Commit 2d7cc478 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

include: Fix render state maximum version comments.

parent 1bde7485
...@@ -829,15 +829,15 @@ typedef enum { ...@@ -829,15 +829,15 @@ typedef enum {
D3DRENDERSTATE_ANTIALIAS = 2, D3DRENDERSTATE_ANTIALIAS = 2,
D3DRENDERSTATE_TEXTUREADDRESS = 3, D3DRENDERSTATE_TEXTUREADDRESS = 3,
D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,
D3DRENDERSTATE_WRAPU = 5, D3DRENDERSTATE_WRAPU = 5, /* <= d3d6 */
D3DRENDERSTATE_WRAPV = 6, D3DRENDERSTATE_WRAPV = 6, /* <= d3d6 */
D3DRENDERSTATE_ZENABLE = 7, D3DRENDERSTATE_ZENABLE = 7,
D3DRENDERSTATE_FILLMODE = 8, D3DRENDERSTATE_FILLMODE = 8,
D3DRENDERSTATE_SHADEMODE = 9, D3DRENDERSTATE_SHADEMODE = 9,
D3DRENDERSTATE_LINEPATTERN = 10, D3DRENDERSTATE_LINEPATTERN = 10,
D3DRENDERSTATE_MONOENABLE = 11, D3DRENDERSTATE_MONOENABLE = 11, /* <= d3d6 */
D3DRENDERSTATE_ROP2 = 12, D3DRENDERSTATE_ROP2 = 12, /* <= d3d6 */
D3DRENDERSTATE_PLANEMASK = 13, D3DRENDERSTATE_PLANEMASK = 13, /* <= d3d6 */
D3DRENDERSTATE_ZWRITEENABLE = 14, D3DRENDERSTATE_ZWRITEENABLE = 14,
D3DRENDERSTATE_ALPHATESTENABLE = 15, D3DRENDERSTATE_ALPHATESTENABLE = 15,
D3DRENDERSTATE_LASTPIXEL = 16, D3DRENDERSTATE_LASTPIXEL = 16,
...@@ -855,8 +855,8 @@ typedef enum { ...@@ -855,8 +855,8 @@ typedef enum {
D3DRENDERSTATE_FOGENABLE = 28, D3DRENDERSTATE_FOGENABLE = 28,
D3DRENDERSTATE_SPECULARENABLE = 29, D3DRENDERSTATE_SPECULARENABLE = 29,
D3DRENDERSTATE_ZVISIBLE = 30, D3DRENDERSTATE_ZVISIBLE = 30,
D3DRENDERSTATE_SUBPIXEL = 31, D3DRENDERSTATE_SUBPIXEL = 31, /* <= d3d6 */
D3DRENDERSTATE_SUBPIXELX = 32, D3DRENDERSTATE_SUBPIXELX = 32, /* <= d3d6 */
D3DRENDERSTATE_STIPPLEDALPHA = 33, D3DRENDERSTATE_STIPPLEDALPHA = 33,
D3DRENDERSTATE_FOGCOLOR = 34, D3DRENDERSTATE_FOGCOLOR = 34,
D3DRENDERSTATE_FOGTABLEMODE = 35, D3DRENDERSTATE_FOGTABLEMODE = 35,
...@@ -866,20 +866,20 @@ typedef enum { ...@@ -866,20 +866,20 @@ typedef enum {
D3DRENDERSTATE_FOGSTART = 36, D3DRENDERSTATE_FOGSTART = 36,
D3DRENDERSTATE_FOGEND = 37, D3DRENDERSTATE_FOGEND = 37,
D3DRENDERSTATE_FOGDENSITY = 38, D3DRENDERSTATE_FOGDENSITY = 38,
D3DRENDERSTATE_STIPPLEENABLE = 39, D3DRENDERSTATE_STIPPLEENABLE = 39, /* <= d3d6 */
/* d3d5 */ /* d3d5 */
D3DRENDERSTATE_EDGEANTIALIAS = 40, D3DRENDERSTATE_EDGEANTIALIAS = 40,
D3DRENDERSTATE_COLORKEYENABLE = 41, D3DRENDERSTATE_COLORKEYENABLE = 41,
D3DRENDERSTATE_BORDERCOLOR = 43, D3DRENDERSTATE_BORDERCOLOR = 43,
D3DRENDERSTATE_TEXTUREADDRESSU = 44, D3DRENDERSTATE_TEXTUREADDRESSU = 44,
D3DRENDERSTATE_TEXTUREADDRESSV = 45, D3DRENDERSTATE_TEXTUREADDRESSV = 45,
D3DRENDERSTATE_MIPMAPLODBIAS = 46, D3DRENDERSTATE_MIPMAPLODBIAS = 46, /* <= d3d6 */
D3DRENDERSTATE_ZBIAS = 47, D3DRENDERSTATE_ZBIAS = 47,
D3DRENDERSTATE_RANGEFOGENABLE = 48, D3DRENDERSTATE_RANGEFOGENABLE = 48,
D3DRENDERSTATE_ANISOTROPY = 49, D3DRENDERSTATE_ANISOTROPY = 49, /* <= d3d6 */
D3DRENDERSTATE_FLUSHBATCH = 50, D3DRENDERSTATE_FLUSHBATCH = 50, /* <= d3d6 */
/* d3d6 */ /* d3d6 */
D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, /* <= d3d6 */
D3DRENDERSTATE_STENCILENABLE = 52, D3DRENDERSTATE_STENCILENABLE = 52,
D3DRENDERSTATE_STENCILFAIL = 53, D3DRENDERSTATE_STENCILFAIL = 53,
......
...@@ -254,17 +254,17 @@ enum wined3d_format_id ...@@ -254,17 +254,17 @@ enum wined3d_format_id
enum wined3d_render_state enum wined3d_render_state
{ {
WINED3D_RS_ANTIALIAS = 2, /* d3d7 */ WINED3D_RS_ANTIALIAS = 2,
WINED3D_RS_TEXTUREPERSPECTIVE = 4, /* d3d7 */ WINED3D_RS_TEXTUREPERSPECTIVE = 4,
WINED3D_RS_WRAPU = 5, /* d3d7 */ WINED3D_RS_WRAPU = 5,
WINED3D_RS_WRAPV = 6, /* d3d7 */ WINED3D_RS_WRAPV = 6,
WINED3D_RS_ZENABLE = 7, WINED3D_RS_ZENABLE = 7,
WINED3D_RS_FILLMODE = 8, WINED3D_RS_FILLMODE = 8,
WINED3D_RS_SHADEMODE = 9, WINED3D_RS_SHADEMODE = 9,
WINED3D_RS_LINEPATTERN = 10, /* d3d7, d3d8 */ WINED3D_RS_LINEPATTERN = 10,
WINED3D_RS_MONOENABLE = 11, /* d3d7 */ WINED3D_RS_MONOENABLE = 11,
WINED3D_RS_ROP2 = 12, /* d3d7 */ WINED3D_RS_ROP2 = 12,
WINED3D_RS_PLANEMASK = 13, /* d3d7 */ WINED3D_RS_PLANEMASK = 13,
WINED3D_RS_ZWRITEENABLE = 14, WINED3D_RS_ZWRITEENABLE = 14,
WINED3D_RS_ALPHATESTENABLE = 15, WINED3D_RS_ALPHATESTENABLE = 15,
WINED3D_RS_LASTPIXEL = 16, WINED3D_RS_LASTPIXEL = 16,
...@@ -278,23 +278,23 @@ enum wined3d_render_state ...@@ -278,23 +278,23 @@ enum wined3d_render_state
WINED3D_RS_ALPHABLENDENABLE = 27, WINED3D_RS_ALPHABLENDENABLE = 27,
WINED3D_RS_FOGENABLE = 28, WINED3D_RS_FOGENABLE = 28,
WINED3D_RS_SPECULARENABLE = 29, WINED3D_RS_SPECULARENABLE = 29,
WINED3D_RS_ZVISIBLE = 30, /* d3d7, d3d8 */ WINED3D_RS_ZVISIBLE = 30,
WINED3D_RS_SUBPIXEL = 31, /* d3d7 */ WINED3D_RS_SUBPIXEL = 31,
WINED3D_RS_SUBPIXELX = 32, /* d3d7 */ WINED3D_RS_SUBPIXELX = 32,
WINED3D_RS_STIPPLEDALPHA = 33, /* d3d7 */ WINED3D_RS_STIPPLEDALPHA = 33,
WINED3D_RS_FOGCOLOR = 34, WINED3D_RS_FOGCOLOR = 34,
WINED3D_RS_FOGTABLEMODE = 35, WINED3D_RS_FOGTABLEMODE = 35,
WINED3D_RS_FOGSTART = 36, WINED3D_RS_FOGSTART = 36,
WINED3D_RS_FOGEND = 37, WINED3D_RS_FOGEND = 37,
WINED3D_RS_FOGDENSITY = 38, WINED3D_RS_FOGDENSITY = 38,
WINED3D_RS_STIPPLEENABLE = 39, /* d3d7 */ WINED3D_RS_STIPPLEENABLE = 39,
WINED3D_RS_EDGEANTIALIAS = 40, /* d3d7, d3d8 */ WINED3D_RS_EDGEANTIALIAS = 40,
WINED3D_RS_COLORKEYENABLE = 41, /* d3d7 */ WINED3D_RS_COLORKEYENABLE = 41,
WINED3D_RS_MIPMAPLODBIAS = 46, /* d3d7 */ WINED3D_RS_MIPMAPLODBIAS = 46,
WINED3D_RS_RANGEFOGENABLE = 48, WINED3D_RS_RANGEFOGENABLE = 48,
WINED3D_RS_ANISOTROPY = 49, /* d3d7 */ WINED3D_RS_ANISOTROPY = 49,
WINED3D_RS_FLUSHBATCH = 50, /* d3d7 */ WINED3D_RS_FLUSHBATCH = 50,
WINED3D_RS_TRANSLUCENTSORTINDEPENDENT = 51, /* d3d7 */ WINED3D_RS_TRANSLUCENTSORTINDEPENDENT = 51,
WINED3D_RS_STENCILENABLE = 52, WINED3D_RS_STENCILENABLE = 52,
WINED3D_RS_STENCILFAIL = 53, WINED3D_RS_STENCILFAIL = 53,
WINED3D_RS_STENCILZFAIL = 54, WINED3D_RS_STENCILZFAIL = 54,
...@@ -314,20 +314,20 @@ enum wined3d_render_state ...@@ -314,20 +314,20 @@ enum wined3d_render_state
WINED3D_RS_WRAP7 = 135, WINED3D_RS_WRAP7 = 135,
WINED3D_RS_CLIPPING = 136, WINED3D_RS_CLIPPING = 136,
WINED3D_RS_LIGHTING = 137, WINED3D_RS_LIGHTING = 137,
WINED3D_RS_EXTENTS = 138, /* d3d7 */ WINED3D_RS_EXTENTS = 138,
WINED3D_RS_AMBIENT = 139, WINED3D_RS_AMBIENT = 139,
WINED3D_RS_FOGVERTEXMODE = 140, WINED3D_RS_FOGVERTEXMODE = 140,
WINED3D_RS_COLORVERTEX = 141, WINED3D_RS_COLORVERTEX = 141,
WINED3D_RS_LOCALVIEWER = 142, WINED3D_RS_LOCALVIEWER = 142,
WINED3D_RS_NORMALIZENORMALS = 143, WINED3D_RS_NORMALIZENORMALS = 143,
WINED3D_RS_COLORKEYBLENDENABLE = 144, /* d3d7 */ WINED3D_RS_COLORKEYBLENDENABLE = 144,
WINED3D_RS_DIFFUSEMATERIALSOURCE = 145, WINED3D_RS_DIFFUSEMATERIALSOURCE = 145,
WINED3D_RS_SPECULARMATERIALSOURCE = 146, WINED3D_RS_SPECULARMATERIALSOURCE = 146,
WINED3D_RS_AMBIENTMATERIALSOURCE = 147, WINED3D_RS_AMBIENTMATERIALSOURCE = 147,
WINED3D_RS_EMISSIVEMATERIALSOURCE = 148, WINED3D_RS_EMISSIVEMATERIALSOURCE = 148,
WINED3D_RS_VERTEXBLEND = 151, WINED3D_RS_VERTEXBLEND = 151,
WINED3D_RS_CLIPPLANEENABLE = 152, WINED3D_RS_CLIPPLANEENABLE = 152,
WINED3D_RS_SOFTWAREVERTEXPROCESSING = 153, /* d3d8 */ WINED3D_RS_SOFTWAREVERTEXPROCESSING = 153,
WINED3D_RS_POINTSIZE = 154, WINED3D_RS_POINTSIZE = 154,
WINED3D_RS_POINTSIZE_MIN = 155, WINED3D_RS_POINTSIZE_MIN = 155,
WINED3D_RS_POINTSPRITEENABLE = 156, WINED3D_RS_POINTSPRITEENABLE = 156,
...@@ -338,7 +338,7 @@ enum wined3d_render_state ...@@ -338,7 +338,7 @@ enum wined3d_render_state
WINED3D_RS_MULTISAMPLEANTIALIAS = 161, WINED3D_RS_MULTISAMPLEANTIALIAS = 161,
WINED3D_RS_MULTISAMPLEMASK = 162, WINED3D_RS_MULTISAMPLEMASK = 162,
WINED3D_RS_PATCHEDGESTYLE = 163, WINED3D_RS_PATCHEDGESTYLE = 163,
WINED3D_RS_PATCHSEGMENTS = 164, /* d3d8 */ WINED3D_RS_PATCHSEGMENTS = 164,
WINED3D_RS_DEBUGMONITORTOKEN = 165, WINED3D_RS_DEBUGMONITORTOKEN = 165,
WINED3D_RS_POINTSIZE_MAX = 166, WINED3D_RS_POINTSIZE_MAX = 166,
WINED3D_RS_INDEXEDVERTEXBLENDENABLE = 167, WINED3D_RS_INDEXEDVERTEXBLENDENABLE = 167,
......
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