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wine
wine-winehq
Commits
350c8ec3
Commit
350c8ec3
authored
Mar 02, 2022
by
Rémi Bernon
Committed by
Alexandre Julliard
Mar 02, 2022
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Plain Diff
windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
Signed-off-by:
Rémi Bernon
<
rbernon@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
435ac84c
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3 changed files
with
19 additions
and
0 deletions
+19
-0
classes.idl
dlls/windows.gaming.input/classes.idl
+15
-0
windows.gaming.input.custom.idl
include/windows.gaming.input.custom.idl
+2
-0
windows.gaming.input.idl
include/windows.gaming.input.idl
+2
-0
No files found.
dlls/windows.gaming.input/classes.idl
View file @
350c8ec3
...
...
@@ -20,4 +20,19 @@
#
pragma
makedep
register
#
ifdef
__WIDL__
#
pragma
winrt
ns_prefix
#
endif
import
"inspectable.idl"
;
import
"asyncinfo.idl"
;
import
"eventtoken.idl"
;
import
"windowscontracts.idl"
;
import
"windows.foundation.idl"
;
import
"windows.devices.haptics.idl"
;
import
"windows.gaming.input.forcefeedback.idl"
;
import
"windows.system.idl"
;
#
define
DO_NO_IMPORTS
#
include
"windows.gaming.input.idl"
#
include
"windows.gaming.input.custom.idl"
include/windows.gaming.input.custom.idl
View file @
350c8ec3
...
...
@@ -20,6 +20,7 @@
#
pragma
winrt
ns_prefix
#
endif
#
ifndef
DO_NO_IMPORTS
import
"inspectable.idl"
;
import
"asyncinfo.idl"
;
import
"eventtoken.idl"
;
...
...
@@ -27,6 +28,7 @@ import "windowscontracts.idl";
import
"windows.foundation.idl"
;
import
"windows.gaming.input.idl"
;
import
"windows.storage.streams.idl"
;
#
endif
namespace
Windows
.
Gaming.Input.Custom
{
typedef
enum
XusbDeviceSubtype
XusbDeviceSubtype
;
...
...
include/windows.gaming.input.idl
View file @
350c8ec3
...
...
@@ -20,6 +20,7 @@
#
pragma
winrt
ns_prefix
#
endif
#
ifndef
DO_NO_IMPORTS
import
"inspectable.idl"
;
import
"asyncinfo.idl"
;
import
"eventtoken.idl"
;
...
...
@@ -28,6 +29,7 @@ import "windows.foundation.idl";
import
"windows.devices.haptics.idl"
;
import
"windows.gaming.input.forcefeedback.idl"
;
import
"windows.system.idl"
;
#
endif
namespace
Windows
.
Gaming.Input
{
typedef
enum
GamepadButtons
GamepadButtons
;
...
...
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