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wine
wine-winehq
Commits
3c2ce103
Commit
3c2ce103
authored
Jul 02, 2022
by
Nikolay Sivov
Committed by
Alexandre Julliard
Jul 04, 2022
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Plain Diff
d2d1/effect: Support parsing vector3 property values.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
parent
258b57a1
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2 changed files
with
19 additions
and
2 deletions
+19
-2
effect.c
dlls/d2d1/effect.c
+1
-0
d2d1.c
dlls/d2d1/tests/d2d1.c
+18
-2
No files found.
dlls/d2d1/effect.c
View file @
3c2ce103
...
...
@@ -360,6 +360,7 @@ static HRESULT d2d_effect_properties_internal_add(struct d2d_effect_properties *
src
=
&
_clsid
;
break
;
case
D2D1_PROPERTY_TYPE_VECTOR2
:
case
D2D1_PROPERTY_TYPE_VECTOR3
:
if
(
FAILED
(
hr
=
d2d_effect_parse_vector_value
(
p
->
type
,
value
,
_vec
)))
{
WARN
(
"Failed to parse vector value %s.
\n
"
,
wine_dbgstr_w
(
value
));
...
...
dlls/d2d1/tests/d2d1.c
View file @
3c2ce103
...
...
@@ -58,6 +58,10 @@ L"<?xml version='1.0'?> \
<Property name='DisplayName' type='string' value='Vec2 prop'/> \
<Property name='Default' type='vector2' value='(1.0, 2.0)'/> \
</Property> \
<Property name='Vec3Prop' type='vector3' value='(5.0, 6.0, 7.0)'> \
<Property name='DisplayName' type='string' value='Vec3 prop'/> \
<Property name='Default' type='vector3' value='(0.1, 0.2, 0.3)'/> \
</Property> \
</Effect> \
"
;
...
...
@@ -11030,10 +11034,10 @@ static void test_effect_properties(BOOL d3d11)
D2D1_PROPERTY_TYPE
prop_type
;
struct
d2d1_test_context
ctx
;
ID2D1Factory1
*
factory
;
float
vec2
[
2
],
vec3
[
3
];
ID2D1Effect
*
effect
;
UINT32
count
,
data
;
WCHAR
buffer
[
128
];
float
vec2
[
2
];
CLSID
clsid
;
BOOL
cached
;
HRESULT
hr
;
...
...
@@ -11125,7 +11129,7 @@ static void test_effect_properties(BOOL d3d11)
ID2D1Properties_Release
(
subproperties
);
/* Vector2 property */
/* Vector2 property
.
*/
index
=
ID2D1Effect_GetPropertyIndex
(
effect
,
L"Vec2Prop"
);
hr
=
ID2D1Effect_GetPropertyName
(
effect
,
index
,
buffer
,
ARRAY_SIZE
(
buffer
));
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
...
...
@@ -11136,6 +11140,18 @@ static void test_effect_properties(BOOL d3d11)
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ok
(
vec2
[
0
]
==
3
.
0
f
&&
vec2
[
1
]
==
4
.
0
f
,
"Unexpected vector (%.8e,%.8e).
\n
"
,
vec2
[
0
],
vec2
[
1
]);
/* Vector3 property. */
index
=
ID2D1Effect_GetPropertyIndex
(
effect
,
L"Vec3Prop"
);
hr
=
ID2D1Effect_GetPropertyName
(
effect
,
index
,
buffer
,
ARRAY_SIZE
(
buffer
));
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
wcscmp
(
buffer
,
L"Vec3Prop"
),
"Unexpected name %s.
\n
"
,
wine_dbgstr_w
(
buffer
));
prop_type
=
ID2D1Effect_GetType
(
effect
,
index
);
ok
(
prop_type
==
D2D1_PROPERTY_TYPE_VECTOR3
,
"Unexpected type %u.
\n
"
,
prop_type
);
hr
=
ID2D1Effect_GetValue
(
effect
,
index
,
D2D1_PROPERTY_TYPE_VECTOR3
,
(
BYTE
*
)
vec3
,
sizeof
(
vec3
));
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ok
(
vec3
[
0
]
==
5
.
0
f
&&
vec3
[
1
]
==
6
.
0
f
&&
vec3
[
2
]
==
7
.
0
f
,
"Unexpected vector (%.8e,%.8e,%.8e).
\n
"
,
vec3
[
0
],
vec3
[
1
],
vec3
[
2
]);
ID2D1Effect_Release
(
effect
);
hr
=
ID2D1Factory1_UnregisterEffect
(
factory
,
&
CLSID_TestEffect
);
...
...
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