Commit 252a0a76 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Properly initialize a variable.

parent 0eebab86
...@@ -2026,7 +2026,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch ...@@ -2026,7 +2026,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
char *textureRow; char *textureRow;
IWineD3DSwapChain *swapChain = NULL; IWineD3DSwapChain *swapChain = NULL;
int width, height; int width, height;
GLuint tmpTexture; GLuint tmpTexture = 0;
DWORD color; DWORD color;
/*FIXME: /*FIXME:
Textures my not be stored in ->allocatedgMemory and a GlTexture Textures my not be stored in ->allocatedgMemory and a GlTexture
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