Commit 3c688e93 authored by Louis. Lenders's avatar Louis. Lenders Committed by Alexandre Julliard

d3d9: Remove ValidatePixel/VertexShader.

parent bc2d4a71
@ stdcall D3D9GetSWInfo() @ stdcall D3D9GetSWInfo()
@ stdcall DebugSetMute() @ stdcall DebugSetMute()
@ stdcall Direct3DCreate9(long) @ stdcall Direct3DCreate9(long)
@ stdcall ValidatePixelShader(ptr long long ptr)
@ stdcall ValidateVertexShader(ptr long long ptr)
@ stdcall D3DPERF_SetOptions(long) @ stdcall D3DPERF_SetOptions(long)
...@@ -71,30 +71,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) { ...@@ -71,30 +71,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
} }
/*********************************************************************** /***********************************************************************
* ValidateVertexShader (D3D9.@)
*
* PARAMS
* toto result?
*/
BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
{
FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
return TRUE;
}
/***********************************************************************
* ValidatePixelShader (D3D9.@)
*
* PARAMS
* toto result?
*/
BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
{
FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
return TRUE;
}
/***********************************************************************
* D3DPERF_SetOptions (D3D9.@) * D3DPERF_SetOptions (D3D9.@)
* *
*/ */
......
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