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wine
wine-winehq
Commits
36330f05
Commit
36330f05
authored
Nov 07, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Nov 08, 2007
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wined3d: Fix the varying number comparison.
parent
f9f18bfb
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pixelshader.c
dlls/wined3d/pixelshader.c
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dlls/wined3d/pixelshader.c
View file @
36330f05
...
...
@@ -563,8 +563,8 @@ static HRESULT WINAPI IWineD3DPixelShaderImpl_SetFunction(IWineD3DPixelShader *i
* achive anything anyway
*/
if
(
highest_reg_used
<
(
GL_LIMITS
(
glsl_varyings
)
/
4
)
||
num_regs_used
>
=
(
GL_LIMITS
(
glsl_varyings
)
/
4
)
)
{
if
(
num_regs_used
>
=
(
GL_LIMITS
(
glsl_varyings
)
/
4
))
{
num_regs_used
>
(
GL_LIMITS
(
glsl_varyings
)
/
4
)
)
{
if
(
num_regs_used
>
(
GL_LIMITS
(
glsl_varyings
)
/
4
))
{
/* This happens with relative addressing. The input mapper function
* warns about this if the higher registers are declared too, so
* don't write a FIXME here
...
...
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