Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
2b8a1815
Commit
2b8a1815
authored
Jul 06, 2007
by
Maarten Lankhorst
Committed by
Alexandre Julliard
Jul 09, 2007
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dsound: Remove some more unused variables.
parent
3252d093
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
17 additions
and
26 deletions
+17
-26
buffer.c
dlls/dsound/buffer.c
+1
-5
dsound_private.h
dlls/dsound/dsound_private.h
+3
-3
mixer.c
dlls/dsound/mixer.c
+13
-18
No files found.
dlls/dsound/buffer.c
View file @
2b8a1815
...
...
@@ -355,7 +355,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
else
This
->
state
=
STATE_STOPPED
;
}
DSOUND_CheckEvent
(
This
,
0
);
DSOUND_CheckEvent
(
This
,
0
,
0
);
LeaveCriticalSection
(
&
(
This
->
lock
));
/* **** */
...
...
@@ -1030,8 +1030,6 @@ HRESULT IDirectSoundBufferImpl_Create(
dsb
->
lpVtbl
=
&
dsbvt
;
dsb
->
iks
=
NULL
;
dsb
->
remix_pos
=
0
;
/* size depends on version */
CopyMemory
(
&
dsb
->
dsbd
,
dsbd
,
dsbd
->
dwSize
);
...
...
@@ -1135,7 +1133,6 @@ HRESULT IDirectSoundBufferImpl_Create(
/* It's not necessary to initialize values to zero since */
/* we allocated this structure with HEAP_ZERO_MEMORY... */
dsb
->
playpos
=
0
;
dsb
->
buf_mixpos
=
0
;
dsb
->
state
=
STATE_STOPPED
;
...
...
@@ -1285,7 +1282,6 @@ HRESULT IDirectSoundBufferImpl_Duplicate(
dsb
->
ref
=
0
;
dsb
->
state
=
STATE_STOPPED
;
dsb
->
playpos
=
0
;
dsb
->
buf_mixpos
=
0
;
dsb
->
device
=
device
;
dsb
->
ds3db
=
NULL
;
...
...
dlls/dsound/dsound_private.h
View file @
2b8a1815
...
...
@@ -162,7 +162,7 @@ struct IDirectSoundBufferImpl
PWAVEFORMATEX
pwfx
;
BufferMemory
*
buffer
;
DWORD
playflags
,
state
,
leadin
;
DWORD
playpos
,
startpos
,
writelead
,
buflen
;
DWORD
startpos
,
writelead
,
buflen
;
DWORD
nAvgBytesPerSec
;
DWORD
freq
;
DSVOLUMEPAN
volpan
;
...
...
@@ -170,7 +170,7 @@ struct IDirectSoundBufferImpl
/* used for frequency conversion (PerfectPitch) */
ULONG
freqAdjust
,
freqAcc
;
/* used for intelligent (well, sort of) prebuffering */
DWORD
primary_mixpos
,
buf_mixpos
,
last_playpos
,
remix_pos
;
DWORD
primary_mixpos
,
buf_mixpos
,
last_playpos
;
/* IDirectSoundNotifyImpl fields */
IDirectSoundNotifyImpl
*
notify
;
...
...
@@ -433,7 +433,7 @@ DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD p
/* mixer.c */
void
DSOUND_CheckEvent
(
IDirectSoundBufferImpl
*
dsb
,
int
len
);
void
DSOUND_CheckEvent
(
IDirectSoundBufferImpl
*
dsb
,
DWORD
playpos
,
int
len
);
void
DSOUND_RecalcVolPan
(
PDSVOLUMEPAN
volpan
);
void
DSOUND_AmpFactorToVolPan
(
PDSVOLUMEPAN
volpan
);
void
DSOUND_RecalcFormat
(
IDirectSoundBufferImpl
*
dsb
);
...
...
dlls/dsound/mixer.c
View file @
2b8a1815
...
...
@@ -106,7 +106,7 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
* "last played" position for the buffer (i.e. dsb->playpos) and "len" bytes
* beyond that position.
*/
void
DSOUND_CheckEvent
(
IDirectSoundBufferImpl
*
dsb
,
int
len
)
void
DSOUND_CheckEvent
(
IDirectSoundBufferImpl
*
dsb
,
DWORD
playpos
,
int
len
)
{
int
i
;
DWORD
offset
;
...
...
@@ -117,7 +117,7 @@ void DSOUND_CheckEvent(IDirectSoundBufferImpl *dsb, int len)
return
;
TRACE
(
"(%p) buflen = %d, playpos = %d, len = %d
\n
"
,
dsb
,
dsb
->
buflen
,
dsb
->
playpos
,
len
);
dsb
,
dsb
->
buflen
,
playpos
,
len
);
for
(
i
=
0
;
i
<
dsb
->
nrofnotifies
;
i
++
)
{
event
=
dsb
->
notifies
+
i
;
offset
=
event
->
dwOffset
;
...
...
@@ -136,14 +136,14 @@ void DSOUND_CheckEvent(IDirectSoundBufferImpl *dsb, int len)
}
else
return
;
}
if
((
dsb
->
playpos
+
len
)
>=
dsb
->
buflen
)
{
if
((
offset
<
((
dsb
->
playpos
+
len
)
%
dsb
->
buflen
))
||
(
offset
>=
dsb
->
playpos
))
{
if
((
playpos
+
len
)
>=
dsb
->
buflen
)
{
if
((
offset
<
((
playpos
+
len
)
%
dsb
->
buflen
))
||
(
offset
>=
playpos
))
{
TRACE
(
"signalled event %p (%d)
\n
"
,
event
->
hEventNotify
,
i
);
SetEvent
(
event
->
hEventNotify
);
}
}
else
{
if
((
offset
>=
dsb
->
playpos
)
&&
(
offset
<
(
dsb
->
playpos
+
len
)))
{
if
((
offset
>=
playpos
)
&&
(
offset
<
(
playpos
+
len
)))
{
TRACE
(
"signalled event %p (%d)
\n
"
,
event
->
hEventNotify
,
i
);
SetEvent
(
event
->
hEventNotify
);
}
...
...
@@ -594,15 +594,6 @@ static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD wri
TRACE
(
"writepos=%d, buf_mixpos=%d, primary_mixpos=%d, mixlen=%d
\n
"
,
writepos
,
dsb
->
buf_mixpos
,
dsb
->
primary_mixpos
,
mixlen
);
TRACE
(
"looping=%d, startpos=%d, leadin=%d, buflen=%d
\n
"
,
dsb
->
playflags
,
dsb
->
startpos
,
dsb
->
leadin
,
dsb
->
buflen
);
/* check for notification positions */
if
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRLPOSITIONNOTIFY
&&
dsb
->
state
!=
STATE_STARTING
)
{
DSOUND_CheckEvent
(
dsb
,
mixlen
);
}
/* save write position for non-GETCURRENTPOSITION2... */
dsb
->
playpos
=
writepos
;
/* calculate how much pre-buffering has already been done for this buffer */
primary_done
=
DSOUND_BufPtrDiff
(
dsb
->
device
->
buflen
,
dsb
->
primary_mixpos
,
writepos
);
...
...
@@ -627,6 +618,12 @@ static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD wri
/* mix more data */
mixlen
=
DSOUND_MixInBuffer
(
dsb
,
dsb
->
primary_mixpos
,
mixlen
);
/* check for notification positions */
if
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRLPOSITIONNOTIFY
&&
dsb
->
state
!=
STATE_STARTING
)
{
DSOUND_CheckEvent
(
dsb
,
writepos
,
mixlen
);
}
/* increase mix position */
dsb
->
primary_mixpos
+=
mixlen
;
dsb
->
primary_mixpos
%=
dsb
->
device
->
buflen
;
...
...
@@ -644,10 +641,8 @@ static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD wri
TRACE
(
"Buffer reached end. Stopped
\n
"
);
dsb
->
state
=
STATE_STOPPED
;
dsb
->
playpos
=
0
;
dsb
->
buf_mixpos
=
0
;
dsb
->
leadin
=
FALSE
;
DSOUND_CheckEvent
(
dsb
,
mixlen
);
}
/* Report back the total prebuffered amount for this buffer */
...
...
@@ -692,7 +687,7 @@ static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD playpos,
/* if buffer is stopping it is stopped now */
if
(
dsb
->
state
==
STATE_STOPPING
)
{
dsb
->
state
=
STATE_STOPPED
;
DSOUND_CheckEvent
(
dsb
,
0
);
DSOUND_CheckEvent
(
dsb
,
0
,
0
);
}
else
{
/* if recovering, reset the mix position */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment