Commit 25f8698f authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

server: Only set sock->event when the event is first noticed.

Do not set it every time another event is polled. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55838
parent 99dd3c5c
......@@ -14025,7 +14025,7 @@ static void test_select_after_WSAEventSelect(void)
check_poll(client, POLLRDNORM | POLLWRNORM);
ret = WaitForSingleObject(event, 0);
todo_wine ok(ret == WAIT_TIMEOUT, "got %d\n", ret);
ok(ret == WAIT_TIMEOUT, "got %d\n", ret);
CloseHandle(event);
closesocket(server);
......
......@@ -787,18 +787,11 @@ static unsigned int afd_poll_flag_to_win32( unsigned int flags )
return ret;
}
/* wake anybody waiting on the socket event or send the associated message */
static void sock_wake_up( struct sock *sock )
static void post_sock_messages( struct sock *sock )
{
unsigned int events = sock->pending_events & sock->mask;
int i;
if (sock->event)
{
if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
if (events)
set_event( sock->event );
}
if (sock->window)
{
if (debug_level) fprintf(stderr, "signalling events %x win %08x\n", events, sock->window );
......@@ -1285,6 +1278,9 @@ static void post_socket_event( struct sock *sock, enum afd_poll_bit event_bit )
{
sock->pending_events |= event;
sock->reported_events |= event;
if ((sock->mask & event) && sock->event)
set_event( sock->event );
}
}
......@@ -1329,7 +1325,7 @@ static void sock_dispatch_events( struct sock *sock, enum connection_state prevs
break;
}
sock_wake_up( sock );
post_sock_messages( sock );
}
static void sock_poll_event( struct fd *fd, int event )
......@@ -2858,11 +2854,23 @@ static void sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
sock->nonblocking = 1;
sock_reselect( sock );
/* Explicitly wake the socket up if the mask causes it to become
* signaled. Note that reselecting isn't enough, since we might already
* have had events recorded in sock->reported_events and we don't want
* to select for them again. */
sock_wake_up( sock );
/* Explicitly wake the socket up if the mask matches pending_events.
*
* The logic here is a bit surprising. We always set the event if the
* socket has events that haven't been consumed by
* WSAEnumNetworkEvents() yet, including if WSAEventSelect() is called
* multiple times without consuming the events.
* However, once the events are consumed by WSAEnumNetworkEvents(), we
* don't set the event again (even though e.g. data is still available)
* until a "reset" call (i.e. that clears reported_events). */
if (event && (sock->pending_events & mask))
{
if (debug_level) fprintf( stderr, "signalling pending events %#x due to event select\n",
sock->pending_events & mask );
set_event( event );
}
return;
}
......
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