Commit 2fa119f7 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

d3dx9: Accept texture coordinate registers in dcl instruction.

parent 00951f84
......@@ -255,6 +255,7 @@ void set_rel_reg(struct shader_reg *reg, struct rel_reg *rel) {
%type <modshift> omodifier
%type <comptype> comp
%type <declaration> dclusage
%type <reg> dcl_inputreg
%type <samplertype> sampdcl
%type <rel_reg> rel_reg
%type <reg> predicate
......@@ -539,7 +540,7 @@ instruction: INSTR_ADD omods dreg ',' sregs
reg.writemask = $4;
asm_ctx.funcs->dcl_output(&asm_ctx, $2.dclusage, $2.regnum, &reg);
}
| INSTR_DCL dclusage omods REG_INPUT
| INSTR_DCL dclusage omods dcl_inputreg
{
struct shader_reg reg;
TRACE("Input reg declaration\n");
......@@ -549,14 +550,14 @@ instruction: INSTR_ADD omods dreg ',' sregs
set_parse_status(&asm_ctx, PARSE_ERR);
}
ZeroMemory(&reg, sizeof(reg));
reg.type = BWRITERSPR_INPUT;
reg.regnum = $4;
reg.type = $4.type;
reg.regnum = $4.regnum;
reg.rel_reg = NULL;
reg.srcmod = 0;
reg.writemask = BWRITERSP_WRITEMASK_ALL;
asm_ctx.funcs->dcl_input(&asm_ctx, $2.dclusage, $2.regnum, $3.mod, &reg);
}
| INSTR_DCL dclusage omods REG_INPUT writemask
| INSTR_DCL dclusage omods dcl_inputreg writemask
{
struct shader_reg reg;
TRACE("Input reg declaration\n");
......@@ -566,14 +567,14 @@ instruction: INSTR_ADD omods dreg ',' sregs
set_parse_status(&asm_ctx, PARSE_ERR);
}
ZeroMemory(&reg, sizeof(reg));
reg.type = BWRITERSPR_INPUT;
reg.regnum = $4;
reg.type = $4.type;
reg.regnum = $4.regnum;
reg.rel_reg = NULL;
reg.srcmod = 0;
reg.writemask = $5;
asm_ctx.funcs->dcl_input(&asm_ctx, $2.dclusage, $2.regnum, $3.mod, &reg);
}
| INSTR_DCL omods REG_INPUT
| INSTR_DCL omods dcl_inputreg
{
struct shader_reg reg;
TRACE("Input reg declaration\n");
......@@ -583,14 +584,14 @@ instruction: INSTR_ADD omods dreg ',' sregs
set_parse_status(&asm_ctx, PARSE_ERR);
}
ZeroMemory(&reg, sizeof(reg));
reg.type = BWRITERSPR_INPUT;
reg.regnum = $3;
reg.type = $3.type;
reg.regnum = $3.regnum;
reg.rel_reg = NULL;
reg.srcmod = 0;
reg.writemask = BWRITERSP_WRITEMASK_ALL;
asm_ctx.funcs->dcl_input(&asm_ctx, 0, 0, $2.mod, &reg);
}
| INSTR_DCL omods REG_INPUT writemask
| INSTR_DCL omods dcl_inputreg writemask
{
struct shader_reg reg;
TRACE("Input reg declaration\n");
......@@ -600,8 +601,8 @@ instruction: INSTR_ADD omods dreg ',' sregs
set_parse_status(&asm_ctx, PARSE_ERR);
}
ZeroMemory(&reg, sizeof(reg));
reg.type = BWRITERSPR_INPUT;
reg.regnum = $3;
reg.type = $3.type;
reg.regnum = $3.regnum;
reg.rel_reg = NULL;
reg.srcmod = 0;
reg.writemask = $4;
......@@ -617,7 +618,7 @@ instruction: INSTR_ADD omods dreg ',' sregs
}
asm_ctx.funcs->dcl_sampler(&asm_ctx, $2, $3.mod, $4, asm_ctx.line_no);
}
| INSTR_DCL sampdcl omods REG_INPUT
| INSTR_DCL sampdcl omods dcl_inputreg
{
TRACE("Error rule: sampler decl of input reg\n");
asmparser_message(&asm_ctx, "Line %u: Sampler declarations of input regs is not valid\n",
......@@ -1342,6 +1343,15 @@ dclusage: USAGE_POSITION
$$.dclusage = BWRITERDECLUSAGE_SAMPLE;
}
dcl_inputreg: REG_INPUT
{
$$.regnum = $1; $$.type = BWRITERSPR_INPUT;
}
| REG_TEXTURE
{
$$.regnum = $1; $$.type = BWRITERSPR_TEXTURE;
}
sampdcl: SAMPTYPE_1D
{
$$ = BWRITERSTT_1D;
......
......@@ -891,6 +891,17 @@ static void ps_2_0_test(void) {
"dcl v0\n",
{0xffff0200, 0x0200001f, 0x80000000, 0x900f0000, 0x0000ffff}
},
{ /* shader 12 */
"ps_2_0\n"
"dcl t0.xyz\n"
"dcl t1\n",
{0xffff0200, 0x0200001f, 0x80000000, 0xb0070000, 0x0200001f, 0x80000000, 0xb00f0001, 0x0000ffff}
},
{ /* shader 13 */
"ps_2_0\n"
"dcl_pp t0\n",
{0xffff0200, 0x0200001f, 0x80000000, 0xb02f0000, 0x0000ffff}
},
};
exec_tests("ps_2_0", tests, sizeof(tests) / sizeof(tests[0]));
......
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