d3d10core/tests: Use a pixel shader that consumes SV_Position in test_pipeline_statistics_query().
Some drivers (AMD Radeon RX 6700 XT, with radeonsi from Mesa 22.2.0-rc3) emit
less than one invocation per pixel, presumably because they detect that the
shader control flow is uniform for all pixels. Having the control flow depend on
SV_Position avoids this test failure.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
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