Commit 2cbf7d4d authored by Dmitry Timoshkov's avatar Dmitry Timoshkov Committed by Alexandre Julliard

gdi32: Remove redundant debug channel, use the default one instead.

parent 588a350f
......@@ -37,7 +37,6 @@
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(font);
WINE_DECLARE_DEBUG_CHANNEL(gdi);
/* Device -> World size conversion */
......@@ -3000,8 +2999,8 @@ BOOL WINAPI GetCharABCWidthsFloatW( HDC hdc, UINT first, UINT last, LPABCFLOAT a
BOOL WINAPI GetCharWidthFloatA(HDC hdc, UINT iFirstChar,
UINT iLastChar, PFLOAT pxBuffer)
{
FIXME_(gdi)("GetCharWidthFloatA, stub\n");
return 0;
FIXME("%p, %u, %u, %p: stub!\n", hdc, iFirstChar, iLastChar, pxBuffer);
return 0;
}
/*************************************************************************
......@@ -3010,8 +3009,8 @@ BOOL WINAPI GetCharWidthFloatA(HDC hdc, UINT iFirstChar,
BOOL WINAPI GetCharWidthFloatW(HDC hdc, UINT iFirstChar,
UINT iLastChar, PFLOAT pxBuffer)
{
FIXME_(gdi)("GetCharWidthFloatW, stub\n");
return 0;
FIXME("%p, %u, %u, %p: stub!\n", hdc, iFirstChar, iLastChar, pxBuffer);
return 0;
}
......
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