Commit 31e89769 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().

parent 56b256cb
...@@ -160,9 +160,8 @@ static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_devi ...@@ -160,9 +160,8 @@ static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_devi
swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl; swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
wined3d_mutex_lock(); wined3d_mutex_lock();
hr = wined3d_swapchain_create(device->wined3d_device, desc, hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops, &d3d8_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
&swapchain->wined3d_swapchain);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
if (FAILED(hr)) if (FAILED(hr))
......
...@@ -255,9 +255,8 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi ...@@ -255,9 +255,8 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi
swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl; swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
wined3d_mutex_lock(); wined3d_mutex_lock();
hr = wined3d_swapchain_create(device->wined3d_device, desc, hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops, &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
&swapchain->wined3d_swapchain);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
if (FAILED(hr)) if (FAILED(hr))
......
...@@ -5223,9 +5223,8 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent ...@@ -5223,9 +5223,8 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
return E_FAIL; return E_FAIL;
} }
hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, if (FAILED(hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, NULL,
DefaultSurfaceType, NULL, &ddraw_null_wined3d_parent_ops, swapchain); &ddraw_null_wined3d_parent_ops, swapchain)))
if (FAILED(hr))
WARN("Failed to create swapchain, hr %#x.\n", hr); WARN("Failed to create swapchain, hr %#x.\n", hr);
return hr; return hr;
......
...@@ -304,10 +304,8 @@ HRESULT dxgi_swapchain_init(struct dxgi_swapchain *swapchain, struct dxgi_device ...@@ -304,10 +304,8 @@ HRESULT dxgi_swapchain_init(struct dxgi_swapchain *swapchain, struct dxgi_device
swapchain->IDXGISwapChain_iface.lpVtbl = &dxgi_swapchain_vtbl; swapchain->IDXGISwapChain_iface.lpVtbl = &dxgi_swapchain_vtbl;
swapchain->refcount = 1; swapchain->refcount = 1;
hr = wined3d_swapchain_create(device->wined3d_device, desc, if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
WINED3D_SURFACE_TYPE_OPENGL, swapchain, &dxgi_swapchain_wined3d_parent_ops, &dxgi_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain)))
&swapchain->wined3d_swapchain);
if (FAILED(hr))
{ {
WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
return hr; return hr;
......
...@@ -815,9 +815,8 @@ void swapchain_update_render_to_fbo(struct wined3d_swapchain *swapchain) ...@@ -815,9 +815,8 @@ void swapchain_update_render_to_fbo(struct wined3d_swapchain *swapchain)
} }
/* Do not call while under the GL lock. */ /* Do not call while under the GL lock. */
static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_surface_type surface_type, static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
struct wined3d_device *device, struct wined3d_swapchain_desc *desc, struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
void *parent, const struct wined3d_parent_ops *parent_ops)
{ {
const struct wined3d_adapter *adapter = device->adapter; const struct wined3d_adapter *adapter = device->adapter;
const struct wined3d_format *format; const struct wined3d_format *format;
...@@ -841,20 +840,10 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ ...@@ -841,20 +840,10 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
"Please configure the application to use double buffering (1 back buffer) if possible.\n"); "Please configure the application to use double buffering (1 back buffer) if possible.\n");
} }
switch (surface_type) if (device->wined3d->flags & WINED3D_NO3D)
{ swapchain->swapchain_ops = &swapchain_gdi_ops;
case WINED3D_SURFACE_TYPE_GDI: else
swapchain->swapchain_ops = &swapchain_gdi_ops; swapchain->swapchain_ops = &swapchain_gl_ops;
break;
case WINED3D_SURFACE_TYPE_OPENGL:
swapchain->swapchain_ops = &swapchain_gl_ops;
break;
default:
ERR("Invalid surface type %#x.\n", surface_type);
return WINED3DERR_INVALIDCALL;
}
window = desc->device_window ? desc->device_window : device->create_parms.focus_window; window = desc->device_window ? desc->device_window : device->create_parms.focus_window;
...@@ -911,7 +900,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ ...@@ -911,7 +900,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
if (swapchain->front_buffer->container.type == WINED3D_CONTAINER_NONE) if (swapchain->front_buffer->container.type == WINED3D_CONTAINER_NONE)
surface_set_container(swapchain->front_buffer, WINED3D_CONTAINER_SWAPCHAIN, swapchain); surface_set_container(swapchain->front_buffer, WINED3D_CONTAINER_SWAPCHAIN, swapchain);
if (surface_type == WINED3D_SURFACE_TYPE_OPENGL) if (!(device->wined3d->flags & WINED3D_NO3D))
surface_modify_location(swapchain->front_buffer, SFLAG_INDRAWABLE, TRUE); surface_modify_location(swapchain->front_buffer, SFLAG_INDRAWABLE, TRUE);
/* MSDN says we're only allowed a single fullscreen swapchain per device, /* MSDN says we're only allowed a single fullscreen swapchain per device,
...@@ -937,7 +926,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ ...@@ -937,7 +926,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
displaymode_set = TRUE; displaymode_set = TRUE;
} }
if (surface_type == WINED3D_SURFACE_TYPE_OPENGL) if (!(device->wined3d->flags & WINED3D_NO3D))
{ {
static const enum wined3d_format_id formats[] = static const enum wined3d_format_id formats[] =
{ {
...@@ -1024,7 +1013,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ ...@@ -1024,7 +1013,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
} }
/* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */ /* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */
if (desc->enable_auto_depth_stencil && surface_type == WINED3D_SURFACE_TYPE_OPENGL) if (desc->enable_auto_depth_stencil && !(device->wined3d->flags & WINED3D_NO3D))
{ {
TRACE("Creating depth/stencil buffer.\n"); TRACE("Creating depth/stencil buffer.\n");
if (!device->auto_depth_stencil) if (!device->auto_depth_stencil)
...@@ -1098,16 +1087,14 @@ err: ...@@ -1098,16 +1087,14 @@ err:
} }
/* Do not call while under the GL lock. */ /* Do not call while under the GL lock. */
HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
struct wined3d_swapchain_desc *desc, enum wined3d_surface_type surface_type, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
void *parent, const struct wined3d_parent_ops *parent_ops,
struct wined3d_swapchain **swapchain)
{ {
struct wined3d_swapchain *object; struct wined3d_swapchain *object;
HRESULT hr; HRESULT hr;
TRACE("device %p, desc %p, swapchain %p, parent %p, surface_type %#x.\n", TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n",
device, desc, swapchain, parent, surface_type); device, desc, parent, parent_ops, swapchain);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object) if (!object)
...@@ -1116,7 +1103,7 @@ HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, ...@@ -1116,7 +1103,7 @@ HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device,
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
hr = swapchain_init(object, surface_type, device, desc, parent, parent_ops); hr = swapchain_init(object, device, desc, parent, parent_ops);
if (FAILED(hr)) if (FAILED(hr))
{ {
WARN("Failed to initialize swapchain, hr %#x.\n", hr); WARN("Failed to initialize swapchain, hr %#x.\n", hr);
......
...@@ -240,7 +240,7 @@ ...@@ -240,7 +240,7 @@
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr) @ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
@ cdecl wined3d_surface_update_overlay_z_order(ptr long ptr) @ cdecl wined3d_surface_update_overlay_z_order(ptr long ptr)
@ cdecl wined3d_swapchain_create(ptr ptr long ptr ptr ptr) @ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr)
@ cdecl wined3d_swapchain_decref(ptr) @ cdecl wined3d_swapchain_decref(ptr)
@ cdecl wined3d_swapchain_get_back_buffer(ptr long long) @ cdecl wined3d_swapchain_get_back_buffer(ptr long long)
@ cdecl wined3d_swapchain_get_device(ptr) @ cdecl wined3d_swapchain_get_device(ptr)
......
...@@ -2378,9 +2378,8 @@ HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, ...@@ -2378,9 +2378,8 @@ HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface,
HRESULT __cdecl wined3d_surface_update_overlay_z_order(struct wined3d_surface *surface, HRESULT __cdecl wined3d_surface_update_overlay_z_order(struct wined3d_surface *surface,
DWORD flags, struct wined3d_surface *ref); DWORD flags, struct wined3d_surface *ref);
HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
struct wined3d_swapchain_desc *desc, enum wined3d_surface_type surface_type, void *parent, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
ULONG __cdecl wined3d_swapchain_decref(struct wined3d_swapchain *swapchain); ULONG __cdecl wined3d_swapchain_decref(struct wined3d_swapchain *swapchain);
struct wined3d_surface * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, struct wined3d_surface * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type); UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type);
......
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