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wine
wine-winehq
Commits
3555eab8
Commit
3555eab8
authored
May 20, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
May 20, 2014
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Plain Diff
wined3d: Recognize the SM4 dp2 opcode.
parent
c81d3b73
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5 changed files
with
6 additions
and
0 deletions
+6
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-0
shader.c
dlls/wined3d/shader.c
+1
-0
shader_sm4.c
dlls/wined3d/shader_sm4.c
+2
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
3555eab8
...
@@ -5191,6 +5191,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
...
@@ -5191,6 +5191,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_DEFB */
shader_hw_nop
,
/* WINED3DSIH_DEFB */
shader_hw_nop
,
/* WINED3DSIH_DEFI */
shader_hw_nop
,
/* WINED3DSIH_DEFI */
shader_hw_nop
,
/* WINED3DSIH_DIV */
NULL
,
/* WINED3DSIH_DIV */
NULL
,
/* WINED3DSIH_DP2 */
NULL
,
/* WINED3DSIH_DP2ADD */
pshader_hw_dp2add
,
/* WINED3DSIH_DP2ADD */
pshader_hw_dp2add
,
/* WINED3DSIH_DP3 */
shader_hw_map2gl
,
/* WINED3DSIH_DP3 */
shader_hw_map2gl
,
/* WINED3DSIH_DP4 */
shader_hw_map2gl
,
/* WINED3DSIH_DP4 */
shader_hw_map2gl
,
...
...
dlls/wined3d/glsl_shader.c
View file @
3555eab8
...
@@ -6650,6 +6650,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
...
@@ -6650,6 +6650,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_DEFB */
shader_glsl_nop
,
/* WINED3DSIH_DEFB */
shader_glsl_nop
,
/* WINED3DSIH_DEFI */
shader_glsl_nop
,
/* WINED3DSIH_DEFI */
shader_glsl_nop
,
/* WINED3DSIH_DIV */
shader_glsl_binop
,
/* WINED3DSIH_DIV */
shader_glsl_binop
,
/* WINED3DSIH_DP2 */
shader_glsl_dot
,
/* WINED3DSIH_DP2ADD */
shader_glsl_dp2add
,
/* WINED3DSIH_DP2ADD */
shader_glsl_dp2add
,
/* WINED3DSIH_DP3 */
shader_glsl_dot
,
/* WINED3DSIH_DP3 */
shader_glsl_dot
,
/* WINED3DSIH_DP4 */
shader_glsl_dot
,
/* WINED3DSIH_DP4 */
shader_glsl_dot
,
...
...
dlls/wined3d/shader.c
View file @
3555eab8
...
@@ -62,6 +62,7 @@ static const char * const shader_opcode_names[] =
...
@@ -62,6 +62,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_DEFB */
"defb"
,
/* WINED3DSIH_DEFB */
"defb"
,
/* WINED3DSIH_DEFI */
"defi"
,
/* WINED3DSIH_DEFI */
"defi"
,
/* WINED3DSIH_DIV */
"div"
,
/* WINED3DSIH_DIV */
"div"
,
/* WINED3DSIH_DP2 */
"dp2"
,
/* WINED3DSIH_DP2ADD */
"dp2add"
,
/* WINED3DSIH_DP2ADD */
"dp2add"
,
/* WINED3DSIH_DP3 */
"dp3"
,
/* WINED3DSIH_DP3 */
"dp3"
,
/* WINED3DSIH_DP4 */
"dp4"
,
/* WINED3DSIH_DP4 */
"dp4"
,
...
...
dlls/wined3d/shader_sm4.c
View file @
3555eab8
...
@@ -80,6 +80,7 @@ enum wined3d_sm4_opcode
...
@@ -80,6 +80,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_DERIV_RTY
=
0x0c
,
WINED3D_SM4_OP_DERIV_RTY
=
0x0c
,
WINED3D_SM4_OP_DISCARD
=
0x0d
,
WINED3D_SM4_OP_DISCARD
=
0x0d
,
WINED3D_SM4_OP_DIV
=
0x0e
,
WINED3D_SM4_OP_DIV
=
0x0e
,
WINED3D_SM4_OP_DP2
=
0x0f
,
WINED3D_SM4_OP_DP3
=
0x10
,
WINED3D_SM4_OP_DP3
=
0x10
,
WINED3D_SM4_OP_DP4
=
0x11
,
WINED3D_SM4_OP_DP4
=
0x11
,
WINED3D_SM4_OP_EMIT
=
0x13
,
WINED3D_SM4_OP_EMIT
=
0x13
,
...
@@ -215,6 +216,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
...
@@ -215,6 +216,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_DERIV_RTY
,
WINED3DSIH_DSY
,
"F"
,
"F"
},
{
WINED3D_SM4_OP_DERIV_RTY
,
WINED3DSIH_DSY
,
"F"
,
"F"
},
{
WINED3D_SM4_OP_DISCARD
,
WINED3DSIH_TEXKILL
,
""
,
"U"
},
{
WINED3D_SM4_OP_DISCARD
,
WINED3DSIH_TEXKILL
,
""
,
"U"
},
{
WINED3D_SM4_OP_DIV
,
WINED3DSIH_DIV
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DIV
,
WINED3DSIH_DIV
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DP2
,
WINED3DSIH_DP2
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DP3
,
WINED3DSIH_DP3
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DP3
,
WINED3DSIH_DP3
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DP4
,
WINED3DSIH_DP4
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_DP4
,
WINED3DSIH_DP4
,
"F"
,
"FF"
},
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
""
,
""
},
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
""
,
""
},
...
...
dlls/wined3d/wined3d_private.h
View file @
3555eab8
...
@@ -446,6 +446,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
...
@@ -446,6 +446,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_DEFB
,
WINED3DSIH_DEFB
,
WINED3DSIH_DEFI
,
WINED3DSIH_DEFI
,
WINED3DSIH_DIV
,
WINED3DSIH_DIV
,
WINED3DSIH_DP2
,
WINED3DSIH_DP2ADD
,
WINED3DSIH_DP2ADD
,
WINED3DSIH_DP3
,
WINED3DSIH_DP3
,
WINED3DSIH_DP4
,
WINED3DSIH_DP4
,
...
...
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