Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
3db5163f
Commit
3db5163f
authored
Oct 18, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 18, 2010
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dcompiler: Make some variables static.
parent
169bdd7a
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
10 additions
and
10 deletions
+10
-10
blob.c
dlls/d3dcompiler_43/blob.c
+1
-1
compiler.c
dlls/d3dcompiler_43/compiler.c
+9
-9
No files found.
dlls/d3dcompiler_43/blob.c
View file @
3db5163f
...
...
@@ -92,7 +92,7 @@ static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize(ID3DBlob *iface)
return
blob
->
size
;
}
const
struct
ID3D10BlobVtbl
d3dcompiler_blob_vtbl
=
static
const
struct
ID3D10BlobVtbl
d3dcompiler_blob_vtbl
=
{
/* IUnknown methods */
d3dcompiler_blob_QueryInterface
,
...
...
dlls/d3dcompiler_43/compiler.c
View file @
3db5163f
...
...
@@ -39,8 +39,8 @@ struct mem_file_desc
unsigned
int
pos
;
};
struct
mem_file_desc
current_shader
;
LPD3DINCLUDE
current_include
;
st
atic
st
ruct
mem_file_desc
current_shader
;
static
ID3DInclude
*
current_include
;
#define INCLUDES_INITIAL_CAPACITY 4
...
...
@@ -50,15 +50,15 @@ struct loaded_include
const
char
*
data
;
};
struct
loaded_include
*
includes
;
int
includes_capacity
,
includes_size
;
const
char
*
parent_include
;
st
atic
st
ruct
loaded_include
*
includes
;
static
int
includes_capacity
,
includes_size
;
static
const
char
*
parent_include
;
char
*
wpp_output
;
int
wpp_output_capacity
,
wpp_output_size
;
static
char
*
wpp_output
;
static
int
wpp_output_capacity
,
wpp_output_size
;
char
*
wpp_messages
;
int
wpp_messages_capacity
,
wpp_messages_size
;
static
char
*
wpp_messages
;
static
int
wpp_messages_capacity
,
wpp_messages_size
;
/* Mutex used to guarantee a single invocation
of the D3DXAssembleShader function (or its variants) at a time.
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment