Commit 3311ea98 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Use context_map_bo_address() in wined3d_buffer_copy().

parent 62ca4f38
...@@ -1202,7 +1202,6 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_ ...@@ -1202,7 +1202,6 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
struct wined3d_device *device; struct wined3d_device *device;
BYTE *dst_ptr, *src_ptr; BYTE *dst_ptr, *src_ptr;
DWORD dst_location; DWORD dst_location;
HRESULT hr;
buffer_mark_used(dst_buffer); buffer_mark_used(dst_buffer);
buffer_mark_used(src_buffer); buffer_mark_used(src_buffer);
...@@ -1213,7 +1212,10 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_ ...@@ -1213,7 +1212,10 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
gl_info = context->gl_info; gl_info = context->gl_info;
dst_location = wined3d_buffer_get_memory(dst_buffer, &dst, dst_buffer->locations); dst_location = wined3d_buffer_get_memory(dst_buffer, &dst, dst_buffer->locations);
dst.addr += dst_offset;
wined3d_buffer_get_memory(src_buffer, &src, src_buffer->locations); wined3d_buffer_get_memory(src_buffer, &src, src_buffer->locations);
src.addr += src_offset;
if (dst.buffer_object && src.buffer_object) if (dst.buffer_object && src.buffer_object)
{ {
...@@ -1227,41 +1229,30 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_ ...@@ -1227,41 +1229,30 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
} }
else else
{ {
if (FAILED(hr = wined3d_buffer_map(dst_buffer, dst_offset, size, &dst_ptr, 0))) src_ptr = context_map_bo_address(context, &src, size, src_buffer->buffer_type_hint, WINED3D_MAP_READONLY);
{ dst_ptr = context_map_bo_address(context, &dst, size, dst_buffer->buffer_type_hint, 0);
WARN("Failed to map dst_buffer, hr %#x.\n", hr);
context_release(context);
return WINED3DERR_INVALIDCALL;
}
if (FAILED(hr = wined3d_buffer_map(src_buffer, src_offset, size, &src_ptr, WINED3D_MAP_READONLY)))
{
WARN("Failed to map src_buffer, hr %#x.\n", hr);
wined3d_buffer_unmap(dst_buffer);
context_release(context);
return WINED3DERR_INVALIDCALL;
}
memcpy(dst_ptr, src_ptr, size); memcpy(dst_ptr, src_ptr, size);
wined3d_buffer_unmap(src_buffer); context_unmap_bo_address(context, &dst, dst_buffer->buffer_type_hint);
wined3d_buffer_unmap(dst_buffer); context_unmap_bo_address(context, &src, src_buffer->buffer_type_hint);
} }
} }
else if (!dst.buffer_object && src.buffer_object) else if (!dst.buffer_object && src.buffer_object)
{ {
buffer_bind(src_buffer, context); buffer_bind(src_buffer, context);
GL_EXTCALL(glGetBufferSubData(src_buffer->buffer_type_hint, src_offset, size, dst.addr + dst_offset)); GL_EXTCALL(glGetBufferSubData(src_buffer->buffer_type_hint, src_offset, size, dst.addr));
checkGLcall("buffer download"); checkGLcall("buffer download");
} }
else if (dst.buffer_object && !src.buffer_object) else if (dst.buffer_object && !src.buffer_object)
{ {
buffer_bind(dst_buffer, context); buffer_bind(dst_buffer, context);
GL_EXTCALL(glBufferSubData(dst_buffer->buffer_type_hint, dst_offset, size, src.addr + src_offset)); GL_EXTCALL(glBufferSubData(dst_buffer->buffer_type_hint, dst_offset, size, src.addr));
checkGLcall("buffer upload"); checkGLcall("buffer upload");
} }
else else
{ {
memcpy(dst.addr + dst_offset, src.addr + src_offset, size); memcpy(dst.addr, src.addr, size);
} }
wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size); wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size);
......
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