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wine
wine-winehq
Commits
3b4b61f0
Commit
3b4b61f0
authored
Aug 21, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 21, 2013
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Plain Diff
d3dx9: Avoid LPD3DXMATRIX.
parent
a2e1a3d4
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3 changed files
with
3 additions
and
3 deletions
+3
-3
skin.c
dlls/d3dx9_36/skin.c
+1
-1
math.c
dlls/d3dx9_36/tests/math.c
+1
-1
d3dx9mesh.h
include/d3dx9mesh.h
+1
-1
No files found.
dlls/d3dx9_36/skin.c
View file @
3b4b61f0
...
@@ -285,7 +285,7 @@ static HRESULT WINAPI ID3DXSkinInfoImpl_SetBoneOffsetMatrix(ID3DXSkinInfo *iface
...
@@ -285,7 +285,7 @@ static HRESULT WINAPI ID3DXSkinInfoImpl_SetBoneOffsetMatrix(ID3DXSkinInfo *iface
return
D3D_OK
;
return
D3D_OK
;
}
}
static
LPD3DXMATRIX
WINAPI
ID3DXSkinInfoImpl_GetBoneOffsetMatrix
(
ID3DXSkinInfo
*
iface
,
DWORD
bone_num
)
static
D3DXMATRIX
*
WINAPI
ID3DXSkinInfoImpl_GetBoneOffsetMatrix
(
ID3DXSkinInfo
*
iface
,
DWORD
bone_num
)
{
{
ID3DXSkinInfoImpl
*
This
=
impl_from_ID3DXSkinInfo
(
iface
);
ID3DXSkinInfoImpl
*
This
=
impl_from_ID3DXSkinInfo
(
iface
);
...
...
dlls/d3dx9_36/tests/math.c
View file @
3b4b61f0
...
@@ -234,7 +234,7 @@ static void D3DXFresnelTest(void)
...
@@ -234,7 +234,7 @@ static void D3DXFresnelTest(void)
static
void
D3DXMatrixTest
(
void
)
static
void
D3DXMatrixTest
(
void
)
{
{
D3DXMATRIX
expectedmat
,
gotmat
,
mat
,
mat2
,
mat3
;
D3DXMATRIX
expectedmat
,
gotmat
,
mat
,
mat2
,
mat3
;
LPD3DXMATRIX
funcpointer
;
D3DXMATRIX
*
funcpointer
;
D3DXPLANE
plane
;
D3DXPLANE
plane
;
D3DXQUATERNION
q
,
r
;
D3DXQUATERNION
q
,
r
;
D3DXVECTOR3
at
,
axis
,
eye
,
last
;
D3DXVECTOR3
at
,
axis
,
eye
,
last
;
...
...
include/d3dx9mesh.h
View file @
3b4b61f0
...
@@ -529,7 +529,7 @@ DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown)
...
@@ -529,7 +529,7 @@ DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown)
STDMETHOD
(
SetBoneName
)(
THIS_
DWORD
bone
,
LPCSTR
name
)
PURE
;
STDMETHOD
(
SetBoneName
)(
THIS_
DWORD
bone
,
LPCSTR
name
)
PURE
;
STDMETHOD_
(
LPCSTR
,
GetBoneName
)(
THIS_
DWORD
bone
)
PURE
;
STDMETHOD_
(
LPCSTR
,
GetBoneName
)(
THIS_
DWORD
bone
)
PURE
;
STDMETHOD
(
SetBoneOffsetMatrix
)(
THIS_
DWORD
bone
,
CONST
D3DXMATRIX
*
bone_transform
)
PURE
;
STDMETHOD
(
SetBoneOffsetMatrix
)(
THIS_
DWORD
bone
,
CONST
D3DXMATRIX
*
bone_transform
)
PURE
;
STDMETHOD_
(
LPD3DXMATRIX
,
GetBoneOffsetMatrix
)(
THIS_
DWORD
bone
)
PURE
;
STDMETHOD_
(
D3DXMATRIX
*
,
GetBoneOffsetMatrix
)(
THIS_
DWORD
bone
)
PURE
;
STDMETHOD
(
Clone
)(
THIS_
ID3DXSkinInfo
**
skin_info
)
PURE
;
STDMETHOD
(
Clone
)(
THIS_
ID3DXSkinInfo
**
skin_info
)
PURE
;
STDMETHOD
(
Remap
)(
THIS_
DWORD
num_vertices
,
DWORD
*
vertex_remap
)
PURE
;
STDMETHOD
(
Remap
)(
THIS_
DWORD
num_vertices
,
DWORD
*
vertex_remap
)
PURE
;
STDMETHOD
(
SetFVF
)(
THIS_
DWORD
FVF
)
PURE
;
STDMETHOD
(
SetFVF
)(
THIS_
DWORD
FVF
)
PURE
;
...
...
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