Commit 2bba4576 authored by Jacek Caban's avatar Jacek Caban Committed by Alexandre Julliard

wininet: Add stub for INTERNET_OPTION_REFRESH.

Based on patch by Michael Müller. Signed-off-by: 's avatarJacek Caban <jacek@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent d9dd9023
......@@ -970,6 +970,9 @@ static DWORD APPINFO_SetOption(object_header_t *hdr, DWORD option, void *buf, DW
heap_free(ai->agent);
if (!(ai->agent = heap_strdupW(buf))) return ERROR_OUTOFMEMORY;
return ERROR_SUCCESS;
case INTERNET_OPTION_REFRESH:
FIXME("INTERNET_OPTION_REFRESH\n");
return ERROR_SUCCESS;
}
return INET_SetOption(hdr, option, buf, size);
......@@ -2611,6 +2614,8 @@ DWORD INET_SetOption(object_header_t *hdr, DWORD option, void *buf, DWORD size)
case INTERNET_OPTION_MAX_CONNS_PER_1_0_SERVER:
WARN("Called on global option %u\n", option);
return ERROR_INTERNET_INVALID_OPERATION;
case INTERNET_OPTION_REFRESH:
return ERROR_INTERNET_INCORRECT_HANDLE_TYPE;
}
return ERROR_INTERNET_INVALID_OPTION;
......
......@@ -1174,6 +1174,19 @@ static void test_InternetSetOption(void)
ret = InternetSetOptionA(ses, INTERNET_OPTION_SETTINGS_CHANGED, NULL, 0);
ok(ret == TRUE, "InternetSetOption should've succeeded\n");
ret = InternetSetOptionA(ses, INTERNET_OPTION_REFRESH, NULL, 0);
ok(ret == TRUE, "InternetSetOption should've succeeded\n");
SetLastError(0xdeadbeef);
ret = InternetSetOptionA(req, INTERNET_OPTION_REFRESH, NULL, 0);
ok(ret == FALSE, "InternetSetOption should've failed\n");
ok(GetLastError() == ERROR_INTERNET_INCORRECT_HANDLE_TYPE, "GetLastError() = %u\n", GetLastError());
SetLastError(0xdeadbeef);
ret = InternetSetOptionA(con, INTERNET_OPTION_REFRESH, NULL, 0);
ok(ret == FALSE, "InternetSetOption should've failed\n");
ok(GetLastError() == ERROR_INTERNET_INCORRECT_HANDLE_TYPE, "GetLastError() = %u\n", GetLastError());
ret = InternetCloseHandle(req);
ok(ret == TRUE, "InternetCloseHandle failed: 0x%08x\n", GetLastError());
ret = InternetCloseHandle(con);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment