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wine
wine-winehq
Commits
2cd9db00
Commit
2cd9db00
authored
Aug 05, 2016
by
Matteo Bruni
Committed by
Alexandre Julliard
Aug 05, 2016
Browse files
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Plain Diff
d3dx9: Add stubs for D3DXFill*TextureTX().
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
deafe568
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Showing
21 changed files
with
78 additions
and
60 deletions
+78
-60
d3dx9_24.spec
dlls/d3dx9_24/d3dx9_24.spec
+3
-3
d3dx9_25.spec
dlls/d3dx9_25/d3dx9_25.spec
+3
-3
d3dx9_26.spec
dlls/d3dx9_26/d3dx9_26.spec
+3
-3
d3dx9_27.spec
dlls/d3dx9_27/d3dx9_27.spec
+3
-3
d3dx9_28.spec
dlls/d3dx9_28/d3dx9_28.spec
+3
-3
d3dx9_29.spec
dlls/d3dx9_29/d3dx9_29.spec
+3
-3
d3dx9_30.spec
dlls/d3dx9_30/d3dx9_30.spec
+3
-3
d3dx9_31.spec
dlls/d3dx9_31/d3dx9_31.spec
+3
-3
d3dx9_32.spec
dlls/d3dx9_32/d3dx9_32.spec
+3
-3
d3dx9_33.spec
dlls/d3dx9_33/d3dx9_33.spec
+3
-3
d3dx9_34.spec
dlls/d3dx9_34/d3dx9_34.spec
+3
-3
d3dx9_35.spec
dlls/d3dx9_35/d3dx9_35.spec
+3
-3
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+3
-3
texture.c
dlls/d3dx9_36/texture.c
+18
-0
d3dx9_37.spec
dlls/d3dx9_37/d3dx9_37.spec
+3
-3
d3dx9_38.spec
dlls/d3dx9_38/d3dx9_38.spec
+3
-3
d3dx9_39.spec
dlls/d3dx9_39/d3dx9_39.spec
+3
-3
d3dx9_40.spec
dlls/d3dx9_40/d3dx9_40.spec
+3
-3
d3dx9_41.spec
dlls/d3dx9_41/d3dx9_41.spec
+3
-3
d3dx9_42.spec
dlls/d3dx9_42/d3dx9_42.spec
+3
-3
d3dx9_43.spec
dlls/d3dx9_43/d3dx9_43.spec
+3
-3
No files found.
dlls/d3dx9_24/d3dx9_24.spec
View file @
2cd9db00
...
...
@@ -119,11 +119,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_25/d3dx9_25.spec
View file @
2cd9db00
...
...
@@ -119,11 +119,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_26/d3dx9_26.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_27/d3dx9_27.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_28/d3dx9_28.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_29/d3dx9_29.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_30/d3dx9_30.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_31/d3dx9_31.spec
View file @
2cd9db00
...
...
@@ -122,11 +122,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_32/d3dx9_32.spec
View file @
2cd9db00
...
...
@@ -122,11 +122,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_33/d3dx9_33.spec
View file @
2cd9db00
...
...
@@ -122,11 +122,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_34/d3dx9_34.spec
View file @
2cd9db00
...
...
@@ -122,11 +122,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_35/d3dx9_35.spec
View file @
2cd9db00
...
...
@@ -122,11 +122,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_36/d3dx9_36.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_36/texture.c
View file @
2cd9db00
...
...
@@ -1378,6 +1378,12 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f
return
D3D_OK
;
}
HRESULT
WINAPI
D3DXFillTextureTX
(
struct
IDirect3DTexture9
*
texture
,
ID3DXTextureShader
*
texture_shader
)
{
FIXME
(
"texture %p, texture_shader %p stub.
\n
"
,
texture
,
texture_shader
);
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx
(
IDirect3DDevice9
*
device
,
const
void
*
src_data
,
UINT
src_data_size
,
...
...
@@ -1747,6 +1753,12 @@ HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *texture, LPD3DX
return
D3D_OK
;
}
HRESULT
WINAPI
D3DXFillCubeTextureTX
(
struct
IDirect3DCubeTexture9
*
texture
,
ID3DXTextureShader
*
texture_shader
)
{
FIXME
(
"texture %p, texture_shader %p stub.
\n
"
,
texture
,
texture_shader
);
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXFillVolumeTexture
(
struct
IDirect3DVolumeTexture9
*
texture
,
LPD3DXFILL3D
function
,
void
*
funcdata
)
{
DWORD
miplevels
;
...
...
@@ -1811,6 +1823,12 @@ HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *texture, LP
return
D3D_OK
;
}
HRESULT
WINAPI
D3DXFillVolumeTextureTX
(
struct
IDirect3DVolumeTexture9
*
texture
,
ID3DXTextureShader
*
texture_shader
)
{
FIXME
(
"texture %p, texture_shader %p stub.
\n
"
,
texture
,
texture_shader
);
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXSaveTextureToFileA
(
const
char
*
dst_filename
,
D3DXIMAGE_FILEFORMAT
file_format
,
IDirect3DBaseTexture9
*
src_texture
,
const
PALETTEENTRY
*
src_palette
)
{
...
...
dlls/d3dx9_37/d3dx9_37.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_38/d3dx9_38.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_39/d3dx9_39.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_40/d3dx9_40.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_41/d3dx9_41.spec
View file @
2cd9db00
...
...
@@ -123,11 +123,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_42/d3dx9_42.spec
View file @
2cd9db00
...
...
@@ -121,11 +121,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
dlls/d3dx9_43/d3dx9_43.spec
View file @
2cd9db00
...
...
@@ -121,11 +121,11 @@
@ stdcall D3DXDisassembleShader(ptr long str ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
@ st
ub
D3DXFillCubeTextureTX(ptr ptr)
@ st
dcall
D3DXFillCubeTextureTX(ptr ptr)
@ stdcall D3DXFillTexture(ptr ptr ptr)
@ st
ub
D3DXFillTextureTX(ptr ptr)
@ st
dcall
D3DXFillTextureTX(ptr ptr)
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
@ st
ub
D3DXFillVolumeTextureTX(ptr ptr)
@ st
dcall
D3DXFillVolumeTextureTX(ptr ptr)
@ stdcall D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stdcall D3DXFloat16To32Array(ptr ptr long)
...
...
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