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wine
wine-winehq
Commits
2b0271b1
Commit
2b0271b1
authored
Dec 04, 2009
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 07, 2009
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wined3d: Use GL_COLOR_ATTACHMENT0 as offscreen buffer with FBOs.
This is used by the offscreen render target->texture blit code if FBOs are enabled, but FBO_blit is not supported
parent
64291c60
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
2b0271b1
...
...
@@ -1882,6 +1882,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface,
switch
(
wined3d_settings
.
offscreen_rendering_mode
)
{
case
ORM_FBO
:
This
->
offscreenBuffer
=
GL_COLOR_ATTACHMENT0
;
break
;
case
ORM_PBUFFER
:
This
->
offscreenBuffer
=
GL_BACK
;
break
;
...
...
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