Commit 38e27fa9 authored by Mike McCormack's avatar Mike McCormack Committed by Alexandre Julliard

kernel32: Split update_add_resource() into two functions.

parent 8f8fecd0
......@@ -646,7 +646,7 @@ struct resource_data {
LANGID lang;
DWORD codepage;
DWORD cbData;
BYTE data[1];
void *lpData;
};
static int resource_strcmp( LPCWSTR a, LPCWSTR b )
......@@ -737,15 +737,13 @@ static void res_free_str( LPWSTR str )
}
static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR Name,
WORD Language, DWORD codepage, LPCVOID lpData, DWORD cbData )
struct resource_data *resdata, BOOL overwrite_existing )
{
struct resource_dir_entry *restype, *resname;
struct resource_data *resdata;
TRACE("%p %s %s %04x %04x %p %d bytes\n", updates, debugstr_w(Type), debugstr_w(Name), Language, codepage, lpData, cbData);
struct resource_data *existing;
if (!lpData || !cbData)
return FALSE;
TRACE("%p %s %s %p %d\n", updates,
debugstr_w(Type), debugstr_w(Name), resdata, overwrite_existing );
restype = find_resource_dir_entry( &updates->root, Type );
if (!restype)
......@@ -769,24 +767,46 @@ static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR N
* If there's an existing resource entry with matching (Type,Name,Language)
* it needs to be removed before adding the new data.
*/
resdata = find_resource_data( &resname->children, Language );
if (resdata)
existing = find_resource_data( &resname->children, resdata->lang );
if (existing)
{
list_remove( &resdata->entry );
HeapFree( GetProcessHeap(), 0, resdata );
if (!overwrite_existing)
return TRUE;
list_remove( &existing->entry );
HeapFree( GetProcessHeap(), 0, existing );
}
resdata = HeapAlloc( GetProcessHeap(), 0, sizeof *resdata + cbData );
resdata->lang = Language;
resdata->codepage = codepage;
resdata->cbData = cbData;
memcpy( resdata->data, lpData, cbData );
add_resource_data_entry( &resname->children, resdata );
return TRUE;
}
static struct resource_data *allocate_resource_data( WORD Language, DWORD codepage,
LPVOID lpData, DWORD cbData, BOOL copy_data )
{
struct resource_data *resdata;
if (!lpData || !cbData)
return NULL;
resdata = HeapAlloc( GetProcessHeap(), 0, sizeof *resdata + (copy_data ? cbData : 0) );
if (resdata)
{
resdata->lang = Language;
resdata->codepage = codepage;
resdata->cbData = cbData;
if (copy_data)
{
resdata->lpData = &resdata[1];
memcpy( resdata->lpData, lpData, cbData );
}
else
resdata->lpData = lpData;
}
return resdata;
}
static void free_resource_directory( struct list *head, int level )
{
struct list *ptr = NULL;
......@@ -1184,7 +1204,7 @@ static BOOL write_resources( QUEUEDUPDATES *updates, LPBYTE base, struct resourc
si->data_entry_ofs += sizeof (IMAGE_RESOURCE_DATA_ENTRY);
/* write out the resource data */
memcpy( &base[si->data_ofs], data->data, data->cbData );
memcpy( &base[si->data_ofs], data->lpData, data->cbData );
si->data_ofs += data->cbData;
pad_size = (-si->data_ofs)&3;
......@@ -1492,8 +1512,10 @@ BOOL WINAPI UpdateResourceW( HANDLE hUpdate, LPCWSTR lpType, LPCWSTR lpName,
updates = GlobalLock(hUpdate);
if (updates)
{
ret = update_add_resource( updates, lpType, lpName,
wLanguage, GetACP(), lpData, cbData );
struct resource_data *data;
data = allocate_resource_data( wLanguage, 0, lpData, cbData, TRUE );
if (data)
ret = update_add_resource( updates, lpType, lpName, data, TRUE );
GlobalUnlock(hUpdate);
}
return ret;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment