Commit 2f25af09 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Stop setting the device state in d3d8_device_SetPixelShader().

parent 7cffddc9
......@@ -3207,8 +3207,6 @@ static HRESULT WINAPI d3d8_device_SetPixelShader(IDirect3DDevice8 *iface, DWORD
if (!shader)
{
wined3d_stateblock_set_pixel_shader(device->update_state, NULL);
if (!device->recording)
wined3d_device_set_pixel_shader(device->wined3d_device, NULL);
wined3d_mutex_unlock();
return D3D_OK;
}
......@@ -3222,8 +3220,6 @@ static HRESULT WINAPI d3d8_device_SetPixelShader(IDirect3DDevice8 *iface, DWORD
TRACE("Setting shader %p.\n", shader_impl);
wined3d_stateblock_set_pixel_shader(device->update_state, shader_impl->wined3d_shader);
if (!device->recording)
wined3d_device_set_pixel_shader(device->wined3d_device, shader_impl->wined3d_shader);
wined3d_mutex_unlock();
return D3D_OK;
......
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