Commit 324a8035 authored by Alexandre Julliard's avatar Alexandre Julliard

ntdll: Fix heap management for 64-bit.

parent e81d453f
......@@ -49,10 +49,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(heap);
* better compatibility with NT.
*/
/* FIXME: use SIZE_T for 'size' structure members, but we need to make sure
* that there is no unaligned accesses to structure fields.
*/
typedef struct tagARENA_INUSE
{
DWORD size; /* Block size; must be the first field */
......@@ -90,17 +86,19 @@ typedef struct
#define ARENA_INUSE_FILLER 0x55
#define ARENA_FREE_FILLER 0xaa
#define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */
/* everything is aligned on 8 byte boundaries (16 for Win64) */
#define ALIGNMENT (2*sizeof(void*))
#define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */
#define ARENA_OFFSET (ALIGNMENT - sizeof(ARENA_INUSE))
#define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1))
#define ROUND_SIZE(size) ((((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) + ARENA_OFFSET)
#define QUIET 1 /* Suppress messages */
#define NOISY 0 /* Report all errors */
/* minimum data size (without arenas) of an allocated block */
/* make sure that it's larger than a free list entry */
#define HEAP_MIN_DATA_SIZE (2 * sizeof(struct list))
#define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
/* minimum size that must remain to shrink an allocated block */
#define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
/* minimum size to start allocating large blocks */
......@@ -113,9 +111,10 @@ static const SIZE_T HEAP_freeListSizes[] =
};
#define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
typedef struct
typedef union
{
ARENA_FREE arena;
void *alignment[4];
} FREE_LIST_ENTRY;
struct tagHEAP;
......@@ -771,6 +770,7 @@ static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, LPVOID address, DWORD flags,
totalSize = (totalSize + 0xffff) & 0xffff0000;
commitSize = (commitSize + 0xffff) & 0xffff0000;
if (!commitSize) commitSize = 0x10000;
totalSize = min( totalSize, 0xffff0000 ); /* don't allow a heap larger than 4Gb */
if (totalSize < commitSize) totalSize = commitSize;
if (flags & HEAP_SHARED) commitSize = totalSize; /* always commit everything in a shared heap */
......@@ -960,7 +960,7 @@ static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
char *heapEnd = (char *)subheap->base + subheap->size;
/* Check for unaligned pointers */
if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
{
ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
return FALSE;
......@@ -1051,7 +1051,7 @@ static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE *
const char *heapEnd = (const char *)subheap->base + subheap->size;
/* Check for unaligned pointers */
if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
{
if ( quiet == NOISY )
{
......@@ -1262,7 +1262,7 @@ HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T c
processHeap = subheap->heap; /* assume the first heap we create is the process main heap */
list_init( &processHeap->entry );
/* make sure structure alignment is correct */
assert( (ULONG_PTR)processHeap->freeList % ALIGNMENT == 0 );
assert( (ULONG_PTR)processHeap->freeList % ALIGNMENT == ARENA_OFFSET );
assert( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
}
......
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