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wine
wine-winehq
Commits
35634c42
Commit
35634c42
authored
Jul 12, 2023
by
Matteo Bruni
Committed by
Alexandre Julliard
Sep 15, 2023
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wined3d: Prepare/load the destination resource location in ffp_blitter_blit().
Port of
c0ab5570
to the FFP blitter.
parent
1e3ee36a
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texture.c
dlls/wined3d/texture.c
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dlls/wined3d/texture.c
View file @
35634c42
...
@@ -6281,6 +6281,11 @@ static DWORD ffp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit
...
@@ -6281,6 +6281,11 @@ static DWORD ffp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit
wined3d_texture_load
(
src_texture
,
context
,
FALSE
);
wined3d_texture_load
(
src_texture
,
context
,
FALSE
);
}
}
if
(
wined3d_texture_is_full_rect
(
dst_texture
,
dst_sub_resource_idx
%
dst_texture
->
level_count
,
dst_rect
))
wined3d_texture_prepare_location
(
dst_texture
,
dst_sub_resource_idx
,
context
,
dst_location
);
else
wined3d_texture_load_location
(
dst_texture
,
dst_sub_resource_idx
,
context
,
dst_location
);
wined3d_context_gl_apply_ffp_blit_state
(
context_gl
,
device
);
wined3d_context_gl_apply_ffp_blit_state
(
context_gl
,
device
);
if
(
dst_location
==
WINED3D_LOCATION_DRAWABLE
)
if
(
dst_location
==
WINED3D_LOCATION_DRAWABLE
)
...
...
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