockedDecrement(&This->ref4);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw4 refcount from %lu.\n", This, ref +1);
TRACE_(ddraw)("(%p)->() decrementing IDirectDraw4 refcount from %u.\n", This, ref +1);
if(ref == 0)
{
......
......@@ -231,7 +231,7 @@ IDirect3DDeviceImpl_7_AddRef(IDirect3DDevice7 *iface)
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) : incrementing from %lu.\n", This, ref -1);
TRACE("(%p) : incrementing from %u.\n", This, ref -1);
return ref;
}
......@@ -277,7 +277,7 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref +1);
TRACE("(%p)->() decrementing from %u.\n", This, ref +1);
/* This method doesn't destroy the WineD3DDevice, because it's still in use for
* 2D rendering. IDirectDrawSurface7::Release will destroy the WineD3DDevice
......@@ -330,7 +330,7 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
case DDrawHandle_Texture:
{
IDirectDrawSurfaceImpl *surf = (IDirectDrawSurfaceImpl *) This->Handles[i].ptr;
FIXME("Texture Handle %ld not unset properly\n", i + 1);
FIXME("Texture Handle %d not unset properly\n", i + 1);
surf->Handle = 0;
}
break;
......@@ -338,7 +338,7 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
case DDrawHandle_Material:
{
IDirect3DMaterialImpl *mat = (IDirect3DMaterialImpl *) This->Handles[i].ptr;
FIXME("Material handle %ld not unset properly\n", i + 1);
FIXME("Material handle %d not unset properly\n", i + 1);
mat->Handle = 0;
}
break;
......@@ -346,14 +346,14 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
case DDrawHandle_Matrix:
{
/* No fixme here because this might happen because of sloppy apps */
WARN("Leftover matrix handle %ld, deleting\n", i + 1);
WARN("Leftover matrix handle %d, deleting\n", i + 1);
IDirect3DDevice_DeleteMatrix(ICOM_INTERFACE(This, IDirect3DDevice),
i + 1);
}
break;
default:
FIXME("Unknown handle %ld not unset properly\n", i + 1);
FIXME("Unknown handle %d not unset properly\n", i + 1);
}
}
}
......@@ -737,7 +737,7 @@ IDirect3DDeviceImpl_1_Execute(IDirect3DDevice *iface,
IDirect3DExecuteBufferImpl *Direct3DExecuteBufferImpl = ICOM_OBJECT(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, ExecuteBuffer);
IDirect3DViewportImpl *Direct3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, Viewport);
TRACE("(%p)->(%p,%p,%08lx)\n", This, Direct3DExecuteBufferImpl, Direct3DViewportImpl, Flags);
TRACE("(%p)->(%p,%p,%08x)\n", This, Direct3DExecuteBufferImpl, Direct3DViewportImpl, Flags);
if(!Direct3DExecuteBufferImpl)
return DDERR_INVALIDPARAMS;
......@@ -899,7 +899,7 @@ IDirect3DDeviceImpl_3_NextViewport(IDirect3DDevice3 *iface,
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, Viewport3);
IDirect3DViewportImpl *res = NULL;
TRACE("(%p)->(%p,%p,%08lx)\n", This, vp, lplpDirect3DViewport3, Flags);
TRACE("(%p)->(%p,%p,%08x)\n", This, vp, lplpDirect3DViewport3, Flags);
if(!vp)
{
......@@ -949,7 +949,7 @@ Thunk_IDirect3DDeviceImpl_2_NextViewport(IDirect3DDevice2 *iface,
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, Viewport2);
IDirect3DViewport3 *res;
HRESULT hr;
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", This, vp, lplpDirect3DViewport2, Flags);
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08x) thunking to IDirect3DDevice3 interface.\n", This, vp, lplpDirect3DViewport2, Flags);
hr = IDirect3DDevice3_NextViewport(ICOM_INTERFACE(This, IDirect3DDevice3),
ICOM_INTERFACE(vp, IDirect3DViewport3),
&res,
......@@ -968,7 +968,7 @@ Thunk_IDirect3DDeviceImpl_1_NextViewport(IDirect3DDevice *iface,
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, Viewport);
IDirect3DViewport3 *res;
HRESULT hr;
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", This, vp, lplpDirect3DViewport, Flags);
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08x) thunking to IDirect3DDevice3 interface.\n", This, vp, lplpDirect3DViewport, Flags);
hr = IDirect3DDevice3_NextViewport(ICOM_INTERFACE(This, IDirect3DDevice3),
ICOM_INTERFACE(vp, IDirect3DViewport3),
&res,
......@@ -1008,7 +1008,7 @@ IDirect3DDeviceImpl_1_Pick(IDirect3DDevice *iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
IDirect3DExecuteBufferImpl *execbuf = ICOM_OBJECT(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, ExecuteBuffer);
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, Viewport);
FIXME("(%p)->(%p,%p,%08lx,%p): stub!\n", This, execbuf, vp, Flags, Rect);
FIXME("(%p)->(%p,%p,%08x,%p): stub!\n", This, execbuf, vp, Flags, Rect);
return D3D_OK;
}
......@@ -1262,7 +1262,7 @@ IDirect3DDeviceImpl_1_CreateMatrix(IDirect3DDevice *iface, D3DMATRIXHANDLE *D3DM
}
This->Handles[(DWORD) *D3DMatHandle - 1].ptr = Matrix;
This->Handles[(DWORD) *D3DMatHandle - 1].type = DDrawHandle_Matrix;
TRACE(" returning matrix handle %ld\n", *D3DMatHandle);
TRACE(" returning matrix handle %d\n", *D3DMatHandle);
return D3D_OK;
}
......@@ -1291,19 +1291,19 @@ IDirect3DDeviceImpl_1_SetMatrix(IDirect3DDevice *iface,
D3DMATRIX *D3DMatrix)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
TRACE("(%p)->(%08lx,%p)\n", This, (DWORD) D3DMatHandle, D3DMatrix);
TRACE("(%p)->(%08x,%p)\n", This, (DWORD) D3DMatHandle, D3DMatrix);
if( (!D3DMatHandle) || (!D3DMatrix) )
return DDERR_INVALIDPARAMS;
if(D3DMatHandle > This->numHandles)
{
ERR("Handle %ld out of range\n", D3DMatHandle);
ERR("Handle %d out of range\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
else if(This->Handles[D3DMatHandle - 1].type != DDrawHandle_Matrix)
{
ERR("Handle %ld is not a matrix handle\n", D3DMatHandle);
ERR("Handle %d is not a matrix handle\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
......@@ -1337,7 +1337,7 @@ IDirect3DDeviceImpl_1_GetMatrix(IDirect3DDevice *iface,
D3DMATRIX *D3DMatrix)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
TRACE("(%p)->(%08lx,%p)\n", This, (DWORD) D3DMatHandle, D3DMatrix);
TRACE("(%p)->(%08x,%p)\n", This, (DWORD) D3DMatHandle, D3DMatrix);
if(!D3DMatrix)
return DDERR_INVALIDPARAMS;
......@@ -1346,12 +1346,12 @@ IDirect3DDeviceImpl_1_GetMatrix(IDirect3DDevice *iface,
if(D3DMatHandle > This->numHandles)
{
ERR("Handle %ld out of range\n", D3DMatHandle);
ERR("Handle %d out of range\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
else if(This->Handles[D3DMatHandle - 1].type != DDrawHandle_Matrix)
{
ERR("Handle %ld is not a matrix handle\n", D3DMatHandle);
ERR("Handle %d is not a matrix handle\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
......@@ -1381,19 +1381,19 @@ IDirect3DDeviceImpl_1_DeleteMatrix(IDirect3DDevice *iface,
D3DMATRIXHANDLE D3DMatHandle)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
TRACE("(%p)->(%08lx)\n", This, (DWORD) D3DMatHandle);
TRACE("(%p)->(%08x)\n", This, (DWORD) D3DMatHandle);
if(!D3DMatHandle)
return DDERR_INVALIDPARAMS;
if(D3DMatHandle > This->numHandles)
{
ERR("Handle %ld out of range\n", D3DMatHandle);
ERR("Handle %d out of range\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
else if(This->Handles[D3DMatHandle - 1].type != DDrawHandle_Matrix)
{
ERR("Handle %ld is not a matrix handle\n", D3DMatHandle);
ERR("Handle %d is not a matrix handle\n", D3DMatHandle);
return DDERR_INVALIDPARAMS;
}
......@@ -1713,7 +1713,7 @@ IDirect3DDeviceImpl_7_SetRenderTarget(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IDirectDrawSurfaceImpl *Target = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, NewTarget);
TRACE("(%p)->(%p,%08lx): Relay\n", This, NewTarget, Flags);
TRACE("(%p)->(%p,%08x): Relay\n", This, NewTarget, Flags);
/* Flags: Not used */
......@@ -1729,7 +1729,7 @@ Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(IDirect3DDevice3 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
IDirectDrawSurfaceImpl *Target = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, NewRenderTarget);
TRACE_(ddraw_thunk)("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", This, Target, Flags);
TRACE_(ddraw_thunk)("(%p)->(%p,%08x) thunking to IDirect3DDevice7 interface.\n", This, Target, Flags);
return IDirect3DDevice7_SetRenderTarget(ICOM_INTERFACE(This, IDirect3DDevice7),
ICOM_INTERFACE(Target, IDirectDrawSurface7),
Flags);
......@@ -1742,7 +1742,7 @@ Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(IDirect3DDevice2 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
IDirectDrawSurfaceImpl *Target = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface3, NewRenderTarget);
TRACE_(ddraw_thunk)("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", This, Target, Flags);
TRACE_(ddraw_thunk)("(%p)->(%p,%08x) thunking to IDirect3DDevice7 interface.\n", This, Target, Flags);
return IDirect3DDevice7_SetRenderTarget(ICOM_INTERFACE(This, IDirect3DDevice7),
ICOM_INTERFACE(Target, IDirectDrawSurface7),
Flags);
......@@ -1834,7 +1834,7 @@ IDirect3DDeviceImpl_3_Begin(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE("(%p)->(%d,%ld,%08lx)\n", This, PrimitiveType, VertexTypeDesc, Flags);
TRACE("(%p)->(%d,%d,%08x)\n", This, PrimitiveType, VertexTypeDesc, Flags);
This->primitive_type = PrimitiveType;
This->vertex_type = VertexTypeDesc;
......@@ -1853,7 +1853,7 @@ Thunk_IDirect3DDeviceImpl_2_Begin(IDirect3DDevice2 *iface,
{
DWORD FVF;
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p/%p)->(%08x,%08x,%08lx): Thunking to IDirect3DDevice3\n", This, iface, d3dpt, dwVertexTypeDesc, dwFlags);
TRACE_(ddraw_thunk)("(%p/%p)->(%08x,%08x,%08x): Thunking to IDirect3DDevice3\n", This, iface, d3dpt, dwVertexTypeDesc, dwFlags);
switch(dwVertexTypeDesc)
{
......@@ -1899,7 +1899,7 @@ IDirect3DDeviceImpl_3_BeginIndexed(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
FIXME("(%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, PrimitiveType, VertexType, Vertices, NumVertices, Flags);
FIXME("(%p)->(%08x,%08x,%p,%08x,%08x): stub!\n", This, PrimitiveType, VertexType, Vertices, NumVertices, Flags);
return D3D_OK;
}
......@@ -1914,7 +1914,7 @@ Thunk_IDirect3DDeviceImpl_2_BeginIndexed(IDirect3DDevice2 *iface,
{
DWORD FVF;
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p/%p)->(%08x,%08x,%p,%08lx,%08lx): Thunking to IDirect3DDevice3\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
TRACE_(ddraw_thunk)("(%p/%p)->(%08x,%08x,%p,%08x,%08x): Thunking to IDirect3DDevice3\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
switch(d3dvtVertexType)
{
......@@ -2044,7 +2044,7 @@ IDirect3DDeviceImpl_3_End(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE("(%p)->(%08lx)\n", This, Flags);
TRACE("(%p)->(%08x)\n", This, Flags);
return IDirect3DDevice7_DrawPrimitive(ICOM_INTERFACE(This, IDirect3DDevice7),
This->primitive_type, This->vertex_type,
......@@ -2057,7 +2057,7 @@ Thunk_IDirect3DDeviceImpl_2_End(IDirect3DDevice2 *iface,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p)->(%08lx) thunking to IDirect3DDevice3 interface.\n", This, dwFlags);
TRACE_(ddraw_thunk)("(%p)->(%08x) thunking to IDirect3DDevice3 interface.\n", This, dwFlags);
return IDirect3DDevice3_End(ICOM_INTERFACE(This, IDirect3DDevice3),
dwFlags);
}
......@@ -2142,7 +2142,7 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
DWORD Value)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08x,%ld): Relay\n", This, RenderStateType, Value);
TRACE("(%p)->(%08x,%d): Relay\n", This, RenderStateType, Value);
/* Some render states need special care */
switch(RenderStateType)
......@@ -2158,12 +2158,12 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
if(Value > This->numHandles)
{
FIXME("Specified handle %ld out of range\n", Value);
FIXME("Specified handle %d out of range\n", Value);
return DDERR_INVALIDPARAMS;
}
if(This->Handles[Value - 1].type != DDrawHandle_Texture)
{
FIXME("Handle %ld isn't a texture handle\n", Value);
FIXME("Handle %d isn't a texture handle\n", Value);
return DDERR_INVALIDPARAMS;
}
else
......@@ -2188,7 +2188,7 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
tex_mag = WINED3DTEXF_LINEAR;
break;
default:
ERR("Unhandled texture mag %ld !\n",Value);
ERR("Unhandled texture mag %d !\n",Value);
}
return IWineD3DDevice_SetSamplerState(This->wineD3DDevice,
......@@ -2209,7 +2209,7 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
tex_min = WINED3DTEXF_LINEAR;
break;
default:
ERR("Unhandled texture mag %ld !\n",Value);
ERR("Unhandled texture mag %d !\n",Value);
}
return IWineD3DDevice_SetSamplerState(This->wineD3DDevice,
......@@ -2281,7 +2281,7 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
break;
default:
ERR("Unhandled texture environment %ld !\n",Value);
ERR("Unhandled texture environment %d !\n",Value);
}
return D3D_OK;
break;
......@@ -2300,7 +2300,7 @@ Thunk_IDirect3DDeviceImpl_3_SetRenderState(IDirect3DDevice3 *iface,
DWORD Value)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", This, RenderStateType, Value);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, RenderStateType, Value);
return IDirect3DDevice7_SetRenderState(ICOM_INTERFACE(This, IDirect3DDevice7),
RenderStateType,
Value);
......@@ -2312,7 +2312,7 @@ Thunk_IDirect3DDeviceImpl_2_SetRenderState(IDirect3DDevice2 *iface,
DWORD Value)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", This, RenderStateType, Value);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, RenderStateType, Value);
return IDirect3DDevice7_SetRenderState(ICOM_INTERFACE(This, IDirect3DDevice7),
RenderStateType,
Value);
......@@ -2343,7 +2343,7 @@ IDirect3DDeviceImpl_3_SetLightState(IDirect3DDevice3 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE("(%p)->(%08x,%08lx)\n", This, LightStateType, Value);
TRACE("(%p)->(%08x,%08x)\n", This, LightStateType, Value);
if (!LightStateType && (LightStateType > D3DLIGHTSTATE_COLORVERTEX))
{
......@@ -2358,12 +2358,12 @@ IDirect3DDeviceImpl_3_SetLightState(IDirect3DDevice3 *iface,
if(Value == 0) mat = NULL;
else if(Value > This->numHandles)
{
ERR("Material handle out of range(%ld)\n", Value);
ERR("Material handle out of range(%d)\n", Value);
return DDERR_INVALIDPARAMS;
}
else if(This->Handles[Value - 1].type != DDrawHandle_Material)
{
ERR("Invalid handle %ld\n", Value);
ERR("Invalid handle %d\n", Value);
return DDERR_INVALIDPARAMS;
}
else
......@@ -2440,7 +2440,7 @@ Thunk_IDirect3DDeviceImpl_2_SetLightState(IDirect3DDevice2 *iface,
DWORD Value)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx) thunking to IDirect3DDevice3 interface.\n", This, LightStateType, Value);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x) thunking to IDirect3DDevice3 interface.\n", This, LightStateType, Value);
return IDirect3DDevice3_SetLightState(ICOM_INTERFACE(This, IDirect3DDevice3),
LightStateType,
Value);
......@@ -2764,7 +2764,7 @@ IDirect3DDeviceImpl_7_DrawPrimitive(IDirect3DDevice7 *iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
UINT PrimitiveCount, stride;
HRESULT hr;
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx): Relay!\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
TRACE("(%p)->(%08x,%08x,%p,%08x,%08x): Relay!\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
if(!Vertices)
return DDERR_INVALIDPARAMS;
......@@ -2823,7 +2823,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitive(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
VertexType,
......@@ -2842,7 +2842,7 @@ Thunk_IDirect3DDeviceImpl_2_DrawPrimitive(IDirect3DDevice2 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
DWORD FVF;
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
switch(VertexType)
{
......@@ -2899,7 +2899,7 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitive(IDirect3DDevice7 *iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
UINT PrimitiveCount = 0;
HRESULT hr;
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): Relay!\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
TRACE("(%p)->(%08x,%08x,%p,%08x,%p,%08x,%08x): Relay!\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
/* Get the primitive number */
switch(PrimitiveType)
{
......@@ -2934,7 +2934,7 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitive(IDirect3DDevice7 *iface,
hr = IWineD3DDevice_SetFVF(This->wineD3DDevice, VertexType);
if(FAILED(hr))
{
ERR(" (%p) Setting the FVF failed, hr = %lx!\n", This, hr);
ERR(" (%p) Setting the FVF failed, hr = %x!\n", This, hr);
return hr;
}
......@@ -2960,7 +2960,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitive(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
VertexType,
......@@ -2983,7 +2983,7 @@ Thunk_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(IDirect3DDevice2 *iface,
{
DWORD FVF;
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
switch(VertexType)
{
......@@ -3133,7 +3133,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveStrided(IDirect3DDevice7 *iface,
int i;
UINT PrimitiveCount;
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
TRACE("(%p)->(%08x,%08x,%p,%08x,%08x): stub!\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
/* Get the strided data right. the wined3d structure is a bit bigger
* Watch out: The contents of the strided data are determined by the fvf,
......@@ -3186,7 +3186,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveStrided(IDirect3DDevice7 *iface,
case 2: WineD3DStrided.u.s.texCoords[i].dwType = WINED3DDECLTYPE_FLOAT2; break;
case 3: WineD3DStrided.u.s.texCoords[i].dwType = WINED3DDECLTYPE_FLOAT3; break;
case 4: WineD3DStrided.u.s.texCoords[i].dwType = WINED3DDECLTYPE_FLOAT4; break;
default: ERR("Unexpected texture coordinate size %ld\n",
default: ERR("Unexpected texture coordinate size %d\n",
GET_TEXCOORD_SIZE_FROM_FVF(VertexType, i));
}
}
......@@ -3239,7 +3239,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitiveStrided(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
VertexType,
......@@ -3276,7 +3276,7 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
FIXME("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
FIXME("(%p)->(%08x,%08x,%p,%08x,%p,%08x,%08x): stub!\n", This, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
/* I'll implement it as soon as I find a app to test it.
* This needs an additional method in IWineD3DDevice.
......@@ -3295,7 +3295,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(IDirect3DDevice3 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p,%08x,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveStrided(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
VertexType,
......@@ -3340,7 +3340,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveVB(IDirect3DDevice7 *iface,
DWORD stride;
WINED3DVERTEXBUFFER_DESC Desc;
TRACE("(%p)->(%08x,%p,%08lx,%08lx,%08lx)\n", This, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
TRACE("(%p)->(%08x,%p,%08x,%08x,%08x)\n", This, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
/* Sanity checks */
if(!vb)
......@@ -3384,7 +3384,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveVB(IDirect3DDevice7 *iface,
&Desc);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr = %08lx\n", This, hr);
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr = %08x\n", This, hr);
return hr;
}
stride = get_flexible_vertex_size(Desc.FVF);
......@@ -3392,7 +3392,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveVB(IDirect3DDevice7 *iface,
hr = IWineD3DDevice_SetFVF(This->wineD3DDevice, Desc.FVF);
if(FAILED(hr))
{
ERR(" (%p) Setting the FVF failed, hr = %lx!\n", This, hr);
ERR(" (%p) Setting the FVF failed, hr = %x!\n", This, hr);
return hr;
}
......@@ -3404,7 +3404,7 @@ IDirect3DDeviceImpl_7_DrawPrimitiveVB(IDirect3DDevice7 *iface,
stride);
if(hr != D3D_OK)
{
ERR("(%p) IDirect3DDevice::SetStreamSource failed with hr = %08lx\n", This, hr);
ERR("(%p) IDirect3DDevice::SetStreamSource failed with hr = %08x\n", This, hr);
return hr;
}
......@@ -3425,7 +3425,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(IDirect3DDevice3 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
IDirect3DVertexBufferImpl *vb = ICOM_OBJECT(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, D3DVertexBuf);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%08lx,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, vb, StartVertex, NumVertices, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%08x,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, vb, StartVertex, NumVertices, Flags);
return IDirect3DDevice7_DrawPrimitiveVB(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
ICOM_INTERFACE(vb, IDirect3DVertexBuffer7),
......@@ -3470,7 +3470,7 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
HRESULT hr;
WINED3DVERTEXBUFFER_DESC Desc;
TRACE("(%p)->(%08x,%p,%ld,%ld,%p,%ld,%08lx)\n", This, PrimitiveType, vb, StartVertex, NumVertices, Indices, IndexCount, Flags);
TRACE("(%p)->(%08x,%p,%d,%d,%p,%d,%08x)\n", This, PrimitiveType, vb, StartVertex, NumVertices, Indices, IndexCount, Flags);
/* Steps:
* 1) Calculate some things: Vertex count -> Primitive count, stride, ...
......@@ -3515,16 +3515,16 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
&Desc);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr = %08lx\n", This, hr);
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr = %08x\n", This, hr);
return hr;
}
stride = get_flexible_vertex_size(Desc.FVF);
TRACE("Vertex buffer FVF = %08lx, stride=%ld\n", Desc.FVF, stride);
TRACE("Vertex buffer FVF = %08x, stride=%d\n", Desc.FVF, stride);
hr = IWineD3DDevice_SetFVF(This->wineD3DDevice, Desc.FVF);
if(FAILED(hr))
{
ERR(" (%p) Setting the FVF failed, hr = %lx!\n", This, hr);
ERR(" (%p) Setting the FVF failed, hr = %x!\n", This, hr);
return hr;
}
......@@ -3542,14 +3542,14 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
assert(IndexCount < 0x100000);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DIndexBuffer::Lock failed with hr = %08lx\n", This, hr);
ERR("(%p) IWineD3DIndexBuffer::Lock failed with hr = %08x\n", This, hr);
return hr;
}
memcpy(LockedIndices, Indices, IndexCount * sizeof(WORD));
hr = IWineD3DIndexBuffer_Unlock(This->indexbuffer);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DIndexBuffer::Unlock failed with hr = %08lx\n", This, hr);
ERR("(%p) IWineD3DIndexBuffer::Unlock failed with hr = %08x\n", This, hr);
return hr;
}
......@@ -3566,7 +3566,7 @@ IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
stride);
if(hr != D3D_OK)
{
ERR("(%p) IDirect3DDevice::SetStreamSource failed with hr = %08lx\n", This, hr);
ERR("(%p) IDirect3DDevice::SetStreamSource failed with hr = %08x\n", This, hr);
return hr;
}
......@@ -3592,7 +3592,7 @@ Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
IDirect3DVertexBufferImpl *VB = ICOM_OBJECT(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, D3DVertexBuf);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VB, Indices, IndexCount, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%p,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, PrimitiveType, VB, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveVB(ICOM_INTERFACE(This, IDirect3DDevice7),
PrimitiveType,
......@@ -3641,7 +3641,7 @@ IDirect3DDeviceImpl_7_ComputeSphereVisibility(IDirect3DDevice7 *iface,
DWORD *ReturnValues)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
FIXME("(%p)->(%p,%p,%08lx,%08lx,%p): stub!\n", This, Centers, Radii, NumSpheres, Flags, ReturnValues);
FIXME("(%p)->(%p,%p,%08x,%08x,%p): stub!\n", This, Centers, Radii, NumSpheres, Flags, ReturnValues);
/* the DirectX 7 sdk says that the visibility is computed by
* back-transforming the viewing frustum to model space
......@@ -3677,7 +3677,7 @@ Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(IDirect3DDevice3 *iface,
DWORD *ReturnValues)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08lx,%08lx,%p) thunking to IDirect3DDevice7 interface.\n", This, Centers, Radii, NumSpheres, Flags, ReturnValues);
TRACE_(ddraw_thunk)("(%p)->(%p,%p,%08x,%08x,%p) thunking to IDirect3DDevice7 interface.\n", This, Centers, Radii, NumSpheres, Flags, ReturnValues);
return IDirect3DDevice7_ComputeSphereVisibility(ICOM_INTERFACE(This, IDirect3DDevice7),
Centers,
Radii,
......@@ -3713,7 +3713,7 @@ IDirect3DDeviceImpl_7_GetTexture(IDirect3DDevice7 *iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IWineD3DBaseTexture *Surf;
HRESULT hr;
TRACE("(%p)->(%ld,%p): Relay\n", This, Stage, Texture);
TRACE("(%p)->(%d,%p): Relay\n", This, Stage, Texture);
if(!Texture)
{
......@@ -3744,7 +3744,7 @@ Thunk_IDirect3DDeviceImpl_3_GetTexture(IDirect3DDevice3 *iface,
HRESULT ret;
IDirectDrawSurface7 *ret_val;
TRACE_(ddraw_thunk)("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, Texture2);
TRACE_(ddraw_thunk)("(%p)->(%d,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, Texture2);
ret = IDirect3DDevice7_GetTexture(ICOM_INTERFACE(This, IDirect3DDevice7),
Stage,
&ret_val);
......@@ -3779,7 +3779,7 @@ IDirect3DDeviceImpl_7_SetTexture(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IDirectDrawSurfaceImpl *surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Texture);
TRACE("(%p)->(%08lx,%p): Relay!\n", This, Stage, surf);
TRACE("(%p)->(%08x,%p): Relay!\n", This, Stage, surf);
/* Texture may be NULL here */
return IWineD3DDevice_SetTexture(This->wineD3DDevice,
......@@ -3794,7 +3794,7 @@ Thunk_IDirect3DDeviceImpl_3_SetTexture(IDirect3DDevice3 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
IDirectDrawSurfaceImpl *tex = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirect3DTexture2, Texture2);
TRACE_(ddraw_thunk)("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, tex);
TRACE_(ddraw_thunk)("(%p)->(%d,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, tex);
return IDirect3DDevice7_SetTexture(ICOM_INTERFACE(This, IDirect3DDevice7),
Stage,
ICOM_INTERFACE(tex, IDirectDrawSurface7));
......@@ -3825,7 +3825,7 @@ IDirect3DDeviceImpl_7_GetTextureStageState(IDirect3DDevice7 *iface,
DWORD *State)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx,%08x,%p): Relay!\n", This, Stage, TexStageStateType, State);
TRACE("(%p)->(%08x,%08x,%p): Relay!\n", This, Stage, TexStageStateType, State);
if(!State)
return DDERR_INVALIDPARAMS;
......@@ -3843,7 +3843,7 @@ Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(IDirect3DDevice3 *iface,
DWORD *State)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08lx,%08x,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, TexStageStateType, State);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%p) thunking to IDirect3DDevice7 interface.\n", This, Stage, TexStageStateType, State);
return IDirect3DDevice7_GetTextureStageState(ICOM_INTERFACE(This, IDirect3DDevice7),
Stage,
TexStageStateType,
......@@ -3875,7 +3875,7 @@ IDirect3DDeviceImpl_7_SetTextureStageState(IDirect3DDevice7 *iface,
DWORD State)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx,%08x,%08lx): Relay!\n", This, Stage, TexStageStateType, State);
TRACE("(%p)->(%08x,%08x,%08x): Relay!\n", This, Stage, TexStageStateType, State);
switch(TexStageStateType)
{
/* Mipfilter is a sampler state with different values */
......@@ -3889,7 +3889,7 @@ IDirect3DDeviceImpl_7_SetTextureStageState(IDirect3DDevice7 *iface,
case 0: /* Unchecked */
case D3DTFP_LINEAR: value = WINED3DTEXF_LINEAR; break;
default:
ERR("Unexpected mipfilter value %ld\n", State);
ERR("Unexpected mipfilter value %d\n", State);
value = WINED3DTEXF_NONE;
}
return IWineD3DDevice_SetSamplerState(This->wineD3DDevice,
......@@ -3927,7 +3927,7 @@ Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(IDirect3DDevice3 *iface,
DWORD State)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
TRACE_(ddraw_thunk)("(%p)->(%08lx,%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", This, Stage, TexStageStateType, State);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%08x) thunking to IDirect3DDevice7 interface.\n", This, Stage, TexStageStateType, State);
return IDirect3DDevice7_SetTextureStageState(ICOM_INTERFACE(This, IDirect3DDevice7),
Stage,
TexStageStateType,
......@@ -4003,7 +4003,7 @@ IDirect3DDeviceImpl_7_Clear(IDirect3DDevice7 *iface,
DWORD Stencil)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx,%p,%08lx,%08lx,%f,%08lx): Relay\n", This, Count, Rects, Flags, (DWORD) Color, Z, Stencil);
TRACE("(%p)->(%08x,%p,%08x,%08x,%f,%08x): Relay\n", This, Count, Rects, Flags, (DWORD) Color, Z, Stencil);
return IWineD3DDevice_Clear(This->wineD3DDevice, Count, Rects, Flags, Color, Z, Stencil);
}
......@@ -4152,7 +4152,7 @@ IDirect3DDeviceImpl_7_SetLight(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr;
TRACE("(%p)->(%08lx,%p): Relay!\n", This, LightIndex, Light);
TRACE("(%p)->(%08x,%p): Relay!\n", This, LightIndex, Light);
hr = IWineD3DDevice_SetLight(This->wineD3DDevice,
LightIndex,
......@@ -4181,7 +4181,7 @@ IDirect3DDeviceImpl_7_GetLight(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT rc;
TRACE("(%p)->(%08lx,%p): Relay!\n", This, LightIndex, Light);
TRACE("(%p)->(%08x,%p): Relay!\n", This, LightIndex, Light);
rc = IWineD3DDevice_GetLight(This->wineD3DDevice,
LightIndex,
......@@ -4300,7 +4300,7 @@ IDirect3DDeviceImpl_7_ApplyStateBlock(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr;
TRACE("(%p)->(%08lx): Relay!\n", This, BlockHandle);
TRACE("(%p)->(%08x): Relay!\n", This, BlockHandle);
if(!BlockHandle)
return D3DERR_INVALIDSTATEBLOCK;
......@@ -4331,7 +4331,7 @@ IDirect3DDeviceImpl_7_CaptureStateBlock(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr;
TRACE("(%p)->(%08lx): Relay!\n", This, BlockHandle);
TRACE("(%p)->(%08x): Relay!\n", This, BlockHandle);
if(BlockHandle == 0)
return D3DERR_INVALIDSTATEBLOCK;
......@@ -4360,7 +4360,7 @@ IDirect3DDeviceImpl_7_DeleteStateBlock(IDirect3DDevice7 *iface,
DWORD BlockHandle)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx): Relay!\n", This, BlockHandle);
TRACE("(%p)->(%08x): Relay!\n", This, BlockHandle);
if(BlockHandle == 0)
return D3DERR_INVALIDSTATEBLOCK;
......@@ -4439,7 +4439,7 @@ IDirect3DDeviceImpl_7_Load(IDirect3DDevice7 *iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IDirectDrawSurfaceImpl *dest = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestTex);
IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcTex);
FIXME("(%p)->(%p,%p,%p,%p,%08lx): Partially Implemented!\n", This, dest, DestPoint, src, SrcRect, Flags);
FIXME("(%p)->(%p,%p,%p,%p,%08x): Partially Implemented!\n", This, dest, DestPoint, src, SrcRect, Flags);
if( (!src) || (!dest) )
return DDERR_INVALIDPARAMS;
......@@ -4472,7 +4472,7 @@ IDirect3DDeviceImpl_7_LightEnable(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr;
TRACE("(%p)->(%08lx,%d): Relay!\n", This, LightIndex, Enable);
TRACE("(%p)->(%08x,%d): Relay!\n", This, LightIndex, Enable);
hr = IWineD3DDevice_SetLightEnable(This->wineD3DDevice, LightIndex, Enable);
return hr_ddraw_from_wined3d(hr);
......@@ -4502,7 +4502,7 @@ IDirect3DDeviceImpl_7_GetLightEnable(IDirect3DDevice7 *iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr;
TRACE("(%p)->(%08lx,%p): Relay\n", This, LightIndex, Enable);
TRACE("(%p)->(%08x,%p): Relay\n", This, LightIndex, Enable);
if(!Enable)
return DDERR_INVALIDPARAMS;
......@@ -4534,7 +4534,7 @@ IDirect3DDeviceImpl_7_SetClipPlane(IDirect3DDevice7 *iface,
D3DVALUE* PlaneEquation)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx,%p): Relay!\n", This, Index, PlaneEquation);
TRACE("(%p)->(%08x,%p): Relay!\n", This, Index, PlaneEquation);
if(!PlaneEquation)
return DDERR_INVALIDPARAMS;
......@@ -4563,7 +4563,7 @@ IDirect3DDeviceImpl_7_GetClipPlane(IDirect3DDevice7 *iface,
D3DVALUE* PlaneEquation)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%ld,%p): Relay!\n", This, Index, PlaneEquation);
TRACE("(%p)->(%d,%p): Relay!\n", This, Index, PlaneEquation);
if(!PlaneEquation)
return DDERR_INVALIDPARAMS;
......@@ -4594,7 +4594,7 @@ IDirect3DDeviceImpl_7_GetInfo(IDirect3DDevice7 *iface,
DWORD Size)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p)->(%08lx,%p,%08lx)\n", This, DevInfoID, DevInfoStruct, Size);
TRACE("(%p)->(%08x,%p,%08x)\n", This, DevInfoID, DevInfoStruct, Size);
if (TRACE_ON(d3d7))
{
......@@ -4820,7 +4820,7 @@ IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This)
if(This->Handles[i].ptr == NULL &&
This->Handles[i].type == DDrawHandle_Unknown)
{
TRACE("Reusing freed handle %ld\n", i + 1);
TRACE("Reusing freed handle %d\n", i + 1);
return i + 1;
}
}
......@@ -4842,6 +4842,6 @@ IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This)
HeapFree(GetProcessHeap(), 0, oldHandles);
}
TRACE("Returning %ld\n", This->numHandles);
TRACE("Returning %d\n", This->numHandles);
return This->numHandles;
}
......@@ -851,7 +851,7 @@ IDirect3DImpl_7_CreateDevice(IDirect3D7 *iface,
This->d3d_target->WineD3DSurface,
target->WineD3DSurface);
if(hr != D3D_OK)
ERR("(%p) Error %08lx setting the front and back buffer\n", This, hr);
ERR("(%p) Error %08x setting the front and back buffer\n", This, hr);
object->OffScreenTarget = TRUE;
}
......@@ -946,13 +946,13 @@ IDirect3DImpl_7_CreateVertexBuffer(IDirect3D7 *iface,
ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
IDirect3DVertexBufferImpl *object;
HRESULT hr;
TRACE("(%p)->(%p,%p,%08lx)\n", This, Desc, VertexBuffer, Flags);
TRACE("(%p)->(%p,%p,%08x)\n", This, Desc, VertexBuffer, Flags);
TRACE("(%p) Vertex buffer description:\n", This);
TRACE("(%p) dwSize=%ld\n", This, Desc->dwSize);
TRACE("(%p) dwCaps=%08lx\n", This, Desc->dwCaps);
TRACE("(%p) FVF=%08lx\n", This, Desc->dwFVF);
TRACE("(%p) dwNumVertices=%ld\n", This, Desc->dwNumVertices);
TRACE("(%p) dwSize=%d\n", This, Desc->dwSize);
TRACE("(%p) dwCaps=%08x\n", This, Desc->dwCaps);
TRACE("(%p) FVF=%08x\n", This, Desc->dwFVF);
TRACE("(%p) dwNumVertices=%d\n", This, Desc->dwNumVertices);
/* D3D7 SDK: "No Flags are currently defined for this method. This
* parameter must be 0"
......@@ -993,7 +993,7 @@ IDirect3DImpl_7_CreateVertexBuffer(IDirect3D7 *iface,
(IUnknown *) ICOM_INTERFACE(object, IDirect3DVertexBuffer7));
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DDevice::CreateVertexBuffer failed with hr=%08lx\n", This, hr);
ERR("(%p) IWineD3DDevice::CreateVertexBuffer failed with hr=%08x\n", This, hr);
HeapFree(GetProcessHeap(), 0, object);
if (hr == WINED3DERR_INVALIDCALL)
return DDERR_INVALIDPARAMS;
......@@ -1017,7 +1017,7 @@ Thunk_IDirect3DImpl_3_CreateVertexBuffer(IDirect3D3 *iface,
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
HRESULT hr;
TRACE("(%p)->(%p,%p,%08lx,%p): Relaying to IDirect3D7\n", This, Desc, VertexBuffer, Flags, UnkOuter);
TRACE("(%p)->(%p,%p,%08x,%p): Relaying to IDirect3D7\n", This, Desc, VertexBuffer, Flags, UnkOuter);
if(UnkOuter != NULL) return CLASS_E_NOAGGREGATION;
......
......@@ -56,17 +56,17 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d7);
*****************************************************************************/
static void _dump_executedata(LPD3DEXECUTEDATA lpData) {
DPRINTF("dwSize : %ld\n", lpData->dwSize);
DPRINTF("Vertex Offset : %ld Count : %ld\n", lpData->dwVertexOffset, lpData->dwVertexCount);
DPRINTF("Instruction Offset : %ld Length : %ld\n", lpData->dwInstructionOffset, lpData->dwInstructionLength);
DPRINTF("HVertex Offset : %ld\n", lpData->dwHVertexOffset);
DPRINTF("dwSize : %d\n", lpData->dwSize);
DPRINTF("Vertex Offset : %d Count : %d\n", lpData->dwVertexOffset, lpData->dwVertexCount);
DPRINTF("Instruction Offset : %d Length : %d\n", lpData->dwInstructionOffset, lpData->dwInstructionLength);
DPRINTF("HVertex Offset : %d\n", lpData->dwHVertexOffset);
}
static void _dump_D3DEXECUTEBUFFERDESC(LPD3DEXECUTEBUFFERDESC lpDesc) {
DPRINTF("dwSize : %ld\n", lpDesc->dwSize);
DPRINTF("dwFlags : %lx\n", lpDesc->dwFlags);
DPRINTF("dwCaps : %lx\n", lpDesc->dwCaps);
DPRINTF("dwBufferSize : %ld\n", lpDesc->dwBufferSize);
DPRINTF("dwSize : %d\n", lpDesc->dwSize);
DPRINTF("dwFlags : %x\n", lpDesc->dwFlags);
DPRINTF("dwCaps : %x\n", lpDesc->dwCaps);
DPRINTF("dwBufferSize : %d\n", lpDesc->dwBufferSize);
DPRINTF("lpData : %p\n", lpDesc->lpData);
}
......@@ -225,9 +225,9 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
if(!ci->u2.dwArg[0]) {
ERR("Setting a NULL matrix handle, what should I do?\n");
} else if(ci->u2.dwArg[0] > lpDevice->numHandles) {
ERR("Handle %ld is out of bounds\n", ci->u2.dwArg[0]);
ERR("Handle %d is out of bounds\n", ci->u2.dwArg[0]);
} else if(lpDevice->Handles[ci->u2.dwArg[0] - 1].type != DDrawHandle_Matrix) {
ERR("Handle %ld is not a matrix handle\n", ci->u2.dwArg[0]);
ERR("Handle %d is not a matrix handle\n", ci->u2.dwArg[0]);
} else {
IDirect3DDevice7_SetTransform(ICOM_INTERFACE(lpDevice, IDirect3DDevice7),
ci->u1.drstRenderStateType, (LPD3DMATRIX) lpDevice->Handles[ci->u2.dwArg[0] - 1].ptr);
......@@ -243,7 +243,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
for (i = 0; i < count; i++) {
LPD3DSTATE ci = (LPD3DSTATE) instr;
TRACE("(%08x,%08lx)\n",ci->u1.dlstLightStateType, ci->u2.dwArg[0]);
TRACE("(%08x,%08x)\n",ci->u1.dlstLightStateType, ci->u2.dwArg[0]);
if (!ci->u1.dlstLightStateType && (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX))
ERR("Unexpected Light State Type\n");
......@@ -340,7 +340,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
for (i = 0; i < count; i++) {
LPD3DPROCESSVERTICES ci = (LPD3DPROCESSVERTICES) instr;
TRACE(" Start : %d Dest : %d Count : %ld\n",
TRACE(" Start : %d Dest : %d Count : %d\n",
ci->wStart, ci->wDest, ci->dwCount);
TRACE(" Flags : ");
if (TRACE_ON(d3d7)) {
......@@ -512,13 +512,13 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
if ((This->data.dsStatus.dwStatus & ci->dwMask) == ci->dwValue) {
if (!ci->bNegate) {
TRACE(" Branch to %ld\n", ci->dwOffset);
TRACE(" Branch to %d\n", ci->dwOffset);
instr = (char*)current + ci->dwOffset;
break;
}
} else {
if (ci->bNegate) {
TRACE(" Branch to %ld\n", ci->dwOffset);
TRACE(" Branch to %d\n", ci->dwOffset);
instr = (char*)current + ci->dwOffset;
break;
}
......@@ -617,7 +617,7 @@ IDirect3DExecuteBufferImpl_AddRef(IDirect3DExecuteBuffer *iface)
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
ULONG ref = InterlockedIncrement(&This->ref);
FIXME("(%p)->()incrementing from %lu.\n", This, ref - 1);
FIXME("(%p)->()incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -637,7 +637,7 @@ IDirect3DExecuteBufferImpl_Release(IDirect3DExecuteBuffer *iface)
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->()decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->()decrementing from %u.\n", This, ref + 1);
if (!ref) {
if (This->need_free)
......@@ -811,7 +811,7 @@ IDirect3DExecuteBufferImpl_Validate(IDirect3DExecuteBuffer *iface,
DWORD Reserved)
{
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
TRACE("(%p)->(%p,%p,%p,%08lx): Unimplemented!\n", This, Offset, Func, UserArg, Reserved);
TRACE("(%p)->(%p,%p,%p,%08x): Unimplemented!\n", This, Offset, Func, UserArg, Reserved);
return DDERR_UNSUPPORTED; /* Unchecked */
}
......@@ -833,7 +833,7 @@ IDirect3DExecuteBufferImpl_Optimize(IDirect3DExecuteBuffer *iface,
DWORD Dummy)
{
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
TRACE("(%p)->(%08lx): Unimplemented\n", This, Dummy);
TRACE("(%p)->(%08x): Unimplemented\n", This, Dummy);
return DDERR_UNSUPPORTED; /* Unchecked */
}
......
......@@ -134,7 +134,7 @@ IDirectDrawGammaControlImpl_GetGammaRamp(IDirectDrawGammaControl *iface,
DDGAMMARAMP *GammaRamp)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawGammaControl, iface);
TRACE("(%p)->(%08lx,%p)\n", This,Flags,GammaRamp);
TRACE("(%p)->(%08x,%p)\n", This,Flags,GammaRamp);
/* This looks sane */
if(!GammaRamp)
......@@ -178,7 +178,7 @@ IDirectDrawGammaControlImpl_SetGammaRamp(IDirectDrawGammaControl *iface,
DDGAMMARAMP *GammaRamp)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawGammaControl, iface);
TRACE("(%p)->(%08lx,%p)\n", This,Flags,GammaRamp);
TRACE("(%p)->(%08x,%p)\n", This,Flags,GammaRamp);
/* This looks sane */
if(!GammaRamp)
......
......@@ -88,7 +88,7 @@ IDirect3DLightImpl_AddRef(IDirect3DLight *iface)
ICOM_THIS_FROM(IDirect3DLightImpl, IDirect3DLight, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %lu.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -109,7 +109,7 @@ IDirect3DLightImpl_Release(IDirect3DLight *iface)
ICOM_THIS_FROM(IDirect3DLightImpl, IDirect3DLight, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (!ref) {
HeapFree(GetProcessHeap(), 0, This);
......@@ -160,7 +160,7 @@ IDirect3DLightImpl_Initialize(IDirect3DLight *iface,
*****************************************************************************/
static void dump_light(LPD3DLIGHT2 light)
{
DPRINTF(" - dwSize : %ld\n", light->dwSize);
DPRINTF(" - dwSize : %d\n", light->dwSize);
}
static const float zero_value[] = {
......
......@@ -222,7 +222,7 @@ DDRAW_Create(GUID *guid,
(IUnknown *) ICOM_INTERFACE(This, IDirectDraw7));
if(FAILED(hr))
{
ERR("Failed to create a wineD3DDevice, result = %lx\n", hr);
ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
goto err_out;
}
This->wineD3DDevice = wineD3DDevice;
......@@ -592,7 +592,7 @@ IDirectDrawClassFactoryImpl_AddRef(IClassFactory *iface)
ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %ld.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %d.\n", This, ref - 1);
return ref;
}
......@@ -612,7 +612,7 @@ IDirectDrawClassFactoryImpl_Release(IClassFactory *iface)
{
ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %ld.\n", This, ref+1);
TRACE("(%p)->() decrementing from %d.\n", This, ref+1);
if (ref == 0)
HeapFree(GetProcessHeap(), 0, This);
......@@ -768,7 +768,7 @@ DestroyCallback(IDirectDrawSurface7 *surf,
ULONG ref;
ref = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
WARN("Surface %p has an reference count of %ld\n", Impl, ref);
WARN("Surface %p has an reference count of %d\n", Impl, ref);
/* Skip surfaces which are attached somewhere or which are
* part of a complex compound. They will get released when destroying
......@@ -812,7 +812,7 @@ DllMain(HINSTANCE hInstDLL,
DWORD Reason,
void *lpv)
{
TRACE("(%p,%lx,%p)\n", hInstDLL, Reason, lpv);
TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
if (Reason == DLL_PROCESS_ATTACH)
{
char buffer[MAX_PATH+10];
......@@ -879,7 +879,7 @@ DllMain(HINSTANCE hInstDLL,
int i;
IDirectDrawImpl *ddraw = LIST_ENTRY(entry, IDirectDrawImpl, ddraw_list_entry);
WARN("DDraw %p has a refcount of %ld\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref2 + ddraw->ref1);
WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref2 + ddraw->ref1);
/* Add references to each interface to avoid freeing them unexpectadely */
IDirectDraw_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw));
......@@ -915,7 +915,7 @@ DllMain(HINSTANCE hInstDLL,
/* Check the surface count */
if(ddraw->surfaces > 0)
ERR("DDraw %p still has %ld surfaces attached\n", ddraw, ddraw->surfaces);
ERR("DDraw %p still has %d surfaces attached\n", ddraw, ddraw->surfaces);
/* Release all hanging references to destroy the objects. This
* restores the screen mode too
......
......@@ -49,7 +49,7 @@ WINE_DECLARE_DEBUG_CHANNEL(ddraw_thunk);
static void dump_material(LPD3DMATERIAL mat)
{
DPRINTF(" dwSize : %ld\n", mat->dwSize);
DPRINTF(" dwSize : %d\n", mat->dwSize);
}
/*****************************************************************************
......@@ -124,7 +124,7 @@ IDirect3DMaterialImpl_AddRef(IDirect3DMaterial3 *iface)
ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %lu.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -145,7 +145,7 @@ IDirect3DMaterialImpl_Release(IDirect3DMaterial3 *iface)
ICOM_THIS_FROM(IDirect3DMaterialImpl, IDirect3DMaterial3, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (!ref)
{
......@@ -324,7 +324,7 @@ IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
device->Handles[This->Handle - 1].type = DDrawHandle_Material;
}
*lpHandle = This->Handle;
TRACE(" returning handle %08lx.\n", *lpHandle);
TRACE(" returning handle %08x.\n", *lpHandle);
return D3D_OK;
}
......
......@@ -81,7 +81,7 @@ IDirectDrawPaletteImpl_AddRef(IDirectDrawPalette *iface)
ICOM_THIS_FROM(IDirectDrawPaletteImpl, IDirectDrawPalette, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %lu.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -101,7 +101,7 @@ IDirectDrawPaletteImpl_Release(IDirectDrawPalette *iface)
ICOM_THIS_FROM(IDirectDrawPaletteImpl, IDirectDrawPalette, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (ref == 0)
{
......@@ -137,7 +137,7 @@ IDirectDrawPaletteImpl_Initialize(IDirectDrawPalette *iface,
DWORD Flags,
PALETTEENTRY *ColorTable)
{
TRACE("(%p)->(%p,%lx,%p)\n", iface, DD, Flags, ColorTable);
TRACE("(%p)->(%p,%x,%p)\n", iface, DD, Flags, ColorTable);
return DDERR_ALREADYINITIALIZED;
}
......@@ -191,7 +191,7 @@ IDirectDrawPaletteImpl_SetEntries(IDirectDrawPalette *iface,
PALETTEENTRY *PalEnt)
{
ICOM_THIS_FROM(IDirectDrawPaletteImpl, IDirectDrawPalette, iface);
TRACE("(%p)->(%lx,%ld,%ld,%p): Relay\n", This, Flags, Start, Count, PalEnt);
TRACE("(%p)->(%x,%d,%d,%p): Relay\n", This, Flags, Start, Count, PalEnt);
if(!PalEnt)
return DDERR_INVALIDPARAMS;
......@@ -224,7 +224,7 @@ IDirectDrawPaletteImpl_GetEntries(IDirectDrawPalette *iface,
PALETTEENTRY *PalEnt)
{
ICOM_THIS_FROM(IDirectDrawPaletteImpl, IDirectDrawPalette, iface);
TRACE("(%p)->(%lx,%ld,%ld,%p): Relay\n", This, Flags, Start, Count, PalEnt);
TRACE("(%p)->(%x,%d,%d,%p): Relay\n", This, Flags, Start, Count, PalEnt);
if(!PalEnt)
return DDERR_INVALIDPARAMS;
......
......@@ -103,7 +103,7 @@ IParentImpl_AddRef(IParent *iface)
ICOM_THIS_FROM(IParentImpl, IParent, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
TRACE("(%p) : AddRef from %d\n", This, ref - 1);
return ref;
}
......@@ -128,7 +128,7 @@ IParentImpl_Release(IParent *iface)
ICOM_THIS_FROM(IParentImpl, IParent, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0)
{
......
......@@ -163,7 +163,7 @@ IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
ULONG refCount = InterlockedIncrement(&This->ref);
TRACE("(%p) : AddRef increasing from %ld\n", This, refCount - 1);
TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
return refCount;
}
......@@ -190,7 +190,7 @@ static void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
* because the 2nd surface was addref()ed when the app
* called GetAttachedSurface
*/
WARN("(%p): Destroying surface with refount %ld\n", This, This->ref);
WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
}
/* Check for attached surfaces and detach them */
......@@ -283,7 +283,7 @@ IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
ULONG ref;
TRACE("(%p) : Releasing from %ld\n", This, This->ref);
TRACE("(%p) : Releasing from %d\n", This, This->ref);
ref = InterlockedDecrement(&This->ref);
if (ref == 0)
......@@ -436,7 +436,7 @@ IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
our_caps.dwCaps4 = 0;
}
TRACE("(%p): Looking for caps: %lx,%lx,%lx,%lx\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
/* First, look at the complex chain */
surf = This;
......@@ -445,7 +445,7 @@ IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
{
if (TRACE_ON(ddraw))
{
TRACE("Surface: (%p) caps: %lx,%lx,%lx,%lx\n", surf,
TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3,
......@@ -477,7 +477,7 @@ IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
{
if (TRACE_ON(ddraw))
{
TRACE("Surface: (%p) caps: %lx,%lx,%lx,%lx\n", surf,
TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3,
......@@ -548,7 +548,7 @@ IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
WINED3DLOCKED_RECT LockedRect;
HRESULT hr;
TRACE("(%p)->(%p,%p,%lx,%p)\n", This, Rect, DDSD, Flags, h);
TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
if(!DDSD)
return DDERR_INVALIDPARAMS;
......@@ -642,7 +642,7 @@ IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride);
IDirectDrawSurface7 *Override7;
HRESULT hr;
TRACE("(%p)->(%p,%lx)\n", This, DestOverride, Flags);
TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
/* Flip has to be called from a front buffer
* What about overlay surfaces, AFAIK they can flip too?
......@@ -701,7 +701,7 @@ IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
TRACE("(%p)->(%p,%p,%p,%lx,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
return IWineD3DSurface_Blt(This->WineD3DSurface,
DestRect,
......@@ -817,7 +817,7 @@ IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
IDirectDrawSurfaceImpl *Prev = This;
TRACE("(%p)->(%08lx,%p)\n", This, Flags, Surf);
TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
if (!Surf || (Surf->first_attached != This) || (Surf == This) )
return DDERR_SURFACENOTATTACHED; /* unchecked */
......@@ -974,7 +974,7 @@ static HRESULT WINAPI
IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%ld): Relay!\n",This,Priority);
TRACE("(%p)->(%d): Relay!\n",This,Priority);
return IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
}
......@@ -1032,7 +1032,7 @@ IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%s,%p,%ld,%lx): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
return IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
tag,
......@@ -1114,7 +1114,7 @@ static HRESULT WINAPI
IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
DWORD Flags)
{
TRACE("(%p)->(%lx)\n", iface, Flags);
TRACE("(%p)->(%x)\n", iface, Flags);
/* This is Windows memory management related - we don't need this */
return DD_OK;
......@@ -1136,7 +1136,7 @@ static HRESULT WINAPI
IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
DWORD Flags)
{
TRACE("(%p)->(%lx)\n", iface, Flags);
TRACE("(%p)->(%x)\n", iface, Flags);
return DD_OK;
}
......@@ -1155,7 +1155,7 @@ IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
*****************************************************************************/
static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
{
TRACE("(%p)->(%p,%ld,%08lx)\n",iface,Batch,Count,Flags);
TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
/* MSDN: "not currently implemented" */
return DDERR_UNSUPPORTED;
......@@ -1233,7 +1233,7 @@ IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
void *context,
LPDDENUMSURFACESCALLBACK7 cb)
{
FIXME("(%p)->(%lx,%p,%p): Stub!\n", iface, Flags, context, cb);
FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
return DD_OK;
}
......@@ -1255,7 +1255,7 @@ IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%lx): Relay\n", This, Flags);
TRACE("(%p)->(%x): Relay\n", This, Flags);
return IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
}
......@@ -1330,7 +1330,7 @@ IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%lx): Relay\n", This, Flags);
TRACE("(%p)->(%x): Relay\n", This, Flags);
return IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
}
......@@ -1418,7 +1418,7 @@ IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
if ((DDSD->dwSize < sizeof(DDSURFACEDESC)) ||
(DDSD->dwSize > sizeof(DDSURFACEDESC2)))
{
ERR("Impossible/Strange struct size %ld.\n",DDSD->dwSize);
ERR("Impossible/Strange struct size %d.\n",DDSD->dwSize);
return DDERR_GENERIC;
}
......@@ -1531,7 +1531,7 @@ IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
LONG Y)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%ld,%ld): Relay\n", This, X, Y);
TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
return IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
X,
......@@ -1563,7 +1563,7 @@ IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface);
TRACE("(%p)->(%p,%p,%p,%lx,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
return IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
SrcRect,
......@@ -1589,7 +1589,7 @@ IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%lx)\n", This, Flags);
TRACE("(%p)->(%x)\n", This, Flags);
return DDERR_UNSUPPORTED;
}
......@@ -1614,7 +1614,7 @@ IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef);
TRACE("(%p)->(%lx,%p): Relay\n", This, Flags, Ref);
TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
return IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
Flags,
Ref ? Ref->WineD3DSurface : NULL);
......@@ -1723,7 +1723,7 @@ IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
DWORD MaxLOD)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
TRACE("(%p)->(%ld)\n", This, MaxLOD);
TRACE("(%p)->(%d)\n", This, MaxLOD);
if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
return DDERR_INVALIDOBJECT;
......@@ -1796,7 +1796,7 @@ IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
TRACE("(%p)->(%ld,%ld,%p,%p,%ld): Relay\n", This, dstx, dsty, Source, rsrc, trans);
TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
return IWineD3DSurface_BltFast(This->WineD3DSurface,
dstx, dsty,
......@@ -1894,7 +1894,7 @@ IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
HRESULT hr;
TRACE("(%p)->(%p,%lx)\n", This, DDSD, Flags);
TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
if(!DDSD)
return DDERR_INVALIDPARAMS;
......@@ -2026,7 +2026,7 @@ IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
IDirectDrawSurfaceImpl *surf;
HRESULT hr;
TRACE("(%p)->(%lx,%p)\n", This, Flags, CKey);
TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
for(surf = This->first_complex; surf; surf = surf->next_complex)
{
......@@ -2035,7 +2035,7 @@ IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
CKey);
if(FAILED(hr))
{
WARN("IWineD3DSurface::SetColorKey for surface %p failed with hr=%08lx\n",
WARN("IWineD3DSurface::SetColorKey for surface %p failed with hr=%08x\n",
surf->WineD3DSurface, hr);
return hr;
}
......
......@@ -159,7 +159,7 @@ IDirect3DTextureImpl_PaletteChanged(IDirect3DTexture2 *iface,
DWORD Count)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture2, iface);
FIXME("(%p)->(%08lx,%08lx): stub!\n", This, Start, Count);
FIXME("(%p)->(%08x,%08x): stub!\n", This, Start, Count);
return D3D_OK;
}
......@@ -169,7 +169,7 @@ Thunk_IDirect3DTextureImpl_1_PaletteChanged(IDirect3DTexture *iface,
DWORD Count)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture, iface);
TRACE("(%p)->(%08lx,%08lx) thunking to IDirect3DTexture2 interface.\n", This, Start, Count);
TRACE("(%p)->(%08x,%08x) thunking to IDirect3DTexture2 interface.\n", This, Start, Count);
return IDirect3DTexture2_PaletteChanged(COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture, IDirect3DTexture2, iface),
Start,
......@@ -230,7 +230,7 @@ IDirect3DTextureImpl_GetHandle(IDirect3DTexture2 *iface,
}
*lpHandle = This->Handle;
TRACE(" returning handle %08lx.\n", *lpHandle);
TRACE(" returning handle %08x.\n", *lpHandle);
return D3D_OK;
}
......
......@@ -437,7 +437,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
case 1:
case 2:
case 4:
ERR("Unsupported Alpha-Only bit depth 0x%lx\n", DDPixelFormat->u1.dwAlphaBitDepth);
ERR("Unsupported Alpha-Only bit depth 0x%x\n", DDPixelFormat->u1.dwAlphaBitDepth);
case 8:
return WINED3DFMT_A8;
......@@ -484,7 +484,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
return WINED3DFMT_L8;
default:
ERR("Unknown luminance-only bit depth 0x%lx\n", DDPixelFormat->u1.dwLuminanceBitCount);
ERR("Unknown luminance-only bit depth 0x%x\n", DDPixelFormat->u1.dwLuminanceBitCount);
return WINED3DFMT_UNKNOWN;
}
}
......@@ -505,7 +505,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
if(DDPixelFormat->u2.dwStencilBitDepth == 1)
return WINED3DFMT_D15S1;
ERR("Don't know how to handle a 16 bit Z buffer with %ld bit stencil buffer pixelformat\n", DDPixelFormat->u2.dwStencilBitDepth);
ERR("Don't know how to handle a 16 bit Z buffer with %d bit stencil buffer pixelformat\n", DDPixelFormat->u2.dwStencilBitDepth);
return WINED3DFMT_UNKNOWN;
case 24:
......@@ -519,7 +519,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
return WINED3DFMT_D24X4S4;
default:
ERR("Unknown Z buffer depth %ld\n", DDPixelFormat->u1.dwZBufferBitDepth);
ERR("Unknown Z buffer depth %d\n", DDPixelFormat->u1.dwZBufferBitDepth);
return WINED3DFMT_UNKNOWN;
}
}
......@@ -541,7 +541,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
return WINED3DFMT_D32;
default:
ERR("Unsupported Z buffer depth %ld\n", DDPixelFormat->u1.dwZBufferBitDepth);
ERR("Unsupported Z buffer depth %d\n", DDPixelFormat->u1.dwZBufferBitDepth);
return WINED3DFMT_UNKNOWN;
}
}
......@@ -617,7 +617,7 @@ PixelFormat_DD2WineD3D(DDPIXELFORMAT *DDPixelFormat)
static void
DDRAW_dump_DWORD(const void *in)
{
DPRINTF("%ld", *((const DWORD *) in));
DPRINTF("%d", *((const DWORD *) in));
}
static void
DDRAW_dump_PTR(const void *in)
......@@ -627,7 +627,7 @@ DDRAW_dump_PTR(const void *in)
void
DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
{
DPRINTF(" Low : %ld - High : %ld", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
DPRINTF(" Low : %d - High : %d", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
}
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
{
......@@ -769,7 +769,7 @@ DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
DDRAW_dump_pixelformat_flag(pf->dwFlags);
if (pf->dwFlags & DDPF_FOURCC)
{
DPRINTF(", dwFourCC code '%c%c%c%c' (0x%08lx) - %ld bits per pixel",
DPRINTF(", dwFourCC code '%c%c%c%c' (0x%08x) - %d bits per pixel",
(unsigned char)( pf->dwFourCC &0xff),
(unsigned char)((pf->dwFourCC>> 8)&0xff),
(unsigned char)((pf->dwFourCC>>16)&0xff),
......@@ -781,7 +781,7 @@ DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
if (pf->dwFlags & DDPF_RGB)
{
const char *cmd;
DPRINTF(", RGB bits: %ld, ", pf->u1.dwRGBBitCount);
DPRINTF(", RGB bits: %d, ", pf->u1.dwRGBBitCount);
switch (pf->u1.dwRGBBitCount)
{
case 4: cmd = "%1lx"; break;
......@@ -805,16 +805,16 @@ DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
}
if (pf->dwFlags & DDPF_ZBUFFER)
{
DPRINTF(", Z bits : %ld", pf->u1.dwZBufferBitDepth);
DPRINTF(", Z bits : %d", pf->u1.dwZBufferBitDepth);
}
if (pf->dwFlags & DDPF_ALPHA)
{
DPRINTF(", Alpha bits : %ld", pf->u1.dwAlphaBitDepth);
DPRINTF(", Alpha bits : %d", pf->u1.dwAlphaBitDepth);
}
if (pf->dwFlags & DDPF_BUMPDUDV)
{
const char *cmd = "%08lx";
DPRINTF(", Bump bits: %ld, ", pf->u1.dwBumpBitCount);
DPRINTF(", Bump bits: %d, ", pf->u1.dwBumpBitCount);
DPRINTF(" U "); DPRINTF(cmd, pf->u2.dwBumpDuBitMask);
DPRINTF(" V "); DPRINTF(cmd, pf->u3.dwBumpDvBitMask);
DPRINTF(" L "); DPRINTF(cmd, pf->u4.dwBumpLuminanceBitMask);
......@@ -1098,7 +1098,7 @@ void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
FE(DDSVCAPS_STEREOSEQUENTIAL),
};
DPRINTF(" - dwSize : %ld\n", lpcaps->dwSize);
DPRINTF(" - dwSize : %d\n", lpcaps->dwSize);
DPRINTF(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0]));
DPRINTF(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
DPRINTF(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0]));
......@@ -1107,10 +1107,10 @@ void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
DPRINTF(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0]));
DPRINTF(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0]));
DPRINTF("...\n");
DPRINTF(" - dwNumFourCCCodes : %ld\n", lpcaps->dwNumFourCCCodes);
DPRINTF(" - dwCurrVisibleOverlays : %ld\n", lpcaps->dwCurrVisibleOverlays);
DPRINTF(" - dwMinOverlayStretch : %ld\n", lpcaps->dwMinOverlayStretch);
DPRINTF(" - dwMaxOverlayStretch : %ld\n", lpcaps->dwMaxOverlayStretch);
DPRINTF(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes);
DPRINTF(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays);
DPRINTF(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch);
DPRINTF(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch);
DPRINTF("...\n");
DPRINTF(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps); DPRINTF("\n");
}
......
......@@ -130,7 +130,7 @@ IDirect3DVertexBufferImpl_AddRef(IDirect3DVertexBuffer7 *iface)
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, ref - 1);
TRACE("(%p/%p)->() incrementing from %u.\n", This, iface, ref - 1);
return ref;
}
......@@ -160,7 +160,7 @@ IDirect3DVertexBufferImpl_Release(IDirect3DVertexBuffer7 *iface)
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (ref == 0)
{
......@@ -212,7 +212,7 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
WINED3DVERTEXBUFFER_DESC Desc;
HRESULT hr;
TRACE("(%p)->(%08lx,%p,%p)\n", This, Flags, Data, Size);
TRACE("(%p)->(%08x,%p,%p)\n", This, Flags, Data, Size);
if(Size)
{
......@@ -221,7 +221,7 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
&Desc);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr=%08lx\n", This, hr);
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr=%08x\n", This, hr);
return hr;
}
*Size = Desc.Size;
......@@ -241,7 +241,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Lock(IDirect3DVertexBuffer *iface,
DWORD *Size)
{
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->(%08lx,%p,%p) thunking to IDirect3DVertexBuffer7 interface.\n", This, Flags, Data, Size);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%p) thunking to IDirect3DVertexBuffer7 interface.\n", This, Flags, Data, Size);
return IDirect3DVertexBuffer7_Lock(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
Flags,
......@@ -316,7 +316,7 @@ IDirect3DVertexBufferImpl_ProcessVertices(IDirect3DVertexBuffer7 *iface,
BOOL oldClip, doClip;
HRESULT hr;
TRACE("(%p)->(%08lx,%ld,%ld,%p,%ld,%p,%08lx)\n", This, VertexOp, DestIndex, Count, Src, SrcIndex, D3D, Flags);
TRACE("(%p)->(%08x,%d,%d,%p,%d,%p,%08x)\n", This, VertexOp, DestIndex, Count, Src, SrcIndex, D3D, Flags);
/* Vertex operations:
* D3DVOP_CLIP: Clips vertices outside the viewing frustrum. Needs clipping information
......@@ -376,7 +376,7 @@ Thunk_IDirect3DVertexBufferImpl_1_ProcessVertices(IDirect3DVertexBuffer *iface,
IDirect3DVertexBufferImpl *Src = ICOM_OBJECT(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, SrcBuffer);
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice3, D3DDevice);
TRACE_(ddraw_thunk)("(%p)->(%08lx,%08lx,%08lx,%p,%08lx,%p,%08lx) thunking to IDirect3DVertexBuffer7 interface.\n", This, VertexOp, DestIndex, Count, Src, SrcIndex, D3D, Flags);
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%08x,%p,%08x,%p,%08x) thunking to IDirect3DVertexBuffer7 interface.\n", This, VertexOp, DestIndex, Count, Src, SrcIndex, D3D, Flags);
return IDirect3DVertexBuffer7_ProcessVertices(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
VertexOp,
......@@ -417,7 +417,7 @@ IDirect3DVertexBufferImpl_GetVertexBufferDesc(IDirect3DVertexBuffer7 *iface,
&WDesc);
if(hr != D3D_OK)
{
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr=%08lx\n", This, hr);
ERR("(%p) IWineD3DVertexBuffer::GetDesc failed with hr=%08x\n", This, hr);
return hr;
}
......@@ -466,7 +466,7 @@ IDirect3DVertexBufferImpl_Optimize(IDirect3DVertexBuffer7 *iface,
{
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice7, D3DDevice);
FIXME("(%p)->(%p,%08lx): stub!\n", This, D3D, Flags);
FIXME("(%p)->(%p,%08x): stub!\n", This, D3D, Flags);
/* We could forward this call to WineD3D and take advantage
* of it once we use OpenGL vertex buffers
......@@ -483,7 +483,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Optimize(IDirect3DVertexBuffer *iface,
{
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice3, D3DDevice);
TRACE_(ddraw_thunk)("(%p)->(%p,%08lx) thunking to IDirect3DVertexBuffer7 interface.\n", This, D3D, Flags);
TRACE_(ddraw_thunk)("(%p)->(%p,%08x) thunking to IDirect3DVertexBuffer7 interface.\n", This, D3D, Flags);
return IDirect3DVertexBuffer7_Optimize(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
ICOM_INTERFACE(D3D, IDirect3DDevice7),
......@@ -524,7 +524,7 @@ IDirect3DVertexBufferImpl_ProcessVerticesStrided(IDirect3DVertexBuffer7 *iface,
{
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice7, D3DDevice);
FIXME("(%p)->(%08lx,%08lx,%08lx,%p,%08lx,%p,%08lx): stub!\n", This, VertexOp, DestIndex, Count, StrideData, VertexTypeDesc, D3D, Flags);
FIXME("(%p)->(%08x,%08x,%08x,%p,%08x,%p,%08x): stub!\n", This, VertexOp, DestIndex, Count, StrideData, VertexTypeDesc, D3D, Flags);
return DD_OK;
}
......
......@@ -97,9 +97,9 @@ void viewport_activate(IDirect3DViewportImpl* This) {
*****************************************************************************/
static void _dump_D3DVIEWPORT(D3DVIEWPORT *lpvp)
{
TRACE(" - dwSize = %ld dwX = %ld dwY = %ld\n",
TRACE(" - dwSize = %d dwX = %d dwY = %d\n",
lpvp->dwSize, lpvp->dwX, lpvp->dwY);
TRACE(" - dwWidth = %ld dwHeight = %ld\n",
TRACE(" - dwWidth = %d dwHeight = %d\n",
lpvp->dwWidth, lpvp->dwHeight);
TRACE(" - dvScaleX = %f dvScaleY = %f\n",
lpvp->dvScaleX, lpvp->dvScaleY);
......@@ -111,9 +111,9 @@ static void _dump_D3DVIEWPORT(D3DVIEWPORT *lpvp)
static void _dump_D3DVIEWPORT2(D3DVIEWPORT2 *lpvp)
{
TRACE(" - dwSize = %ld dwX = %ld dwY = %ld\n",
TRACE(" - dwSize = %d dwX = %d dwY = %d\n",
lpvp->dwSize, lpvp->dwX, lpvp->dwY);
TRACE(" - dwWidth = %ld dwHeight = %ld\n",
TRACE(" - dwWidth = %d dwHeight = %d\n",
lpvp->dwWidth, lpvp->dwHeight);
TRACE(" - dvClipX = %f dvClipY = %f\n",
lpvp->dvClipX, lpvp->dvClipY);
......@@ -181,7 +181,7 @@ IDirect3DViewportImpl_AddRef(IDirect3DViewport3 *iface)
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->() incrementing from %lu.\n", This, ref - 1);
TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
return ref;
}
......@@ -201,7 +201,7 @@ IDirect3DViewportImpl_Release(IDirect3DViewport3 *iface)
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->() decrementing from %lu.\n", This, ref + 1);
TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
if (!ref) {
HeapFree(GetProcessHeap(), 0, This);
......@@ -339,7 +339,7 @@ IDirect3DViewportImpl_TransformVertices(IDirect3DViewport3 *iface,
DWORD *lpOffScreen)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
FIXME("(%p)->(%08lx,%p,%08lx,%p): stub!\n", This, dwVertexCount, lpData, dwFlags, lpOffScreen);
FIXME("(%p)->(%08x,%p,%08x,%p): stub!\n", This, dwVertexCount, lpData, dwFlags, lpOffScreen);
if (lpOffScreen)
*lpOffScreen = 0;
return DD_OK;
......@@ -363,7 +363,7 @@ IDirect3DViewportImpl_LightElements(IDirect3DViewport3 *iface,
LPD3DLIGHTDATA lpData)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
TRACE("(%p)->(%08lx,%p): Unimplemented!\n", This, dwElementCount, lpData);
TRACE("(%p)->(%08x,%p): Unimplemented!\n", This, dwElementCount, lpData);
return DDERR_UNSUPPORTED;
}
......@@ -384,16 +384,16 @@ IDirect3DViewportImpl_SetBackground(IDirect3DViewport3 *iface,
D3DMATERIALHANDLE hMat)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
TRACE("(%p)->(%ld)\n", This, (DWORD) hMat);
TRACE("(%p)->(%d)\n", This, (DWORD) hMat);
if(hMat && hMat > This->ddraw->d3ddevice->numHandles)
{
WARN("Specified Handle %ld out of range\n", hMat);
WARN("Specified Handle %d out of range\n", hMat);
return DDERR_INVALIDPARAMS;
}
else if(hMat && This->ddraw->d3ddevice->Handles[hMat - 1].type != DDrawHandle_Material)
{
WARN("Handle %ld is not a material handle\n", hMat);
WARN("Handle %d is not a material handle\n", hMat);
return DDERR_INVALIDPARAMS;
}
......@@ -526,7 +526,7 @@ IDirect3DViewportImpl_Clear(IDirect3DViewport3 *iface,
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
DWORD color = 0x00000000;
TRACE("(%p/%p)->(%08lx,%p,%08lx)\n", This, iface, dwCount, lpRects, dwFlags);
TRACE("(%p/%p)->(%08x,%p,%08x)\n", This, iface, dwCount, lpRects, dwFlags);
if (This->active_device == NULL) {
ERR(" Trying to clear a viewport not attached to a device !\n");
return D3DERR_VIEWPORTHASNODEVICE;
......@@ -664,7 +664,7 @@ IDirect3DViewportImpl_NextLight(IDirect3DViewport3 *iface,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
FIXME("(%p)->(%p,%p,%08lx): stub!\n", This, lpDirect3DLight, lplpDirect3DLight, dwFlags);
FIXME("(%p)->(%p,%p,%08x): stub!\n", This, lpDirect3DLight, lplpDirect3DLight, dwFlags);
return D3D_OK;
}
......@@ -824,7 +824,7 @@ IDirect3DViewportImpl_Clear2(IDirect3DViewport3 *iface,
DWORD dwStencil)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
TRACE("(%p)->(%08lx,%p,%08lx,%08lx,%f,%08lx)\n", This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
TRACE("(%p)->(%08x,%p,%08x,%08x,%f,%08x)\n", This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
if (This->active_device == NULL) {
ERR(" Trying to clear a viewport not attached to a device !\n");
return D3DERR_VIEWPORTHASNODEVICE;
......
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