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wine
wine-winehq
Commits
2f2e1b98
Commit
2f2e1b98
authored
Feb 06, 2015
by
Henri Verbeet
Committed by
Alexandre Julliard
Feb 06, 2015
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d2d1: Implement d2d_d3d_render_target_DrawBitmap().
parent
287f751a
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render_target.c
dlls/d2d1/render_target.c
+55
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dlls/d2d1/render_target.c
View file @
2f2e1b98
...
...
@@ -709,8 +709,62 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget
ID2D1Bitmap
*
bitmap
,
const
D2D1_RECT_F
*
dst_rect
,
float
opacity
,
D2D1_BITMAP_INTERPOLATION_MODE
interpolation_mode
,
const
D2D1_RECT_F
*
src_rect
)
{
FIXME
(
"iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!
\n
"
,
D2D1_BITMAP_BRUSH_PROPERTIES
bitmap_brush_desc
;
D2D1_BRUSH_PROPERTIES
brush_desc
;
ID2D1BitmapBrush
*
brush
;
D2D1_RECT_F
s
,
d
;
HRESULT
hr
;
TRACE
(
"iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p.
\n
"
,
iface
,
bitmap
,
dst_rect
,
opacity
,
interpolation_mode
,
src_rect
);
if
(
src_rect
)
{
s
=
*
src_rect
;
}
else
{
D2D1_SIZE_F
size
;
size
=
ID2D1Bitmap_GetSize
(
bitmap
);
s
.
left
=
0
.
0
f
;
s
.
top
=
0
.
0
f
;
s
.
right
=
size
.
width
;
s
.
bottom
=
size
.
height
;
}
if
(
dst_rect
)
{
d
=
*
dst_rect
;
}
else
{
d
.
left
=
0
.
0
f
;
d
.
top
=
0
.
0
f
;
d
.
right
=
s
.
right
-
s
.
left
;
d
.
bottom
=
s
.
bottom
-
s
.
top
;
}
bitmap_brush_desc
.
extendModeX
=
D2D1_EXTEND_MODE_CLAMP
;
bitmap_brush_desc
.
extendModeY
=
D2D1_EXTEND_MODE_CLAMP
;
bitmap_brush_desc
.
interpolationMode
=
interpolation_mode
;
brush_desc
.
opacity
=
opacity
;
brush_desc
.
transform
.
_11
=
(
d
.
right
-
d
.
left
)
/
(
s
.
right
-
s
.
left
);
brush_desc
.
transform
.
_21
=
0
.
0
f
;
brush_desc
.
transform
.
_31
=
d
.
left
;
brush_desc
.
transform
.
_12
=
0
.
0
f
;
brush_desc
.
transform
.
_22
=
(
d
.
bottom
-
d
.
top
)
/
(
s
.
bottom
-
s
.
top
);
brush_desc
.
transform
.
_32
=
d
.
top
;
if
(
FAILED
(
hr
=
ID2D1RenderTarget_CreateBitmapBrush
(
iface
,
bitmap
,
&
bitmap_brush_desc
,
&
brush_desc
,
&
brush
)))
{
ERR
(
"Failed to create bitmap brush, hr %#x.
\n
"
,
hr
);
return
;
}
ID2D1RenderTarget_FillRectangle
(
iface
,
&
d
,
(
ID2D1Brush
*
)
brush
);
ID2D1BitmapBrush_Release
(
brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawText
(
ID2D1RenderTarget
*
iface
,
...
...
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