Commit 387f65ba authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10core: Implement d3d10_texture2d_GetDevice().

parent b22ee99f
......@@ -81,6 +81,7 @@ struct d3d10_texture2d
IUnknown *dxgi_surface;
struct wined3d_texture *wined3d_texture;
D3D10_TEXTURE2D_DESC desc;
ID3D10Device1 *device;
};
HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device,
......
......@@ -21,6 +21,12 @@
#include "d3d10.h"
#include "wine/test.h"
static ULONG get_refcount(IUnknown *iface)
{
IUnknown_AddRef(iface);
return IUnknown_Release(iface);
}
static ID3D10Device *create_device(void)
{
ID3D10Device *device;
......@@ -37,11 +43,11 @@ static ID3D10Device *create_device(void)
static void test_create_texture2d(void)
{
ULONG refcount, expected_refcount;
ID3D10Device *device, *tmp;
D3D10_TEXTURE2D_DESC desc;
ID3D10Texture2D *texture;
IDXGISurface *surface;
ID3D10Device *device;
ULONG refcount;
HRESULT hr;
if (!(device = create_device()))
......@@ -62,8 +68,18 @@ static void test_create_texture2d(void)
desc.CPUAccessFlags = 0;
desc.MiscFlags = 0;
expected_refcount = get_refcount((IUnknown *)device) + 1;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
refcount = get_refcount((IUnknown *)device);
ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
tmp = NULL;
expected_refcount = refcount + 1;
ID3D10Texture2D_GetDevice(texture, &tmp);
ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
refcount = get_refcount((IUnknown *)device);
ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
ID3D10Device_Release(tmp);
hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Texture should implement IDXGISurface\n");
......@@ -71,8 +87,18 @@ static void test_create_texture2d(void)
ID3D10Texture2D_Release(texture);
desc.MipLevels = 0;
expected_refcount = get_refcount((IUnknown *)device) + 1;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
refcount = get_refcount((IUnknown *)device);
ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
tmp = NULL;
expected_refcount = refcount + 1;
ID3D10Texture2D_GetDevice(texture, &tmp);
ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
refcount = get_refcount((IUnknown *)device);
ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
ID3D10Device_Release(tmp);
ID3D10Texture2D_GetDesc(texture, &desc);
ok(desc.Width == 512, "Got unexpected Width %u.\n", desc.Width);
......
......@@ -67,7 +67,10 @@ static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface)
TRACE("%p increasing refcount to %u\n", This, refcount);
if (refcount == 1)
{
ID3D10Device1_AddRef(This->device);
wined3d_texture_incref(This->wined3d_texture);
}
return refcount;
}
......@@ -88,7 +91,14 @@ static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
TRACE("%p decreasing refcount to %u\n", This, refcount);
if (!refcount)
{
ID3D10Device1 *device = This->device;
wined3d_texture_decref(This->wined3d_texture);
/* Release the device last, it may cause the wined3d device to be
* destroyed. */
ID3D10Device1_Release(device);
}
return refcount;
}
......@@ -97,7 +107,12 @@ static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device)
{
FIXME("iface %p, device %p stub!\n", iface, device);
struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface);
TRACE("iface %p, device %p.\n", iface, device);
*device = (ID3D10Device *)texture->device;
ID3D10Device_AddRef(*device);
}
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface,
......@@ -283,6 +298,9 @@ HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_devic
}
texture->desc.MipLevels = wined3d_texture_get_level_count(texture->wined3d_texture);
texture->device = &device->ID3D10Device1_iface;
ID3D10Device1_AddRef(texture->device);
return S_OK;
}
......
......@@ -71,10 +71,7 @@ static ULONG STDMETHODCALLTYPE dxgi_surface_inner_Release(IUnknown *iface)
TRACE("%p decreasing refcount to %u.\n", surface, refcount);
if (!refcount)
{
IDXGIDevice_Release(surface->device);
HeapFree(GetProcessHeap(), 0, surface);
}
return refcount;
}
......@@ -210,7 +207,6 @@ HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device, IUn
surface->refcount = 1;
surface->outer_unknown = outer ? outer : &surface->IUnknown_iface;
surface->device = device;
IDXGIDevice_AddRef(device);
return S_OK;
}
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