Commit 26dd1ed0 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of the SHADER_LIMITS typedef.

parent 00a5f385
......@@ -2557,7 +2557,8 @@ typedef struct local_constant {
DWORD value[4];
} local_constant;
typedef struct SHADER_LIMITS {
struct wined3d_shader_limits
{
unsigned int temporary;
unsigned int texcoord;
unsigned int sampler;
......@@ -2569,7 +2570,7 @@ typedef struct SHADER_LIMITS {
unsigned int packed_input;
unsigned int attributes;
unsigned int label;
} SHADER_LIMITS;
};
#ifdef __GNUC__
#define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
......@@ -2606,7 +2607,7 @@ struct wined3d_pixel_shader
struct wined3d_shader
{
LONG ref;
SHADER_LIMITS limits;
struct wined3d_shader_limits limits;
DWORD *function;
UINT functionLength;
BOOL load_local_constsF;
......
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