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wine
wine-winehq
Commits
285981e3
Commit
285981e3
authored
Aug 05, 2016
by
Matteo Bruni
Committed by
Alexandre Julliard
Aug 05, 2016
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d3dx11: Use debugstr_a() to trace a user-supplied string.
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
afc63fd5
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async.c
dlls/d3dx11_43/async.c
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dlls/d3dx11_43/async.c
View file @
285981e3
...
...
@@ -32,7 +32,7 @@ HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const
{
TRACE
(
"data %s, data_size %lu, filename %s, defines %p, include %p, entry_point %s, target %s, "
"sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.
\n
"
,
debugstr_a
(
data
),
data_size
,
debugstr_a
(
filename
),
defines
,
include
,
entry_point
,
debugstr_a
(
data
),
data_size
,
debugstr_a
(
filename
),
defines
,
include
,
debugstr_a
(
entry_point
)
,
debugstr_a
(
target
),
sflags
,
eflags
,
pump
,
shader
,
error_messages
,
hresult
);
if
(
pump
)
...
...
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