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wine
wine-winehq
Commits
342a71b2
Commit
342a71b2
authored
Oct 23, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 23, 2009
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Plain Diff
wined3d: Replace the "stateLookup" tables with a single "wrap_lookup" table.
parent
fff8b09f
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3 changed files
with
32 additions
and
56 deletions
+32
-56
basetexture.c
dlls/wined3d/basetexture.c
+22
-21
directx.c
dlls/wined3d/directx.c
+9
-27
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-8
No files found.
dlls/wined3d/basetexture.c
View file @
342a71b2
...
...
@@ -319,29 +319,30 @@ HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surfac
}
/* GL locking is done by the caller */
static
inline
void
apply_wrap
(
const
GLint
textureDimensions
,
const
DWORD
state
,
const
GLint
type
,
BOOL
cond_np2
)
{
GLint
wrapParm
;
static
void
apply_wrap
(
GLenum
target
,
WINED3DTEXTUREADDRESS
d3d_wrap
,
GLenum
param
,
BOOL
cond_np2
)
{
GLint
gl_wrap
;
if
(
state
<
minLookup
[
WINELOOKUP_WARPPARAM
]
||
state
>
maxLookup
[
WINELOOKUP_WARPPARAM
])
{
FIXME
(
"Unrecognized or unsupported WINED3DTADDRESS_U value %d
\n
"
,
state
);
}
else
{
if
(
textureDimensions
==
GL_TEXTURE_CUBE_MAP_ARB
)
{
/* Cubemaps are always set to clamp, regardless of the sampler state. */
wrapParm
=
GL_CLAMP_TO_EDGE
;
}
else
if
(
cond_np2
)
{
if
(
state
==
WINED3DTADDRESS_WRAP
)
{
wrapParm
=
GL_CLAMP_TO_EDGE
;
}
else
{
wrapParm
=
stateLookup
[
WINELOOKUP_WARPPARAM
][
state
-
minLookup
[
WINELOOKUP_WARPPARAM
]];
}
}
else
{
wrapParm
=
stateLookup
[
WINELOOKUP_WARPPARAM
][
state
-
minLookup
[
WINELOOKUP_WARPPARAM
]];
}
TRACE
(
"Setting WRAP_S to %d for %x
\n
"
,
wrapParm
,
textureDimensions
);
glTexParameteri
(
textureDimensions
,
type
,
wrapParm
);
checkGLcall
(
"glTexParameteri(..., type, wrapParm)"
);
if
(
d3d_wrap
<
WINED3DTADDRESS_WRAP
||
d3d_wrap
>
WINED3DTADDRESS_MIRRORONCE
)
{
FIXME
(
"Unrecognized or unsupported WINED3DTEXTUREADDRESS %#x.
\n
"
,
d3d_wrap
);
return
;
}
if
(
target
==
GL_TEXTURE_CUBE_MAP_ARB
||
(
cond_np2
&&
d3d_wrap
==
WINED3DTADDRESS_WRAP
))
{
/* Cubemaps are always set to clamp, regardless of the sampler state. */
gl_wrap
=
GL_CLAMP_TO_EDGE
;
}
else
{
gl_wrap
=
wrap_lookup
[
d3d_wrap
-
WINED3DTADDRESS_WRAP
];
}
TRACE
(
"Setting param %#x to %#x for target %#x.
\n
"
,
param
,
gl_wrap
,
target
);
glTexParameteri
(
target
,
param
,
gl_wrap
);
checkGLcall
(
"glTexParameteri(target, param, gl_wrap)"
);
}
/* GL locking is done by the caller (state handler) */
...
...
dlls/wined3d/directx.c
View file @
342a71b2
...
...
@@ -160,18 +160,7 @@ static const struct fragment_pipeline *select_fragment_implementation(struct win
static
const
shader_backend_t
*
select_shader_backend
(
struct
wined3d_adapter
*
adapter
,
WINED3DDEVTYPE
DeviceType
);
static
const
struct
blit_shader
*
select_blit_implementation
(
struct
wined3d_adapter
*
adapter
,
WINED3DDEVTYPE
DeviceType
);
/* lookup tables */
const
int
minLookup
[
MAX_LOOKUPS
]
=
{
WINED3DTADDRESS_WRAP
,
/* WINELOOKUP_WARPPARAM */
};
const
int
maxLookup
[
MAX_LOOKUPS
]
=
{
WINED3DTADDRESS_MIRRORONCE
,
/* WINELOOKUP_WARPPARAM */
};
DWORD
*
stateLookup
[
MAX_LOOKUPS
];
GLint
wrap_lookup
[
WINED3DTADDRESS_MIRRORONCE
-
WINED3DTADDRESS_WRAP
+
1
];
const
struct
min_lookup
minMipLookup
[]
=
{
...
...
@@ -2031,21 +2020,14 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
else
gl_info
->
vidmem
=
WINE_DEFAULT_VIDMEM
;
/* Load all the lookup tables */
for
(
i
=
0
;
i
<
MAX_LOOKUPS
;
i
++
)
{
stateLookup
[
i
]
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
*
stateLookup
[
i
])
*
(
1
+
maxLookup
[
i
]
-
minLookup
[
i
])
);
}
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_WRAP
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
GL_REPEAT
;
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_CLAMP
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
GL_CLAMP_TO_EDGE
;
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_BORDER
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
gl_info
->
supported
[
ARB_TEXTURE_BORDER_CLAMP
]
?
GL_CLAMP_TO_BORDER_ARB
:
GL_REPEAT
;
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_BORDER
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
gl_info
->
supported
[
ARB_TEXTURE_BORDER_CLAMP
]
?
GL_CLAMP_TO_BORDER_ARB
:
GL_REPEAT
;
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_MIRROR
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
gl_info
->
supported
[
ARB_TEXTURE_MIRRORED_REPEAT
]
?
GL_MIRRORED_REPEAT_ARB
:
GL_REPEAT
;
stateLookup
[
WINELOOKUP_WARPPARAM
][
WINED3DTADDRESS_MIRRORONCE
-
minLookup
[
WINELOOKUP_WARPPARAM
]]
=
gl_info
->
supported
[
ATI_TEXTURE_MIRROR_ONCE
]
?
GL_MIRROR_CLAMP_TO_EDGE_ATI
:
GL_REPEAT
;
wrap_lookup
[
WINED3DTADDRESS_WRAP
-
WINED3DTADDRESS_WRAP
]
=
GL_REPEAT
;
wrap_lookup
[
WINED3DTADDRESS_MIRROR
-
WINED3DTADDRESS_WRAP
]
=
gl_info
->
supported
[
ARB_TEXTURE_MIRRORED_REPEAT
]
?
GL_MIRRORED_REPEAT_ARB
:
GL_REPEAT
;
wrap_lookup
[
WINED3DTADDRESS_CLAMP
-
WINED3DTADDRESS_WRAP
]
=
GL_CLAMP_TO_EDGE
;
wrap_lookup
[
WINED3DTADDRESS_BORDER
-
WINED3DTADDRESS_WRAP
]
=
gl_info
->
supported
[
ARB_TEXTURE_BORDER_CLAMP
]
?
GL_CLAMP_TO_BORDER_ARB
:
GL_REPEAT
;
wrap_lookup
[
WINED3DTADDRESS_MIRRORONCE
-
WINED3DTADDRESS_WRAP
]
=
gl_info
->
supported
[
ATI_TEXTURE_MIRROR_ONCE
]
?
GL_MIRROR_CLAMP_TO_EDGE_ATI
:
GL_REPEAT
;
/* Make sure there's an active HDC else the WGL extensions will fail */
hdc
=
pwglGetCurrentDC
();
...
...
dlls/wined3d/wined3d_private.h
View file @
342a71b2
...
...
@@ -148,14 +148,7 @@ void wined3d_rb_free(void *ptr) DECLSPEC_HIDDEN;
#define MAX_ACTIVE_LIGHTS 8
#define MAX_CLIPPLANES WINED3DMAXUSERCLIPPLANES
typedef
enum
_WINELOOKUP
{
WINELOOKUP_WARPPARAM
=
0
,
MAX_LOOKUPS
=
1
}
WINELOOKUP
;
extern
const
int
minLookup
[
MAX_LOOKUPS
]
DECLSPEC_HIDDEN
;
extern
const
int
maxLookup
[
MAX_LOOKUPS
]
DECLSPEC_HIDDEN
;
extern
DWORD
*
stateLookup
[
MAX_LOOKUPS
]
DECLSPEC_HIDDEN
;
extern
GLint
wrap_lookup
[
WINED3DTADDRESS_MIRRORONCE
-
WINED3DTADDRESS_WRAP
+
1
]
DECLSPEC_HIDDEN
;
struct
min_lookup
{
...
...
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