Commit 278b7a04 authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3drm: Use an iface instead of a vtbl pointer in IDirect3DRMMeshBuilderImpl.

parent 93fc1352
......@@ -40,7 +40,7 @@ typedef struct {
} Coords2d;
typedef struct {
const IDirect3DRMMeshBuilderVtbl *lpVtbl;
IDirect3DRMMeshBuilder IDirect3DRMMeshBuilder_iface;
LONG ref;
DWORD nb_vertices;
D3DVECTOR* pVertices;
......@@ -282,6 +282,11 @@ static char templates[] = {
"}"
};
static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder(IDirect3DRMMeshBuilder *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder_iface);
}
HRESULT Direct3DRMMeshBuilder_create(LPDIRECT3DRMMESHBUILDER* ppMeshBuilder)
{
IDirect3DRMMeshBuilderImpl* object;
......@@ -295,7 +300,7 @@ HRESULT Direct3DRMMeshBuilder_create(LPDIRECT3DRMMESHBUILDER* ppMeshBuilder)
return E_OUTOFMEMORY;
}
object->lpVtbl = &Direct3DRMMeshBuilder_Vtbl;
object->IDirect3DRMMeshBuilder_iface.lpVtbl = &Direct3DRMMeshBuilder_Vtbl;
object->ref = 1;
*ppMeshBuilder = (IDirect3DRMMeshBuilder*)object;
......@@ -306,7 +311,7 @@ HRESULT Direct3DRMMeshBuilder_create(LPDIRECT3DRMMESHBUILDER* ppMeshBuilder)
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_QueryInterface(IDirect3DRMMeshBuilder* iface, REFIID riid, void** ppvObject)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
......@@ -324,7 +329,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_QueryInterface(IDirect3DRMMeshB
static ULONG WINAPI IDirect3DRMMeshBuilderImpl_AddRef(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
TRACE("(%p)\n", This);
......@@ -333,7 +338,7 @@ static ULONG WINAPI IDirect3DRMMeshBuilderImpl_AddRef(IDirect3DRMMeshBuilder* if
static ULONG WINAPI IDirect3DRMMeshBuilderImpl_Release(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)\n", This);
......@@ -352,7 +357,7 @@ static ULONG WINAPI IDirect3DRMMeshBuilderImpl_Release(IDirect3DRMMeshBuilder* i
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Clone(IDirect3DRMMeshBuilder* iface, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
......@@ -361,7 +366,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Clone(IDirect3DRMMeshBuilder* i
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddDestroyCallback(IDirect3DRMMeshBuilder* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
......@@ -370,7 +375,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddDestroyCallback(IDirect3DRMM
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_DeleteDestroyCallback(IDirect3DRMMeshBuilder* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
......@@ -379,7 +384,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_DeleteDestroyCallback(IDirect3D
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetAppData(IDirect3DRMMeshBuilder* iface, DWORD data)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%u): stub\n", This, data);
......@@ -388,7 +393,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetAppData(IDirect3DRMMeshBuild
static DWORD WINAPI IDirect3DRMMeshBuilderImpl_GetAppData(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(): stub\n", This);
......@@ -397,7 +402,7 @@ static DWORD WINAPI IDirect3DRMMeshBuilderImpl_GetAppData(IDirect3DRMMeshBuilder
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetName(IDirect3DRMMeshBuilder* iface, LPCSTR pName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%s): stub\n", This, pName);
......@@ -406,7 +411,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetName(IDirect3DRMMeshBuilder*
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetName(IDirect3DRMMeshBuilder* iface, LPDWORD lpdwSize, LPSTR lpName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
......@@ -415,7 +420,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetName(IDirect3DRMMeshBuilder*
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetClassName(IDirect3DRMMeshBuilder* iface, LPDWORD lpdwSize, LPSTR lpName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
......@@ -425,7 +430,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetClassName(IDirect3DRMMeshBui
/*** IDirect3DRMMeshBuilder methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Load(IDirect3DRMMeshBuilder* iface, LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK cb, LPVOID pArg)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
DXFILELOADOPTIONS load_options;
LPDIRECTXFILE pDXFile = NULL;
LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
......@@ -640,7 +645,7 @@ end:
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Save(IDirect3DRMMeshBuilder* iface, const char *filename, D3DRMXOFFORMAT format, D3DRMSAVEOPTIONS save)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
......@@ -649,7 +654,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Save(IDirect3DRMMeshBuilder* if
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Scale(IDirect3DRMMeshBuilder* iface, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy, sz);
......@@ -658,7 +663,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Scale(IDirect3DRMMeshBuilder* i
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Translate(IDirect3DRMMeshBuilder* iface, D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
......@@ -667,7 +672,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Translate(IDirect3DRMMeshBuilde
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorSource(IDirect3DRMMeshBuilder* iface, D3DRMCOLORSOURCE color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%x): stub\n", This, color);
......@@ -676,7 +681,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorSource(IDirect3DRMMeshB
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetBox(IDirect3DRMMeshBuilder* iface, D3DRMBOX *pBox)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pBox);
......@@ -685,7 +690,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetBox(IDirect3DRMMeshBuilder*
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GenerateNormals(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(): stub\n", This);
......@@ -694,7 +699,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GenerateNormals(IDirect3DRMMesh
static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilderImpl_GetColorSource(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(): stub\n", This);
......@@ -703,7 +708,7 @@ static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilderImpl_GetColorSource(IDirect
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMesh(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESH pMesh)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pMesh);
......@@ -712,7 +717,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMesh(IDirect3DRMMeshBuilder*
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMeshBuilder(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESHBUILDER pMeshBuilder)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
......@@ -721,7 +726,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMeshBuilder(IDirect3DRMMeshB
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFrame(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFRAME pFrame)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pFrame);
......@@ -730,7 +735,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFrame(IDirect3DRMMeshBuilder
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFace(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACE pFace)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pFace);
......@@ -739,7 +744,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFace(IDirect3DRMMeshBuilder*
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFaces(IDirect3DRMMeshBuilder* iface, DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data, LPDIRECT3DRMFACEARRAY* pFaceArray)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
......@@ -748,7 +753,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFaces(IDirect3DRMMeshBuilder
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_ReserveSpace(IDirect3DRMMeshBuilder* iface, DWORD vertex_Count, DWORD normal_count, DWORD face_count)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
......@@ -757,7 +762,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_ReserveSpace(IDirect3DRMMeshBui
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorRGB(IDirect3DRMMeshBuilder* iface, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, red, green, blue);
......@@ -766,7 +771,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorRGB(IDirect3DRMMeshBuil
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColor(IDirect3DRMMeshBuilder* iface, D3DCOLOR color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%x): stub\n", This, color);
......@@ -775,7 +780,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColor(IDirect3DRMMeshBuilder
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTexture(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMTEXTURE pTexture)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pTexture);
......@@ -784,7 +789,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTexture(IDirect3DRMMeshBuild
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetMaterial(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMATERIAL pMaterial)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pMaterial);
......@@ -793,7 +798,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetMaterial(IDirect3DRMMeshBuil
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureTopology(IDirect3DRMMeshBuilder* iface, BOOL wrap_u, BOOL wrap_v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
......@@ -802,7 +807,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureTopology(IDirect3DRMM
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetQuality(IDirect3DRMMeshBuilder* iface, D3DRMRENDERQUALITY quality)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d): stub\n", This, quality);
......@@ -811,7 +816,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetQuality(IDirect3DRMMeshBuild
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetPerspective(IDirect3DRMMeshBuilder* iface, BOOL enable)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d): stub\n", This, enable);
......@@ -820,7 +825,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetPerspective(IDirect3DRMMeshB
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertex(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
......@@ -829,7 +834,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertex(IDirect3DRMMeshBuilde
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetNormal(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
......@@ -838,7 +843,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetNormal(IDirect3DRMMeshBuilde
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureCoordinates(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE u, D3DVALUE v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f): stub\n", This, u, v);
......@@ -847,7 +852,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureCoordinates(IDirect3D
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColor(IDirect3DRMMeshBuilder* iface, DWORD index, D3DCOLOR color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%x): stub\n", This, index, color);
......@@ -856,7 +861,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColor(IDirect3DRMMeshB
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColorRGB(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
......@@ -865,7 +870,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColorRGB(IDirect3DRMMe
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetFaces(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACEARRAY* pFaceArray)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, pFaceArray);
......@@ -874,7 +879,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetFaces(IDirect3DRMMeshBuilder
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetVertices(IDirect3DRMMeshBuilder* iface, DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
......@@ -896,7 +901,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetVertices(IDirect3DRMMeshBuil
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetTextureCoordinates(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE *u, D3DVALUE *v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d,%p,%p): stub\n", This, index, u, v);
......@@ -911,7 +916,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetTextureCoordinates(IDirect3D
static int WINAPI IDirect3DRMMeshBuilderImpl_AddVertex(IDirect3DRMMeshBuilder* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
......@@ -920,7 +925,7 @@ static int WINAPI IDirect3DRMMeshBuilderImpl_AddVertex(IDirect3DRMMeshBuilder* i
static int WINAPI IDirect3DRMMeshBuilderImpl_AddNormal(IDirect3DRMMeshBuilder* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
......@@ -929,7 +934,7 @@ static int WINAPI IDirect3DRMMeshBuilderImpl_AddNormal(IDirect3DRMMeshBuilder* i
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_CreateFace(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACE* ppFace)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, ppFace);
......@@ -938,7 +943,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_CreateFace(IDirect3DRMMeshBuild
static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilderImpl_GetQuality(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(): stub\n", This);
......@@ -947,7 +952,7 @@ static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilderImpl_GetQuality(IDirect3D
static BOOL WINAPI IDirect3DRMMeshBuilderImpl_GetPerspective(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(): stub\n", This);
......@@ -956,7 +961,7 @@ static BOOL WINAPI IDirect3DRMMeshBuilderImpl_GetPerspective(IDirect3DRMMeshBuil
static int WINAPI IDirect3DRMMeshBuilderImpl_GetFaceCount(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
TRACE("(%p)->()\n", This);
......@@ -965,7 +970,7 @@ static int WINAPI IDirect3DRMMeshBuilderImpl_GetFaceCount(IDirect3DRMMeshBuilder
static int WINAPI IDirect3DRMMeshBuilderImpl_GetVertexCount(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
TRACE("(%p)->()\n", This);
......@@ -974,7 +979,7 @@ static int WINAPI IDirect3DRMMeshBuilderImpl_GetVertexCount(IDirect3DRMMeshBuild
static D3DCOLOR WINAPI IDirect3DRMMeshBuilderImpl_GetVertexColor(IDirect3DRMMeshBuilder* iface, DWORD index)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%d): stub\n", This, index);
......@@ -983,7 +988,7 @@ static D3DCOLOR WINAPI IDirect3DRMMeshBuilderImpl_GetVertexColor(IDirect3DRMMesh
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_CreateMesh(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESH* ppMesh)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder(iface);
FIXME("(%p)->(%p): stub\n", This, ppMesh);
......
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