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wine
wine-winehq
Commits
2a24e84a
Commit
2a24e84a
authored
Dec 06, 2006
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 07, 2006
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wined3d: Add render states to the state table.
parent
c0268c78
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state.c
dlls/wined3d/state.c
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wined3d_private.h
dlls/wined3d/wined3d_private.h
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dlls/wined3d/state.c
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2a24e84a
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dlls/wined3d/wined3d_private.h
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2a24e84a
...
@@ -410,6 +410,9 @@ DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
...
@@ -410,6 +410,9 @@ DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
/* Routines and structures related to state management */
/* Routines and structures related to state management */
typedef
void
(
*
APPLYSTATEFUNC
)(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
);
typedef
void
(
*
APPLYSTATEFUNC
)(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
);
#define STATE_RENDER(a) (a)
#define STATE_IS_RENDER(a) ((a) >= STATE_RENDER(1) && (a) <= STATE_RENDER(WINEHIGHEST_RENDER_STATE))
struct
StateEntry
struct
StateEntry
{
{
DWORD
representative
;
DWORD
representative
;
...
...
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