Commit 3dffb34f authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3drm: Get rid of the IDirect3DRMImpl typedef.

parent 8644b627
......@@ -50,85 +50,83 @@ static const char* get_IID_string(const GUID* guid)
return "?";
}
typedef struct {
struct d3drm
{
IDirect3DRM IDirect3DRM_iface;
IDirect3DRM2 IDirect3DRM2_iface;
IDirect3DRM3 IDirect3DRM3_iface;
LONG ref;
} IDirect3DRMImpl;
};
static inline IDirect3DRMImpl *impl_from_IDirect3DRM(IDirect3DRM *iface)
static inline struct d3drm *impl_from_IDirect3DRM(IDirect3DRM *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMImpl, IDirect3DRM_iface);
return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM_iface);
}
static inline IDirect3DRMImpl *impl_from_IDirect3DRM2(IDirect3DRM2 *iface)
static inline struct d3drm *impl_from_IDirect3DRM2(IDirect3DRM2 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMImpl, IDirect3DRM2_iface);
return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM2_iface);
}
static inline IDirect3DRMImpl *impl_from_IDirect3DRM3(IDirect3DRM3 *iface)
static inline struct d3drm *impl_from_IDirect3DRM3(IDirect3DRM3 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMImpl, IDirect3DRM3_iface);
return CONTAINING_RECORD(iface, struct d3drm, IDirect3DRM3_iface);
}
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMImpl_QueryInterface(IDirect3DRM* iface, REFIID riid, void** ppvObject)
static HRESULT WINAPI d3drm1_QueryInterface(IDirect3DRM *iface, REFIID riid, void **out)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
TRACE("(%p/%p)->(%s,%p)\n", iface, This, debugstr_guid(riid), ppvObject);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
*ppvObject = NULL;
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirect3DRM))
if (IsEqualGUID(riid, &IID_IDirect3DRM)
|| IsEqualGUID(riid, &IID_IUnknown))
{
*ppvObject = &This->IDirect3DRM_iface;
*out = &d3drm->IDirect3DRM_iface;
}
else if(IsEqualGUID(riid, &IID_IDirect3DRM2))
else if (IsEqualGUID(riid, &IID_IDirect3DRM2))
{
*ppvObject = &This->IDirect3DRM2_iface;
*out = &d3drm->IDirect3DRM2_iface;
}
else if(IsEqualGUID(riid, &IID_IDirect3DRM3))
else if (IsEqualGUID(riid, &IID_IDirect3DRM3))
{
*ppvObject = &This->IDirect3DRM3_iface;
*out = &d3drm->IDirect3DRM3_iface;
}
else
{
FIXME("interface %s not implemented\n", debugstr_guid(riid));
*out = NULL;
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IDirect3DRM_AddRef(iface);
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static ULONG WINAPI IDirect3DRMImpl_AddRef(IDirect3DRM* iface)
static ULONG WINAPI d3drm1_AddRef(IDirect3DRM *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
ULONG ref = InterlockedIncrement(&This->ref);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
ULONG refcount = InterlockedIncrement(&d3drm->ref);
TRACE("(%p/%p)->(): new ref = %d\n", iface, This, ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return ref;
return refcount;
}
static ULONG WINAPI IDirect3DRMImpl_Release(IDirect3DRM* iface)
static ULONG WINAPI d3drm1_Release(IDirect3DRM *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
ULONG ref = InterlockedDecrement(&This->ref);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
ULONG refcount = InterlockedDecrement(&d3drm->ref);
TRACE("(%p/%p)->(): new ref = %d\n", iface, This, ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
if (!refcount)
HeapFree(GetProcessHeap(), 0, d3drm);
return ref;
return refcount;
}
/*** IDirect3DRM methods ***/
static HRESULT WINAPI IDirect3DRMImpl_CreateObject(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateObject(IDirect3DRM *iface,
REFCLSID clsid, IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n",
......@@ -137,7 +135,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateObject(IDirect3DRM *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateFrame(IDirect3DRM *iface,
IDirect3DRMFrame *parent_frame, IDirect3DRMFrame **frame)
{
TRACE("iface %p, parent_frame %p, frame %p.\n", iface, parent_frame, frame);
......@@ -145,67 +143,65 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM *iface,
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame, (IUnknown *)parent_frame, (IUnknown **)frame);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateMesh(IDirect3DRM *iface, IDirect3DRMMesh **mesh)
static HRESULT WINAPI d3drm1_CreateMesh(IDirect3DRM *iface, IDirect3DRMMesh **mesh)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
TRACE("iface %p, mesh %p.\n", iface, mesh);
return IDirect3DRM3_CreateMesh(&d3drm->IDirect3DRM3_iface, mesh);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateMeshBuilder(IDirect3DRM *iface, IDirect3DRMMeshBuilder **mesh_builder)
static HRESULT WINAPI d3drm1_CreateMeshBuilder(IDirect3DRM *iface, IDirect3DRMMeshBuilder **mesh_builder)
{
TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder, (IUnknown **)mesh_builder);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateFace(IDirect3DRM* iface, IDirect3DRMFace **face)
static HRESULT WINAPI d3drm1_CreateFace(IDirect3DRM *iface, IDirect3DRMFace **face)
{
TRACE("iface %p, face %p.\n", iface, face);
return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateAnimation(IDirect3DRM *iface, IDirect3DRMAnimation **animation)
static HRESULT WINAPI d3drm1_CreateAnimation(IDirect3DRM *iface, IDirect3DRMAnimation **animation)
{
FIXME("iface %p, animation %p stub!\n", iface, animation);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateAnimationSet(IDirect3DRM *iface, IDirect3DRMAnimationSet **set)
static HRESULT WINAPI d3drm1_CreateAnimationSet(IDirect3DRM *iface, IDirect3DRMAnimationSet **set)
{
FIXME("iface %p, set %p stub!\n", iface, set);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateTexture(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateTexture(IDirect3DRM *iface,
D3DRMIMAGE *image, IDirect3DRMTexture **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, image, texture);
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateLight(IDirect3DRM *iface,
D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface, type, color, light);
return IDirect3DRM3_CreateLight(&d3drm->IDirect3DRM3_iface, type, color, light);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM *iface, D3DRMLIGHTTYPE type,
static HRESULT WINAPI d3drm1_CreateLightRGB(IDirect3DRM *iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n",
iface, type, red, green, blue, light);
......@@ -213,17 +209,17 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM *iface, D3DRMLI
return IDirect3DRM3_CreateLightRGB(&d3drm->IDirect3DRM3_iface, type, red, green, blue, light);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateMaterial(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateMaterial(IDirect3DRM *iface,
D3DVALUE power, IDirect3DRMMaterial **material)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
TRACE("iface %p, power %.8e, material %p.\n", iface, power, material);
return IDirect3DRM3_CreateMaterial(&d3drm->IDirect3DRM3_iface, power, (IDirect3DRMMaterial2 **)material);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateDevice(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateDevice(IDirect3DRM *iface,
DWORD width, DWORD height, IDirect3DRMDevice **device)
{
FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface, width, height, device);
......@@ -231,50 +227,43 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateDevice(IDirect3DRM *iface,
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateDeviceFromSurface(IDirect3DRM *iface, GUID *pGUID,
IDirectDraw *pDD, IDirectDrawSurface *pDDSBack, IDirect3DRMDevice **ppDevice)
static HRESULT WINAPI d3drm1_CreateDeviceFromSurface(IDirect3DRM *iface, GUID *guid,
IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p, device %p partial stub.\n",
iface, debugstr_guid(guid), ddraw, backbuffer, device);
FIXME("(%p/%p)->(%s,%p,%p,%p): partial stub\n", iface, This, debugstr_guid(pGUID), pDD,
pDDSBack, ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateDeviceFromD3D(IDirect3DRM *iface,
IDirect3D *pD3D, IDirect3DDevice *pD3DDev, IDirect3DRMDevice **ppDevice)
static HRESULT WINAPI d3drm1_CreateDeviceFromD3D(IDirect3DRM *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device, IDirect3DRMDevice **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%p,%p): partial stub\n", iface, This, pD3D, pD3DDev, ppDevice);
FIXME("iface %p, d3d %p, d3d_device %p, device %p partial stub.\n",
iface, d3d, d3d_device, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateDeviceFromClipper(IDirect3DRM *iface,
IDirectDrawClipper *pDDClipper, GUID *pGUID, int width, int height,
IDirect3DRMDevice **ppDevice)
static HRESULT WINAPI d3drm1_CreateDeviceFromClipper(IDirect3DRM *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height,
IDirect3DRMDevice **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%s,%d,%d,%p): partial stub\n", iface, This, pDDClipper,
debugstr_guid(pGUID), width, height, ppDevice);
FIXME("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n",
iface, clipper, debugstr_guid(guid), width, height, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateTextureFromSurface(IDirect3DRM *iface,
IDirectDrawSurface *pDDS, IDirect3DRMTexture **ppTexture)
static HRESULT WINAPI d3drm1_CreateTextureFromSurface(IDirect3DRM *iface,
IDirectDrawSurface *surface, IDirect3DRMTexture **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pDDS, ppTexture);
FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateShadow(IDirect3DRM *iface, IDirect3DRMVisual *visual,
static HRESULT WINAPI d3drm1_CreateShadow(IDirect3DRM *iface, IDirect3DRMVisual *visual,
IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
IDirect3DRMVisual **shadow)
{
......@@ -284,7 +273,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateShadow(IDirect3DRM *iface, IDirect3D
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateViewport(IDirect3DRM *iface, IDirect3DRMDevice *device,
static HRESULT WINAPI d3drm1_CreateViewport(IDirect3DRM *iface, IDirect3DRMDevice *device,
IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport)
{
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
......@@ -293,7 +282,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateViewport(IDirect3DRM *iface, IDirect
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
static HRESULT WINAPI d3drm1_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
......@@ -305,7 +294,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTY
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateUserVisual(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_CreateUserVisual(IDirect3DRM *iface,
D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
{
FIXME("iface %p, cb %p, ctx %p visual %p stub!\n", iface, cb, ctx, visual);
......@@ -313,7 +302,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateUserVisual(IDirect3DRM *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_LoadTexture(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_LoadTexture(IDirect3DRM *iface,
const char *filename, IDirect3DRMTexture **texture)
{
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
......@@ -321,7 +310,7 @@ static HRESULT WINAPI IDirect3DRMImpl_LoadTexture(IDirect3DRM *iface,
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRMImpl_LoadTextureFromResource(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_LoadTextureFromResource(IDirect3DRM *iface,
HRSRC resource, IDirect3DRMTexture **texture)
{
FIXME("iface %p, resource %p, texture %p stub!\n", iface, resource, texture);
......@@ -329,53 +318,49 @@ static HRESULT WINAPI IDirect3DRMImpl_LoadTextureFromResource(IDirect3DRM *iface
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRMImpl_SetSearchPath(IDirect3DRM *iface, const char *path)
static HRESULT WINAPI d3drm1_SetSearchPath(IDirect3DRM *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_AddSearchPath(IDirect3DRM *iface, const char *path)
static HRESULT WINAPI d3drm1_AddSearchPath(IDirect3DRM *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_GetSearchPath(IDirect3DRM *iface, DWORD *size, char *path)
static HRESULT WINAPI d3drm1_GetSearchPath(IDirect3DRM *iface, DWORD *size, char *path)
{
FIXME("iface %p, size %p, path %p stub!\n", iface, size, path);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_SetDefaultTextureColors(IDirect3DRM* iface, DWORD nb_colors)
static HRESULT WINAPI d3drm1_SetDefaultTextureColors(IDirect3DRM *iface, DWORD color_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_colors);
FIXME("iface %p, color_count %u stub!\n", iface, color_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_SetDefaultTextureShades(IDirect3DRM* iface, DWORD nb_shades)
static HRESULT WINAPI d3drm1_SetDefaultTextureShades(IDirect3DRM *iface, DWORD shade_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_shades);
FIXME("iface %p, shade_count %u stub!\n", iface, shade_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_GetDevices(IDirect3DRM *iface, IDirect3DRMDeviceArray **array)
static HRESULT WINAPI d3drm1_GetDevices(IDirect3DRM *iface, IDirect3DRMDeviceArray **array)
{
FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_GetNamedObject(IDirect3DRM *iface,
static HRESULT WINAPI d3drm1_GetNamedObject(IDirect3DRM *iface,
const char *name, IDirect3DRMObject **object)
{
FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object);
......@@ -383,18 +368,18 @@ static HRESULT WINAPI IDirect3DRMImpl_GetNamedObject(IDirect3DRM *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_EnumerateObjects(IDirect3DRM *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
static HRESULT WINAPI d3drm1_EnumerateObjects(IDirect3DRM *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_Load(IDirect3DRM *iface, void *source, void *object_id, IID **iids,
static HRESULT WINAPI d3drm1_Load(IDirect3DRM *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
IDirect3DRMFrame3 *parent_frame3 = NULL;
HRESULT hr = D3DRM_OK;
......@@ -414,77 +399,74 @@ static HRESULT WINAPI IDirect3DRMImpl_Load(IDirect3DRM *iface, void *source, voi
return hr;
}
static HRESULT WINAPI IDirect3DRMImpl_Tick(IDirect3DRM* iface, D3DVALUE tick)
static HRESULT WINAPI d3drm1_Tick(IDirect3DRM *iface, D3DVALUE tick)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, tick);
FIXME("iface %p, tick %.8e stub!\n", iface, tick);
return E_NOTIMPL;
}
static const struct IDirect3DRMVtbl Direct3DRM_Vtbl =
{
IDirect3DRMImpl_QueryInterface,
IDirect3DRMImpl_AddRef,
IDirect3DRMImpl_Release,
IDirect3DRMImpl_CreateObject,
IDirect3DRMImpl_CreateFrame,
IDirect3DRMImpl_CreateMesh,
IDirect3DRMImpl_CreateMeshBuilder,
IDirect3DRMImpl_CreateFace,
IDirect3DRMImpl_CreateAnimation,
IDirect3DRMImpl_CreateAnimationSet,
IDirect3DRMImpl_CreateTexture,
IDirect3DRMImpl_CreateLight,
IDirect3DRMImpl_CreateLightRGB,
IDirect3DRMImpl_CreateMaterial,
IDirect3DRMImpl_CreateDevice,
IDirect3DRMImpl_CreateDeviceFromSurface,
IDirect3DRMImpl_CreateDeviceFromD3D,
IDirect3DRMImpl_CreateDeviceFromClipper,
IDirect3DRMImpl_CreateTextureFromSurface,
IDirect3DRMImpl_CreateShadow,
IDirect3DRMImpl_CreateViewport,
IDirect3DRMImpl_CreateWrap,
IDirect3DRMImpl_CreateUserVisual,
IDirect3DRMImpl_LoadTexture,
IDirect3DRMImpl_LoadTextureFromResource,
IDirect3DRMImpl_SetSearchPath,
IDirect3DRMImpl_AddSearchPath,
IDirect3DRMImpl_GetSearchPath,
IDirect3DRMImpl_SetDefaultTextureColors,
IDirect3DRMImpl_SetDefaultTextureShades,
IDirect3DRMImpl_GetDevices,
IDirect3DRMImpl_GetNamedObject,
IDirect3DRMImpl_EnumerateObjects,
IDirect3DRMImpl_Load,
IDirect3DRMImpl_Tick
static const struct IDirect3DRMVtbl d3drm1_vtbl =
{
d3drm1_QueryInterface,
d3drm1_AddRef,
d3drm1_Release,
d3drm1_CreateObject,
d3drm1_CreateFrame,
d3drm1_CreateMesh,
d3drm1_CreateMeshBuilder,
d3drm1_CreateFace,
d3drm1_CreateAnimation,
d3drm1_CreateAnimationSet,
d3drm1_CreateTexture,
d3drm1_CreateLight,
d3drm1_CreateLightRGB,
d3drm1_CreateMaterial,
d3drm1_CreateDevice,
d3drm1_CreateDeviceFromSurface,
d3drm1_CreateDeviceFromD3D,
d3drm1_CreateDeviceFromClipper,
d3drm1_CreateTextureFromSurface,
d3drm1_CreateShadow,
d3drm1_CreateViewport,
d3drm1_CreateWrap,
d3drm1_CreateUserVisual,
d3drm1_LoadTexture,
d3drm1_LoadTextureFromResource,
d3drm1_SetSearchPath,
d3drm1_AddSearchPath,
d3drm1_GetSearchPath,
d3drm1_SetDefaultTextureColors,
d3drm1_SetDefaultTextureShades,
d3drm1_GetDevices,
d3drm1_GetNamedObject,
d3drm1_EnumerateObjects,
d3drm1_Load,
d3drm1_Tick,
};
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRM2Impl_QueryInterface(IDirect3DRM2* iface, REFIID riid,
void** ppvObject)
static HRESULT WINAPI d3drm2_QueryInterface(IDirect3DRM2 *iface, REFIID riid, void **out)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
return IDirect3DRM_QueryInterface(&This->IDirect3DRM_iface, riid, ppvObject);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
return d3drm1_QueryInterface(&d3drm->IDirect3DRM_iface, riid, out);
}
static ULONG WINAPI IDirect3DRM2Impl_AddRef(IDirect3DRM2* iface)
static ULONG WINAPI d3drm2_AddRef(IDirect3DRM2 *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
return IDirect3DRM_AddRef(&This->IDirect3DRM_iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
return d3drm1_AddRef(&d3drm->IDirect3DRM_iface);
}
static ULONG WINAPI IDirect3DRM2Impl_Release(IDirect3DRM2* iface)
static ULONG WINAPI d3drm2_Release(IDirect3DRM2 *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
return IDirect3DRM_Release(&This->IDirect3DRM_iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
return d3drm1_Release(&d3drm->IDirect3DRM_iface);
}
/*** IDirect3DRM2 methods ***/
static HRESULT WINAPI IDirect3DRM2Impl_CreateObject(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateObject(IDirect3DRM2 *iface,
REFCLSID clsid, IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n",
......@@ -493,77 +475,73 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateObject(IDirect3DRM2 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateFrame(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateFrame(IDirect3DRM2 *iface,
IDirect3DRMFrame *parent_frame, IDirect3DRMFrame2 **frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
TRACE("(%p/%p)->(%p,%p)\n", iface, This, parent_frame, frame);
TRACE("iface %p, parent_frame %p, frame %p.\n", iface, parent_frame, frame);
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame2, (IUnknown*)parent_frame, (IUnknown**)frame);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateMesh(IDirect3DRM2 *iface, IDirect3DRMMesh **mesh)
static HRESULT WINAPI d3drm2_CreateMesh(IDirect3DRM2 *iface, IDirect3DRMMesh **mesh)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
TRACE("iface %p, mesh %p.\n", iface, mesh);
return IDirect3DRM3_CreateMesh(&d3drm->IDirect3DRM3_iface, mesh);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateMeshBuilder(IDirect3DRM2 *iface, IDirect3DRMMeshBuilder2 **mesh_builder)
static HRESULT WINAPI d3drm2_CreateMeshBuilder(IDirect3DRM2 *iface, IDirect3DRMMeshBuilder2 **mesh_builder)
{
TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder2, (IUnknown **)mesh_builder);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateFace(IDirect3DRM2 *iface, IDirect3DRMFace **face)
static HRESULT WINAPI d3drm2_CreateFace(IDirect3DRM2 *iface, IDirect3DRMFace **face)
{
TRACE("iface %p, face %p.\n", iface, face);
return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateAnimation(IDirect3DRM2 *iface, IDirect3DRMAnimation **animation)
static HRESULT WINAPI d3drm2_CreateAnimation(IDirect3DRM2 *iface, IDirect3DRMAnimation **animation)
{
FIXME("iface %p, animation %p stub!\n", iface, animation);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRMAnimationSet **set)
static HRESULT WINAPI d3drm2_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRMAnimationSet **set)
{
FIXME("iface %p, set %p stub!\n", iface, set);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateTexture(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateTexture(IDirect3DRM2 *iface,
D3DRMIMAGE *image, IDirect3DRMTexture2 **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, image, texture);
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateLight(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateLight(IDirect3DRM2 *iface,
D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface, type, color, light);
return IDirect3DRM3_CreateLight(&d3drm->IDirect3DRM3_iface, type, color, light);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2 *iface, D3DRMLIGHTTYPE type,
static HRESULT WINAPI d3drm2_CreateLightRGB(IDirect3DRM2 *iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n",
iface, type, red, green, blue, light);
......@@ -571,17 +549,17 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2 *iface, D3DRM
return IDirect3DRM3_CreateLightRGB(&d3drm->IDirect3DRM3_iface, type, red, green, blue, light);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateMaterial(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateMaterial(IDirect3DRM2 *iface,
D3DVALUE power, IDirect3DRMMaterial **material)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
TRACE("iface %p, power %.8e, material %p.\n", iface, power, material);
return IDirect3DRM3_CreateMaterial(&d3drm->IDirect3DRM3_iface, power, (IDirect3DRMMaterial2 **)material);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateDevice(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateDevice(IDirect3DRM2 *iface,
DWORD width, DWORD height, IDirect3DRMDevice2 **device)
{
FIXME("iface %p, width %u, height %u, device %p.\n", iface, width, height, device);
......@@ -589,50 +567,43 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateDevice(IDirect3DRM2 *iface,
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateDeviceFromSurface(IDirect3DRM2 *iface, GUID *pGUID,
IDirectDraw *pDD, IDirectDrawSurface *pDDSBack, IDirect3DRMDevice2 **ppDevice)
static HRESULT WINAPI d3drm2_CreateDeviceFromSurface(IDirect3DRM2 *iface, GUID *guid,
IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice2 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p, device %p partial stub.\n",
iface, debugstr_guid(guid), ddraw, backbuffer, device);
FIXME("(%p/%p)->(%s,%p,%p,%p): partial stub\n", iface, This, debugstr_guid(pGUID),
pDD, pDDSBack, ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateDeviceFromD3D(IDirect3DRM2 *iface,
IDirect3D2 *pD3D, IDirect3DDevice2 *pD3DDev, IDirect3DRMDevice2 **ppDevice)
static HRESULT WINAPI d3drm2_CreateDeviceFromD3D(IDirect3DRM2 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, IDirect3DRMDevice2 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%p,%p,%p): partial stub\n", iface, This, pD3D, pD3DDev, ppDevice);
FIXME("iface %p, d3d %p, d3d_device %p, device %p partial stub.\n",
iface, d3d, d3d_device, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateDeviceFromClipper(IDirect3DRM2 *iface,
IDirectDrawClipper *pDDClipper, GUID *pGUID, int width, int height,
IDirect3DRMDevice2 **ppDevice)
static HRESULT WINAPI d3drm2_CreateDeviceFromClipper(IDirect3DRM2 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height,
IDirect3DRMDevice2 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("iface %p, clipper %p, guid %s, width %d, height %d, device %p partial stub.\n",
iface, clipper, debugstr_guid(guid), width, height, device);
FIXME("(%p/%p)->(%p,%s,%d,%d,%p): partial stub\n", iface, This, pDDClipper,
debugstr_guid(pGUID), width, height, ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown**)ppDevice);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice2, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateTextureFromSurface(IDirect3DRM2 *iface,
IDirectDrawSurface *pDDS, IDirect3DRMTexture2 **ppTexture)
static HRESULT WINAPI d3drm2_CreateTextureFromSurface(IDirect3DRM2 *iface,
IDirectDrawSurface *surface, IDirect3DRMTexture2 **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pDDS, ppTexture);
FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateShadow(IDirect3DRM2 *iface, IDirect3DRMVisual *visual,
static HRESULT WINAPI d3drm2_CreateShadow(IDirect3DRM2 *iface, IDirect3DRMVisual *visual,
IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
IDirect3DRMVisual **shadow)
{
......@@ -642,7 +613,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateShadow(IDirect3DRM2 *iface, IDirect
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateViewport(IDirect3DRM2 *iface, IDirect3DRMDevice *device,
static HRESULT WINAPI d3drm2_CreateViewport(IDirect3DRM2 *iface, IDirect3DRMDevice *device,
IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport)
{
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
......@@ -651,7 +622,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateViewport(IDirect3DRM2 *iface, IDire
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
static HRESULT WINAPI d3drm2_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
......@@ -663,7 +634,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAP
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateUserVisual(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateUserVisual(IDirect3DRM2 *iface,
D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
{
FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual);
......@@ -671,7 +642,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateUserVisual(IDirect3DRM2 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_LoadTexture(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_LoadTexture(IDirect3DRM2 *iface,
const char *filename, IDirect3DRMTexture2 **texture)
{
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
......@@ -679,7 +650,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_LoadTexture(IDirect3DRM2 *iface,
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM2Impl_LoadTextureFromResource(IDirect3DRM2 *iface, HMODULE module,
static HRESULT WINAPI d3drm2_LoadTextureFromResource(IDirect3DRM2 *iface, HMODULE module,
const char *resource_name, const char *resource_type, IDirect3DRMTexture2 **texture)
{
FIXME("iface %p, resource_name %s, resource_type %s, texture %p stub!\n",
......@@ -688,53 +659,49 @@ static HRESULT WINAPI IDirect3DRM2Impl_LoadTextureFromResource(IDirect3DRM2 *ifa
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM2Impl_SetSearchPath(IDirect3DRM2 *iface, const char *path)
static HRESULT WINAPI d3drm2_SetSearchPath(IDirect3DRM2 *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_AddSearchPath(IDirect3DRM2 *iface, const char *path)
static HRESULT WINAPI d3drm2_AddSearchPath(IDirect3DRM2 *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_GetSearchPath(IDirect3DRM2 *iface, DWORD *size, char *path)
static HRESULT WINAPI d3drm2_GetSearchPath(IDirect3DRM2 *iface, DWORD *size, char *path)
{
FIXME("iface %p, size %p, path %p stub!\n", iface, size, path);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_SetDefaultTextureColors(IDirect3DRM2* iface, DWORD nb_colors)
static HRESULT WINAPI d3drm2_SetDefaultTextureColors(IDirect3DRM2 *iface, DWORD color_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_colors);
FIXME("iface %p, color_count %u stub!\n", iface, color_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_SetDefaultTextureShades(IDirect3DRM2* iface, DWORD nb_shades)
static HRESULT WINAPI d3drm2_SetDefaultTextureShades(IDirect3DRM2 *iface, DWORD shade_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_shades);
FIXME("iface %p, shade_count %u stub!\n", iface, shade_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_GetDevices(IDirect3DRM2 *iface, IDirect3DRMDeviceArray **array)
static HRESULT WINAPI d3drm2_GetDevices(IDirect3DRM2 *iface, IDirect3DRMDeviceArray **array)
{
FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_GetNamedObject(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_GetNamedObject(IDirect3DRM2 *iface,
const char *name, IDirect3DRMObject **object)
{
FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object);
......@@ -742,18 +709,18 @@ static HRESULT WINAPI IDirect3DRM2Impl_GetNamedObject(IDirect3DRM2 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_EnumerateObjects(IDirect3DRM2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
static HRESULT WINAPI d3drm2_EnumerateObjects(IDirect3DRM2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_Load(IDirect3DRM2 *iface, void *source, void *object_id, IID **iids,
static HRESULT WINAPI d3drm2_Load(IDirect3DRM2 *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame)
{
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
IDirect3DRMFrame3 *parent_frame3 = NULL;
HRESULT hr = D3DRM_OK;
......@@ -773,85 +740,82 @@ static HRESULT WINAPI IDirect3DRM2Impl_Load(IDirect3DRM2 *iface, void *source, v
return hr;
}
static HRESULT WINAPI IDirect3DRM2Impl_Tick(IDirect3DRM2* iface, D3DVALUE tick)
static HRESULT WINAPI d3drm2_Tick(IDirect3DRM2 *iface, D3DVALUE tick)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, tick);
FIXME("iface %p, tick %.8e stub!\n", iface, tick);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateProgressiveMesh(IDirect3DRM2 *iface, IDirect3DRMProgressiveMesh **mesh)
static HRESULT WINAPI d3drm2_CreateProgressiveMesh(IDirect3DRM2 *iface, IDirect3DRMProgressiveMesh **mesh)
{
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
return E_NOTIMPL;
}
static const struct IDirect3DRM2Vtbl Direct3DRM2_Vtbl =
{
IDirect3DRM2Impl_QueryInterface,
IDirect3DRM2Impl_AddRef,
IDirect3DRM2Impl_Release,
IDirect3DRM2Impl_CreateObject,
IDirect3DRM2Impl_CreateFrame,
IDirect3DRM2Impl_CreateMesh,
IDirect3DRM2Impl_CreateMeshBuilder,
IDirect3DRM2Impl_CreateFace,
IDirect3DRM2Impl_CreateAnimation,
IDirect3DRM2Impl_CreateAnimationSet,
IDirect3DRM2Impl_CreateTexture,
IDirect3DRM2Impl_CreateLight,
IDirect3DRM2Impl_CreateLightRGB,
IDirect3DRM2Impl_CreateMaterial,
IDirect3DRM2Impl_CreateDevice,
IDirect3DRM2Impl_CreateDeviceFromSurface,
IDirect3DRM2Impl_CreateDeviceFromD3D,
IDirect3DRM2Impl_CreateDeviceFromClipper,
IDirect3DRM2Impl_CreateTextureFromSurface,
IDirect3DRM2Impl_CreateShadow,
IDirect3DRM2Impl_CreateViewport,
IDirect3DRM2Impl_CreateWrap,
IDirect3DRM2Impl_CreateUserVisual,
IDirect3DRM2Impl_LoadTexture,
IDirect3DRM2Impl_LoadTextureFromResource,
IDirect3DRM2Impl_SetSearchPath,
IDirect3DRM2Impl_AddSearchPath,
IDirect3DRM2Impl_GetSearchPath,
IDirect3DRM2Impl_SetDefaultTextureColors,
IDirect3DRM2Impl_SetDefaultTextureShades,
IDirect3DRM2Impl_GetDevices,
IDirect3DRM2Impl_GetNamedObject,
IDirect3DRM2Impl_EnumerateObjects,
IDirect3DRM2Impl_Load,
IDirect3DRM2Impl_Tick,
IDirect3DRM2Impl_CreateProgressiveMesh
static const struct IDirect3DRM2Vtbl d3drm2_vtbl =
{
d3drm2_QueryInterface,
d3drm2_AddRef,
d3drm2_Release,
d3drm2_CreateObject,
d3drm2_CreateFrame,
d3drm2_CreateMesh,
d3drm2_CreateMeshBuilder,
d3drm2_CreateFace,
d3drm2_CreateAnimation,
d3drm2_CreateAnimationSet,
d3drm2_CreateTexture,
d3drm2_CreateLight,
d3drm2_CreateLightRGB,
d3drm2_CreateMaterial,
d3drm2_CreateDevice,
d3drm2_CreateDeviceFromSurface,
d3drm2_CreateDeviceFromD3D,
d3drm2_CreateDeviceFromClipper,
d3drm2_CreateTextureFromSurface,
d3drm2_CreateShadow,
d3drm2_CreateViewport,
d3drm2_CreateWrap,
d3drm2_CreateUserVisual,
d3drm2_LoadTexture,
d3drm2_LoadTextureFromResource,
d3drm2_SetSearchPath,
d3drm2_AddSearchPath,
d3drm2_GetSearchPath,
d3drm2_SetDefaultTextureColors,
d3drm2_SetDefaultTextureShades,
d3drm2_GetDevices,
d3drm2_GetNamedObject,
d3drm2_EnumerateObjects,
d3drm2_Load,
d3drm2_Tick,
d3drm2_CreateProgressiveMesh,
};
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRM3Impl_QueryInterface(IDirect3DRM3* iface, REFIID riid,
void** ppvObject)
static HRESULT WINAPI d3drm3_QueryInterface(IDirect3DRM3 *iface, REFIID riid, void **out)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
return IDirect3DRM_QueryInterface(&This->IDirect3DRM_iface, riid, ppvObject);
struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
return d3drm1_QueryInterface(&d3drm->IDirect3DRM_iface, riid, out);
}
static ULONG WINAPI IDirect3DRM3Impl_AddRef(IDirect3DRM3* iface)
static ULONG WINAPI d3drm3_AddRef(IDirect3DRM3 *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
return IDirect3DRM_AddRef(&This->IDirect3DRM_iface);
struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
return d3drm1_AddRef(&d3drm->IDirect3DRM_iface);
}
static ULONG WINAPI IDirect3DRM3Impl_Release(IDirect3DRM3* iface)
static ULONG WINAPI d3drm3_Release(IDirect3DRM3 *iface)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
return IDirect3DRM_Release(&This->IDirect3DRM_iface);
struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
return d3drm1_Release(&d3drm->IDirect3DRM_iface);
}
/*** IDirect3DRM3 methods ***/
static HRESULT WINAPI IDirect3DRM3Impl_CreateObject(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface,
REFCLSID clsid, IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, clsid %s, outer %p, iid %s, out %p stub!\n",
......@@ -860,7 +824,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateObject(IDirect3DRM3 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateFrame(IDirect3DRM3 *iface,
IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame)
{
TRACE("iface %p, parent %p, frame %p.\n", iface, parent, frame);
......@@ -868,52 +832,50 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3 *iface,
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3, (IUnknown *)parent, (IUnknown **)frame);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateMesh(IDirect3DRM3 *iface, IDirect3DRMMesh **mesh)
static HRESULT WINAPI d3drm3_CreateMesh(IDirect3DRM3 *iface, IDirect3DRMMesh **mesh)
{
TRACE("iface %p, mesh %p.\n", iface, mesh);
return Direct3DRMMesh_create(mesh);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateMeshBuilder(IDirect3DRM3 *iface, IDirect3DRMMeshBuilder3 **mesh_builder)
static HRESULT WINAPI d3drm3_CreateMeshBuilder(IDirect3DRM3 *iface, IDirect3DRMMeshBuilder3 **mesh_builder)
{
TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder3, (IUnknown **)mesh_builder);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateFace(IDirect3DRM3 *iface, IDirect3DRMFace2 **face)
static HRESULT WINAPI d3drm3_CreateFace(IDirect3DRM3 *iface, IDirect3DRMFace2 **face)
{
TRACE("iface %p, face %p.\n", iface, face);
return Direct3DRMFace_create(&IID_IDirect3DRMFace2, (IUnknown **)face);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateAnimation(IDirect3DRM3 *iface, IDirect3DRMAnimation2 **animation)
static HRESULT WINAPI d3drm3_CreateAnimation(IDirect3DRM3 *iface, IDirect3DRMAnimation2 **animation)
{
FIXME("iface %p, animation %p stub!\n", iface, animation);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRMAnimationSet2 **set)
static HRESULT WINAPI d3drm3_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRMAnimationSet2 **set)
{
FIXME("iface %p, set %p stub!\n", iface, set);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateTexture(IDirect3DRM3 *iface,
D3DRMIMAGE *image, IDirect3DRMTexture3 **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, image, texture);
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateLight(IDirect3DRM3 *iface,
D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light)
{
HRESULT hr;
......@@ -929,7 +891,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3 *iface, D3DRMLIGHTTYPE type,
static HRESULT WINAPI d3drm3_CreateLightRGB(IDirect3DRM3 *iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue, IDirect3DRMLight **light)
{
HRESULT hr;
......@@ -946,7 +908,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3 *iface, D3DRM
return hr;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateMaterial(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateMaterial(IDirect3DRM3 *iface,
D3DVALUE power, IDirect3DRMMaterial2 **material)
{
HRESULT hr;
......@@ -959,7 +921,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateMaterial(IDirect3DRM3 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateDevice(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateDevice(IDirect3DRM3 *iface,
DWORD width, DWORD height, IDirect3DRMDevice3 **device)
{
FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface, width, height, device);
......@@ -967,39 +929,35 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateDevice(IDirect3DRM3 *iface,
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromSurface(IDirect3DRM3 *iface, GUID *pGUID,
IDirectDraw *dd, IDirectDrawSurface *back, IDirect3DRMDevice3 **device)
static HRESULT WINAPI d3drm3_CreateDeviceFromSurface(IDirect3DRM3 *iface, GUID *guid,
IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice3 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p, device %p partial stub.\n",
iface, debugstr_guid(guid), ddraw, backbuffer, device);
FIXME("(%p/%p)->(%s,%p,%p,%p): partial stub\n", iface, This, debugstr_guid(pGUID), dd, back, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown**)device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromD3D(IDirect3DRM3 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3ddev, IDirect3DRMDevice3 **device)
static HRESULT WINAPI d3drm3_CreateDeviceFromD3D(IDirect3DRM3 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, IDirect3DRMDevice3 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%p,%p,%p): partial stub\n", iface, This, d3d, d3ddev, device);
FIXME("iface %p, d3d %p, d3d_device %p, device %p partial stub.\n",
iface, d3d, d3d_device, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown**)device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromClipper(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateDeviceFromClipper(IDirect3DRM3 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height,
IDirect3DRMDevice3 **device)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%p,%s,%d,%d,%p): partial stub\n", iface, This, clipper, debugstr_guid(guid),
width, height, device);
FIXME("iface %p, clipper %p, guid %s, width %d, height %d, device %p partial stub.\n",
iface, clipper, debugstr_guid(guid), width, height, device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown**)device);
return Direct3DRMDevice_create(&IID_IDirect3DRMDevice3, (IUnknown **)device);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateShadow(IDirect3DRM3 *iface, IUnknown *object, IDirect3DRMLight *light,
static HRESULT WINAPI d3drm3_CreateShadow(IDirect3DRM3 *iface, IUnknown *object, IDirect3DRMLight *light,
D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, IDirect3DRMShadow2 **shadow)
{
FIXME("iface %p, object %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n",
......@@ -1008,17 +966,15 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateShadow(IDirect3DRM3 *iface, IUnknow
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateTextureFromSurface(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateTextureFromSurface(IDirect3DRM3 *iface,
IDirectDrawSurface *surface, IDirect3DRMTexture3 **texture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, surface, texture);
FIXME("iface %p, surface %p, texture %p stub!\n", iface, surface, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateViewport(IDirect3DRM3 *iface, IDirect3DRMDevice3 *device,
static HRESULT WINAPI d3drm3_CreateViewport(IDirect3DRM3 *iface, IDirect3DRMDevice3 *device,
IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport)
{
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
......@@ -1027,7 +983,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateViewport(IDirect3DRM3 *iface, IDire
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport2, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame3 *frame,
static HRESULT WINAPI d3drm3_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame3 *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
......@@ -1039,7 +995,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAP
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateUserVisual(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateUserVisual(IDirect3DRM3 *iface,
D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
{
FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual);
......@@ -1047,7 +1003,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateUserVisual(IDirect3DRM3 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_LoadTexture(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface,
const char *filename, IDirect3DRMTexture3 **texture)
{
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
......@@ -1055,7 +1011,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_LoadTexture(IDirect3DRM3 *iface,
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM3Impl_LoadTextureFromResource(IDirect3DRM3 *iface, HMODULE module,
static HRESULT WINAPI d3drm3_LoadTextureFromResource(IDirect3DRM3 *iface, HMODULE module,
const char *resource_name, const char *resource_type, IDirect3DRMTexture3 **texture)
{
FIXME("iface %p, module %p, resource_name %s, resource_type %s, texture %p stub!\n",
......@@ -1064,53 +1020,49 @@ static HRESULT WINAPI IDirect3DRM3Impl_LoadTextureFromResource(IDirect3DRM3 *ifa
return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown **)texture);
}
static HRESULT WINAPI IDirect3DRM3Impl_SetSearchPath(IDirect3DRM3 *iface, const char *path)
static HRESULT WINAPI d3drm3_SetSearchPath(IDirect3DRM3 *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_AddSearchPath(IDirect3DRM3* iface, const char *path)
static HRESULT WINAPI d3drm3_AddSearchPath(IDirect3DRM3 *iface, const char *path)
{
FIXME("iface %p, path %s stub!\n", iface, debugstr_a(path));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_GetSearchPath(IDirect3DRM3 *iface, DWORD *size, char *path)
static HRESULT WINAPI d3drm3_GetSearchPath(IDirect3DRM3 *iface, DWORD *size, char *path)
{
FIXME("iface %p, size %p, path %p stub!\n", iface, size, path);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_SetDefaultTextureColors(IDirect3DRM3* iface, DWORD nb_colors)
static HRESULT WINAPI d3drm3_SetDefaultTextureColors(IDirect3DRM3 *iface, DWORD color_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_colors);
FIXME("iface %p, color_count %u stub!\n", iface, color_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_SetDefaultTextureShades(IDirect3DRM3* iface, DWORD nb_shades)
static HRESULT WINAPI d3drm3_SetDefaultTextureShades(IDirect3DRM3 *iface, DWORD shade_count)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_shades);
FIXME("iface %p, shade_count %u stub!\n", iface, shade_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_GetDevices(IDirect3DRM3 *iface, IDirect3DRMDeviceArray **array)
static HRESULT WINAPI d3drm3_GetDevices(IDirect3DRM3 *iface, IDirect3DRMDeviceArray **array)
{
FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_GetNamedObject(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_GetNamedObject(IDirect3DRM3 *iface,
const char *name, IDirect3DRMObject **object)
{
FIXME("iface %p, name %s, object %p stub!\n", iface, debugstr_a(name), object);
......@@ -1118,7 +1070,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_GetNamedObject(IDirect3DRM3 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_EnumerateObjects(IDirect3DRM3 *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
static HRESULT WINAPI d3drm3_EnumerateObjects(IDirect3DRM3 *iface, D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
......@@ -1315,7 +1267,7 @@ end:
return ret;
}
static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3 *iface, void *source, void *object_id, IID **iids,
static HRESULT WINAPI d3drm3_Load(IDirect3DRM3 *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame3 *parent_frame)
{
......@@ -1433,39 +1385,35 @@ end:
return ret;
}
static HRESULT WINAPI IDirect3DRM3Impl_Tick(IDirect3DRM3* iface, D3DVALUE tick)
static HRESULT WINAPI d3drm3_Tick(IDirect3DRM3 *iface, D3DVALUE tick)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, tick);
FIXME("iface %p, tick %.8e stub!\n", iface, tick);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateProgressiveMesh(IDirect3DRM3 *iface, IDirect3DRMProgressiveMesh **mesh)
static HRESULT WINAPI d3drm3_CreateProgressiveMesh(IDirect3DRM3 *iface, IDirect3DRMProgressiveMesh **mesh)
{
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_RegisterClient(IDirect3DRM3 *iface, REFGUID guid, DWORD *id)
static HRESULT WINAPI d3drm3_RegisterClient(IDirect3DRM3 *iface, REFGUID guid, DWORD *id)
{
FIXME("iface %p, guid %s, id %p stub!\n", iface, debugstr_guid(guid), id);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_UnregisterClient(IDirect3DRM3* iface, REFGUID rguid)
static HRESULT WINAPI d3drm3_UnregisterClient(IDirect3DRM3 *iface, REFGUID guid)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%s): stub\n", iface, This, debugstr_guid(rguid));
FIXME("iface %p, guid %s stub!\n", iface, debugstr_guid(guid));
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateClippedVisual(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateClippedVisual(IDirect3DRM3 *iface,
IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual)
{
FIXME("iface %p, visual %p, clipped_visual %p stub!\n", iface, visual, clipped_visual);
......@@ -1473,79 +1421,77 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateClippedVisual(IDirect3DRM3 *iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_SetOptions(IDirect3DRM3* iface, DWORD opt)
static HRESULT WINAPI d3drm3_SetOptions(IDirect3DRM3 *iface, DWORD flags)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%d): stub\n", iface, This, opt);
FIXME("iface %p, flags %#x stub!\n", iface, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_GetOptions(IDirect3DRM3 *iface, DWORD *flags)
static HRESULT WINAPI d3drm3_GetOptions(IDirect3DRM3 *iface, DWORD *flags)
{
FIXME("iface %p, flags %p stub!\n", iface, flags);
return E_NOTIMPL;
}
static const struct IDirect3DRM3Vtbl Direct3DRM3_Vtbl =
{
IDirect3DRM3Impl_QueryInterface,
IDirect3DRM3Impl_AddRef,
IDirect3DRM3Impl_Release,
IDirect3DRM3Impl_CreateObject,
IDirect3DRM3Impl_CreateFrame,
IDirect3DRM3Impl_CreateMesh,
IDirect3DRM3Impl_CreateMeshBuilder,
IDirect3DRM3Impl_CreateFace,
IDirect3DRM3Impl_CreateAnimation,
IDirect3DRM3Impl_CreateAnimationSet,
IDirect3DRM3Impl_CreateTexture,
IDirect3DRM3Impl_CreateLight,
IDirect3DRM3Impl_CreateLightRGB,
IDirect3DRM3Impl_CreateMaterial,
IDirect3DRM3Impl_CreateDevice,
IDirect3DRM3Impl_CreateDeviceFromSurface,
IDirect3DRM3Impl_CreateDeviceFromD3D,
IDirect3DRM3Impl_CreateDeviceFromClipper,
IDirect3DRM3Impl_CreateTextureFromSurface,
IDirect3DRM3Impl_CreateShadow,
IDirect3DRM3Impl_CreateViewport,
IDirect3DRM3Impl_CreateWrap,
IDirect3DRM3Impl_CreateUserVisual,
IDirect3DRM3Impl_LoadTexture,
IDirect3DRM3Impl_LoadTextureFromResource,
IDirect3DRM3Impl_SetSearchPath,
IDirect3DRM3Impl_AddSearchPath,
IDirect3DRM3Impl_GetSearchPath,
IDirect3DRM3Impl_SetDefaultTextureColors,
IDirect3DRM3Impl_SetDefaultTextureShades,
IDirect3DRM3Impl_GetDevices,
IDirect3DRM3Impl_GetNamedObject,
IDirect3DRM3Impl_EnumerateObjects,
IDirect3DRM3Impl_Load,
IDirect3DRM3Impl_Tick,
IDirect3DRM3Impl_CreateProgressiveMesh,
IDirect3DRM3Impl_RegisterClient,
IDirect3DRM3Impl_UnregisterClient,
IDirect3DRM3Impl_CreateClippedVisual,
IDirect3DRM3Impl_SetOptions,
IDirect3DRM3Impl_GetOptions
static const struct IDirect3DRM3Vtbl d3drm3_vtbl =
{
d3drm3_QueryInterface,
d3drm3_AddRef,
d3drm3_Release,
d3drm3_CreateObject,
d3drm3_CreateFrame,
d3drm3_CreateMesh,
d3drm3_CreateMeshBuilder,
d3drm3_CreateFace,
d3drm3_CreateAnimation,
d3drm3_CreateAnimationSet,
d3drm3_CreateTexture,
d3drm3_CreateLight,
d3drm3_CreateLightRGB,
d3drm3_CreateMaterial,
d3drm3_CreateDevice,
d3drm3_CreateDeviceFromSurface,
d3drm3_CreateDeviceFromD3D,
d3drm3_CreateDeviceFromClipper,
d3drm3_CreateTextureFromSurface,
d3drm3_CreateShadow,
d3drm3_CreateViewport,
d3drm3_CreateWrap,
d3drm3_CreateUserVisual,
d3drm3_LoadTexture,
d3drm3_LoadTextureFromResource,
d3drm3_SetSearchPath,
d3drm3_AddSearchPath,
d3drm3_GetSearchPath,
d3drm3_SetDefaultTextureColors,
d3drm3_SetDefaultTextureShades,
d3drm3_GetDevices,
d3drm3_GetNamedObject,
d3drm3_EnumerateObjects,
d3drm3_Load,
d3drm3_Tick,
d3drm3_CreateProgressiveMesh,
d3drm3_RegisterClient,
d3drm3_UnregisterClient,
d3drm3_CreateClippedVisual,
d3drm3_SetOptions,
d3drm3_GetOptions,
};
HRESULT WINAPI Direct3DRMCreate(IDirect3DRM **d3drm)
{
IDirect3DRMImpl *object;
struct d3drm *object;
TRACE("d3drm %p.\n", d3drm);
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRM_iface.lpVtbl = &Direct3DRM_Vtbl;
object->IDirect3DRM2_iface.lpVtbl = &Direct3DRM2_Vtbl;
object->IDirect3DRM3_iface.lpVtbl = &Direct3DRM3_Vtbl;
object->IDirect3DRM_iface.lpVtbl = &d3drm1_vtbl;
object->IDirect3DRM2_iface.lpVtbl = &d3drm2_vtbl;
object->IDirect3DRM3_iface.lpVtbl = &d3drm3_vtbl;
object->ref = 1;
*d3drm = &object->IDirect3DRM_iface;
......
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