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wine
wine-winehq
Commits
3c023a5d
Commit
3c023a5d
authored
Sep 13, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 13, 2013
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wined3d: Just set the first render target to NULL in wined3d_device_reset().
parent
def0558b
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1 changed file
with
3 additions
and
5 deletions
+3
-5
device.c
dlls/wined3d/device.c
+3
-5
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dlls/wined3d/device.c
View file @
3c023a5d
...
...
@@ -4704,14 +4704,12 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
if
(
device
->
fb
.
render_targets
)
{
if
(
swapchain
->
back_buffers
&&
swapchain
->
back_buffers
[
0
])
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
back_buffers
[
0
],
FALSE
);
else
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
front_buffer
,
FALSE
);
for
(
i
=
1
;
i
<
device
->
adapter
->
gl_info
.
limits
.
buffers
;
++
i
)
for
(
i
=
0
;
i
<
device
->
adapter
->
gl_info
.
limits
.
buffers
;
++
i
)
{
wined3d_device_set_render_target
(
device
,
i
,
NULL
,
FALSE
);
}
if
(
swapchain
->
back_buffers
&&
swapchain
->
back_buffers
[
0
])
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
back_buffers
[
0
],
FALSE
);
}
wined3d_device_set_depth_stencil
(
device
,
NULL
);
...
...
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