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wine
wine-winehq
Commits
3363d492
Commit
3363d492
authored
Feb 17, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Feb 17, 2014
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Plain Diff
d3d10core: Implement d3d10_sampler_state_GetDevice().
parent
da16d6b6
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Showing
4 changed files
with
31 additions
and
11 deletions
+31
-11
d3d10core_private.h
dlls/d3d10core/d3d10core_private.h
+6
-1
device.c
dlls/d3d10core/device.c
+0
-5
state.c
dlls/d3d10core/state.c
+13
-3
device.c
dlls/d3d10core/tests/device.c
+12
-2
No files found.
dlls/d3d10core/d3d10core_private.h
View file @
3363d492
...
...
@@ -272,10 +272,10 @@ struct d3d10_sampler_state
ID3D10SamplerState
ID3D10SamplerState_iface
;
LONG
refcount
;
struct
d3d10_device
*
device
;
struct
wined3d_sampler
*
wined3d_sampler
;
D3D10_SAMPLER_DESC
desc
;
struct
wine_rb_entry
entry
;
ID3D10Device1
*
device
;
};
HRESULT
d3d10_sampler_state_init
(
struct
d3d10_sampler_state
*
state
,
struct
d3d10_device
*
device
,
...
...
@@ -319,6 +319,11 @@ struct d3d10_device
struct
d3d10_rasterizer_state
*
rasterizer_state
;
};
static
inline
struct
d3d10_device
*
impl_from_ID3D10Device
(
ID3D10Device1
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
struct
d3d10_device
,
ID3D10Device1_iface
);
}
HRESULT
d3d10_device_init
(
struct
d3d10_device
*
device
,
void
*
outer_unknown
)
DECLSPEC_HIDDEN
;
/* Layered device */
...
...
dlls/d3d10core/device.c
View file @
3363d492
...
...
@@ -101,11 +101,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_inner_Release(IUnknown *iface)
/* IUnknown methods */
static
inline
struct
d3d10_device
*
impl_from_ID3D10Device
(
ID3D10Device1
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
struct
d3d10_device
,
ID3D10Device1_iface
);
}
static
HRESULT
STDMETHODCALLTYPE
d3d10_device_QueryInterface
(
ID3D10Device1
*
iface
,
REFIID
riid
,
void
**
ppv
)
{
...
...
dlls/d3d10core/state.c
View file @
3363d492
...
...
@@ -487,8 +487,11 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
if
(
!
refcount
)
{
struct
d3d10_device
*
device
=
impl_from_ID3D10Device
(
state
->
device
);
wined3d_sampler_decref
(
state
->
wined3d_sampler
);
wine_rb_remove
(
&
state
->
device
->
sampler_states
,
&
state
->
desc
);
wine_rb_remove
(
&
device
->
sampler_states
,
&
state
->
desc
);
ID3D10Device1_Release
(
state
->
device
);
HeapFree
(
GetProcessHeap
(),
0
,
state
);
}
...
...
@@ -499,7 +502,12 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
static
void
STDMETHODCALLTYPE
d3d10_sampler_state_GetDevice
(
ID3D10SamplerState
*
iface
,
ID3D10Device
**
device
)
{
FIXME
(
"iface %p, device %p stub!
\n
"
,
iface
,
device
);
struct
d3d10_sampler_state
*
state
=
impl_from_ID3D10SamplerState
(
iface
);
TRACE
(
"iface %p, device %p.
\n
"
,
iface
,
device
);
*
device
=
(
ID3D10Device
*
)
state
->
device
;
ID3D10Device_AddRef
(
*
device
);
}
static
HRESULT
STDMETHODCALLTYPE
d3d10_sampler_state_GetPrivateData
(
ID3D10SamplerState
*
iface
,
...
...
@@ -562,7 +570,6 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
state
->
ID3D10SamplerState_iface
.
lpVtbl
=
&
d3d10_sampler_state_vtbl
;
state
->
refcount
=
1
;
state
->
device
=
device
;
state
->
desc
=
*
desc
;
if
(
FAILED
(
hr
=
wined3d_sampler_create
(
state
,
&
state
->
wined3d_sampler
)))
...
...
@@ -578,6 +585,9 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
return
E_FAIL
;
}
state
->
device
=
&
device
->
ID3D10Device1_iface
;
ID3D10Device1_AddRef
(
state
->
device
);
return
S_OK
;
}
...
...
dlls/d3d10core/tests/device.c
View file @
3363d492
...
...
@@ -605,9 +605,9 @@ float4 main(const float4 color : COLOR) : SV_TARGET
static
void
test_create_sampler_state
(
void
)
{
ID3D10SamplerState
*
sampler_state1
,
*
sampler_state2
;
ULONG
refcount
,
expected_refcount
;
D3D10_SAMPLER_DESC
sampler_desc
;
ID3D10Device
*
device
;
ULONG
refcount
;
ID3D10Device
*
device
,
*
tmp
;
HRESULT
hr
;
if
(
!
(
device
=
create_device
()))
...
...
@@ -633,11 +633,21 @@ static void test_create_sampler_state(void)
sampler_desc
.
MinLOD
=
0
.
0
f
;
sampler_desc
.
MaxLOD
=
16
.
0
f
;
expected_refcount
=
get_refcount
((
IUnknown
*
)
device
)
+
1
;
hr
=
ID3D10Device_CreateSamplerState
(
device
,
&
sampler_desc
,
&
sampler_state1
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create sampler state, hr %#x.
\n
"
,
hr
);
hr
=
ID3D10Device_CreateSamplerState
(
device
,
&
sampler_desc
,
&
sampler_state2
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create sampler state, hr %#x.
\n
"
,
hr
);
ok
(
sampler_state1
==
sampler_state2
,
"Got different sampler state objects.
\n
"
);
refcount
=
get_refcount
((
IUnknown
*
)
device
);
ok
(
refcount
>=
expected_refcount
,
"Got unexpected refcount %u, expected >= %u.
\n
"
,
refcount
,
expected_refcount
);
tmp
=
NULL
;
expected_refcount
=
refcount
+
1
;
ID3D10SamplerState_GetDevice
(
sampler_state1
,
&
tmp
);
ok
(
tmp
==
device
,
"Got unexpected device %p, expected %p.
\n
"
,
tmp
,
device
);
refcount
=
get_refcount
((
IUnknown
*
)
device
);
ok
(
refcount
==
expected_refcount
,
"Got unexpected refcount %u, expected %u.
\n
"
,
refcount
,
expected_refcount
);
ID3D10Device_Release
(
tmp
);
refcount
=
ID3D10SamplerState_Release
(
sampler_state2
);
ok
(
refcount
==
1
,
"Got unexpected refcount %u.
\n
"
,
refcount
);
...
...
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