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wine
wine-winehq
Commits
3149d845
Commit
3149d845
authored
Dec 09, 2022
by
Matteo Bruni
Committed by
Alexandre Julliard
Jul 04, 2023
Browse files
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Plain Diff
d3dx9/tests: Use test contexts in test_effect_commitchanges().
And do some mandatory cleanup while at it.
parent
4acb858f
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
101 additions
and
95 deletions
+101
-95
effect.c
dlls/d3dx9_36/tests/effect.c
+101
-95
No files found.
dlls/d3dx9_36/tests/effect.c
View file @
3149d845
...
...
@@ -5405,60 +5405,67 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
hr
=
D3DXCreateEffect
(
device
,
test_effect_preshader_effect_blob
,
sizeof
(
test_effect_preshader_effect_blob
),
NULL
,
NULL
,
0
,
NULL
,
&
effect
,
NULL
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
"g_iVect"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
hr
=
effect
->
lpVtbl
->
Begin
(
effect
,
&
passes_count
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetVertexShader
(
device
,
NULL
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
BeginPass
(
effect
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
check_op_parameters
);
++
i
)
{
unsigned
int
j
;
winetest_push_context
(
"Parameter %s"
,
check_op_parameters
[
i
].
param_name
);
for
(
j
=
0
;
j
<
8
;
++
j
)
{
winetest_push_context
(
"Light %u"
,
j
);
hr
=
IDirect3DDevice9_SetLight
(
device
,
j
,
&
light_filler
);
ok
(
hr
==
D3D_OK
,
"Got result %#lx, i %u, j %u.
\n
"
,
hr
,
i
,
j
);
ok
(
hr
==
D3D_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
winetest_pop_context
();
}
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
check_op_parameters
[
i
].
param_name
);
ok
(
!!
param
,
"
Failed to get parameter (test %u).
\n
"
,
i
);
ok
(
!!
param
,
"
Unexpected parameter %p.
\n
"
,
param
);
hr
=
effect
->
lpVtbl
->
GetValue
(
effect
,
param
,
&
fvect
,
sizeof
(
fvect
));
ok
(
hr
==
D3D_OK
,
"
Failed to get parameter value, hr %#lx (test %u).
\n
"
,
hr
,
i
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr %#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
&
fvect
,
sizeof
(
fvect
));
ok
(
hr
==
D3D_OK
,
"
Failed to set parameter value, hr %#lx (test %u).
\n
"
,
hr
,
i
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr %#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Failed to commit changes, hr %#lx (test %u).
\n
"
,
hr
,
i
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr %#lx.
\n
"
,
hr
);
test_effect_preshader_op_results
(
device
,
check_op_parameters
[
i
].
state_updated
,
check_op_parameters
[
i
].
param_name
);
winetest_pop_context
();
}
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
check_vconsts_parameters
);
++
i
)
{
winetest_push_context
(
"Float constants, parameter %s"
,
check_vconsts_parameters
[
i
].
param_name
);
test_effect_clear_vconsts
(
device
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
check_vconsts_parameters
[
i
].
param_name
);
ok
(
!!
param
,
"
GetParameterByName failed.
\n
"
);
ok
(
!!
param
,
"
Unexpected parameter %p.
\n
"
,
param
);
hr
=
effect
->
lpVtbl
->
GetValue
(
effect
,
param
,
buffer
,
sizeof
(
buffer
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
buffer
,
sizeof
(
buffer
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
i
].
const_updated_mask
,
check_vconsts_parameters
[
i
].
param_name
);
winetest_pop_context
();
}
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
check_bconsts_parameters
);
++
i
)
{
winetest_push_context
(
"Bool constants, parameter %s"
,
check_bconsts_parameters
[
i
].
param_name
);
test_effect_preshader_clear_pbool_consts
(
device
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
check_bconsts_parameters
[
i
].
param_name
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
...
...
@@ -5471,16 +5478,17 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
test_effect_preshader_compare_pbool_consts
(
device
,
check_bconsts_parameters
[
i
].
const_updated_mask
,
check_bconsts_parameters
[
i
].
param_name
);
winetest_pop_context
();
}
test_effect_clear_vconsts
(
device
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
"g_Selector"
);
ok
(
!!
param
,
"
GetParameterByName failed.
\n
"
);
ok
(
!!
param
,
"
Unexpected parameter %p.
\n
"
,
param
);
fvect
.
x
=
fvect
.
y
=
fvect
.
z
=
fvect
.
w
=
0
.
0
f
;
hr
=
effect
->
lpVtbl
->
SetVectorArray
(
effect
,
param
,
&
fvect
,
1
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
0
].
const_updated_mask
,
check_vconsts_parameters
[
0
].
param_name
);
...
...
@@ -5490,9 +5498,9 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
param
=
effect
->
lpVtbl
->
GetParameterElement
(
effect
,
param
,
0
);
ok
(
!!
param
,
"GetParameterElement failed.
\n
"
);
hr
=
effect
->
lpVtbl
->
SetFloat
(
effect
,
param
,
92
.
0
f
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
check_vconsts_parameters
[
10
].
param_name
);
...
...
@@ -5503,9 +5511,9 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
ok
(
!!
param
,
"GetParameterElement failed.
\n
"
);
fvect
.
x
=
93
.
0
f
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
&
fvect
.
x
,
sizeof
(
fvect
.
x
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
10
].
const_updated_mask
,
check_vconsts_parameters
[
10
].
param_name
);
...
...
@@ -5514,9 +5522,9 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
fvect
.
x
=
92
.
0
f
;
hr
=
effect
->
lpVtbl
->
SetFloatArray
(
effect
,
param
,
&
fvect
.
x
,
1
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
10
].
const_updated_mask
,
check_vconsts_parameters
[
10
].
param_name
);
...
...
@@ -5526,9 +5534,9 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
param
=
effect
->
lpVtbl
->
GetParameterElement
(
effect
,
param
,
1
);
ok
(
!!
param
,
"GetParameterElement failed.
\n
"
);
hr
=
effect
->
lpVtbl
->
SetInt
(
effect
,
param
,
93
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
check_vconsts_parameters
[
10
].
param_name
);
...
...
@@ -5537,9 +5545,9 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
fvect
.
x
=
fvect
.
y
=
fvect
.
z
=
fvect
.
w
=
0
.
0
f
;
hr
=
effect
->
lpVtbl
->
SetVector
(
effect
,
param
,
&
fvect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
1
].
const_updated_mask
,
check_vconsts_parameters
[
1
].
param_name
);
...
...
@@ -5552,21 +5560,21 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
fvect
.
x
=
12
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
&
fvect
.
x
,
sizeof
(
float
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
7
].
const_updated_mask
,
check_vconsts_parameters
[
7
].
param_name
);
float_value
.
f
=
9999
.
0
f
;
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_FOGDENSITY
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_FOGSTART
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_POINTSCALE_A
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_POINTSCALE_B
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_clear_vconsts
(
device
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
"ts2"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
...
...
@@ -5575,35 +5583,35 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
param
,
"v1"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
hr
=
effect
->
lpVtbl
->
GetValue
(
effect
,
param
,
&
fvect
,
sizeof
(
float
)
*
3
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
&
fvect
,
sizeof
(
float
)
*
3
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_FOGDENSITY
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
0
,
"Unexpected fog density %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
0
,
"Unexpected fog density %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_FOGSTART
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
4
.
0
f
,
"Unexpected fog start %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
4
.
0
f
,
"Unexpected fog start %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_POINTSCALE_A
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected point scale A %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected point scale A %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_POINTSCALE_B
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected point scale B %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected point scale B %
.8e
.
\n
"
,
float_value
.
f
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
8
].
const_updated_mask
,
check_vconsts_parameters
[
8
].
param_name
);
float_value
.
f
=
9999
.
0
f
;
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_FOGDENSITY
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_FOGSTART
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_POINTSCALE_A
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_POINTSCALE_B
,
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_clear_vconsts
(
device
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
"ts3"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
...
...
@@ -5614,131 +5622,129 @@ static void test_effect_commitchanges(IDirect3DDevice9 *device)
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
param
,
"fv"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
hr
=
effect
->
lpVtbl
->
GetValue
(
effect
,
param
,
&
fvect
.
x
,
sizeof
(
float
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
&
fvect
.
x
,
sizeof
(
float
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_FOGDENSITY
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected fog density %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected fog density %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_FOGSTART
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected fog start %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
9999
.
0
f
,
"Unexpected fog start %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_POINTSCALE_A
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
4
.
0
f
,
"Unexpected point scale A %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
4
.
0
f
,
"Unexpected point scale A %
.8e
.
\n
"
,
float_value
.
f
);
hr
=
IDirect3DDevice9_GetRenderState
(
device
,
D3DRS_POINTSCALE_B
,
&
float_value
.
dw
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
12
.
0
f
,
"Unexpected point scale B %
g
.
\n
"
,
float_value
.
f
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
float_value
.
f
==
12
.
0
f
,
"Unexpected point scale B %
.8e
.
\n
"
,
float_value
.
f
);
test_effect_preshader_compare_vconsts
(
device
,
check_vconsts_parameters
[
11
].
const_updated_mask
,
check_vconsts_parameters
[
11
].
param_name
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER0
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
1
,
"Unexpected sampler 0 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER1
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
todo_wine
ok
(
value
==
0
,
"Unexpected sampler 1 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER2
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
3
,
"Unexpected sampler 2 minfilter %lu.
\n
"
,
value
);
param
=
effect
->
lpVtbl
->
GetParameterByName
(
effect
,
NULL
,
"g_iVect"
);
ok
(
!!
param
,
"GetParameterByName failed.
\n
"
);
ivect
[
0
]
=
ivect
[
1
]
=
ivect
[
2
]
=
ivect
[
3
]
=
1
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
ivect
,
sizeof
(
ivect
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
for
(
i
=
0
;
i
<
3
;
++
i
)
{
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER0
+
i
,
D3DSAMP_MINFILTER
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER0
+
i
,
D3DSAMP_MAGFILTER
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
}
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
0
,
D3DSAMP_MINFILTER
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
0
,
D3DSAMP_MAGFILTER
,
0
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetVertexShader
(
device
,
NULL
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_clear_vconsts
(
device
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetVertexShader
(
device
,
&
vshader
);
ok
(
hr
==
D3D_OK
,
"Got result %#lx.
\n
"
,
hr
);
ok
(
!
vshader
,
"Got non NULL vshader.
\n
"
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
"selector g_iVect"
);
ok
(
hr
==
D3D_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
vshader
,
"Unexpected vshader %p.
\n
"
,
vshader
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
"selector g_iVect"
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER0
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
0
,
"Unexpected sampler 0 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER1
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
0
,
"Unexpected sampler 1 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER2
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
1
,
"Unexpected sampler 2 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
D3DVERTEXTEXTURESAMPLER2
,
D3DSAMP_MAGFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
0
,
"Unexpected sampler 2 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
0
,
D3DSAMP_MINFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
1
,
"Unexpected sampler 0 minfilter %lu.
\n
"
,
value
);
hr
=
IDirect3DDevice9_GetSamplerState
(
device
,
0
,
D3DSAMP_MAGFILTER
,
&
value
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
value
==
0
,
"Unexpected sampler 0 minfilter %lu.
\n
"
,
value
);
ivect
[
3
]
=
2
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
ivect
,
sizeof
(
ivect
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ivect
[
3
]
=
1
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
ivect
,
sizeof
(
ivect
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetVertexShader
(
device
,
&
vshader
);
ok
(
hr
==
D3D_OK
,
"Got result %#lx.
\n
"
,
hr
);
ok
(
!
vshader
,
"Got non NULL vshader.
\n
"
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
"selector g_iVect"
);
ok
(
hr
==
D3D_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
vshader
,
"Unexpected vshader %p.
\n
"
,
vshader
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
"selector g_iVect"
);
ivect
[
3
]
=
2
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
ivect
,
sizeof
(
ivect
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetVertexShader
(
device
,
&
vshader
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
!!
vshader
,
"
Got NULL vshader.
\n
"
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
!!
vshader
,
"
Unexpected vshader %p.
\n
"
,
vshader
);
IDirect3DVertexShader9_Release
(
vshader
);
hr
=
IDirect3DDevice9_GetVertexShaderConstantF
(
device
,
0
,
&
fvect
.
x
,
1
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
ok
(
fvect
.
x
==
0
.
0
f
&&
fvect
.
y
==
0
.
0
f
&&
fvect
.
z
==
0
.
0
f
&&
fvect
.
w
==
0
.
0
f
,
"Vertex shader float constants do not match.
\n
"
);
hr
=
IDirect3DDevice9_SetVertexShaderConstantF
(
device
,
0
,
&
fvect_filler
.
x
,
1
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
const_no_update_mask
,
"selector g_iVect"
);
ivect
[
3
]
=
1
;
hr
=
effect
->
lpVtbl
->
SetValue
(
effect
,
param
,
ivect
,
sizeof
(
ivect
));
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
CommitChanges
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
test_effect_preshader_compare_vconsts
(
device
,
NULL
,
NULL
);
hr
=
effect
->
lpVtbl
->
EndPass
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
hr
=
effect
->
lpVtbl
->
End
(
effect
);
ok
(
hr
==
D3D_OK
,
"
Got result
%#lx.
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"
Unexpected hr
%#lx.
\n
"
,
hr
);
effect
->
lpVtbl
->
Release
(
effect
);
}
...
...
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