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wine
wine-winehq
Commits
3fb4cf70
Commit
3fb4cf70
authored
Feb 12, 2001
by
Francois Gouget
Committed by
Alexandre Julliard
Feb 12, 2001
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Plain Diff
Fix typos in comments.
parent
3932f3a6
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4 changed files
with
11 additions
and
11 deletions
+11
-11
dplay.c
dlls/dplayx/dplay.c
+8
-8
storage.c
dlls/ole32/storage.c
+1
-1
shv_bg_cmenu.c
dlls/shell32/shv_bg_cmenu.c
+1
-1
vartest.c
libtest/vartest.c
+1
-1
No files found.
dlls/dplayx/dplay.c
View file @
3fb4cf70
...
...
@@ -3551,10 +3551,10 @@ static HRESULT WINAPI DirectPlay3AImpl_EnumConnections
dpName
.
u2
.
lpszLongNameA
=
NULL
;
/* Create the compound address for the service provider.
NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
nast stuff. This may be why the native dll just gets around this little bit by
allocating an 80 byte buffer which isn't even
a
filled with a valid compound
address. Oh well. Creating a proper compound address is the way to go anyway
s
NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
,
nast
y
stuff. This may be why the native dll just gets around this little bit by
allocating an 80 byte buffer which isn't even filled with a valid compound
address. Oh well. Creating a proper compound address is the way to go anyway
...
despite this method taking slightly more heap space and realtime :) */
dpCompoundAddress
.
dwDataSize
=
sizeof
(
GUID
);
memcpy
(
&
dpCompoundAddress
.
guidDataType
,
&
DPAID_ServiceProvider
,
...
...
@@ -3656,10 +3656,10 @@ static HRESULT WINAPI DirectPlay3AImpl_EnumConnections
dpName
.
u2
.
lpszLongNameA
=
NULL
;
/* Create the compound address for the service provider.
NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
nast stuff. This may be why the native dll just gets around this little bit by
allocating an 80 byte buffer which isn't even
a
filled with a valid compound
address. Oh well. Creating a proper compound address is the way to go anyway
s
NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
,
nast
y
stuff. This may be why the native dll just gets around this little bit by
allocating an 80 byte buffer which isn't even filled with a valid compound
address. Oh well. Creating a proper compound address is the way to go anyway
...
despite this method taking slightly more heap space and realtime :) */
dpCompoundAddress
.
guidDataType
=
DPAID_LobbyProvider
;
dpCompoundAddress
.
dwDataSize
=
sizeof
(
GUID
);
...
...
dlls/ole32/storage.c
View file @
3fb4cf70
...
...
@@ -1582,7 +1582,7 @@ HRESULT WINAPI StgCreateDocFile16(
}
lpstg
=
MapSL
((
SEGPTR
)
*
ppstgOpen
);
lpstg
->
hf
=
hf
;
/* FIXME: check for exist
a
nce before overwriting? */
/* FIXME: check for exist
e
nce before overwriting? */
if
(
!
STORAGE_init_storage
(
hf
))
{
CloseHandle
(
hf
);
return
E_FAIL
;
...
...
dlls/shell32/shv_bg_cmenu.c
View file @
3fb4cf70
...
...
@@ -363,7 +363,7 @@ static HRESULT WINAPI ISVBgCm_fnGetCommandString(
TRACE
(
"(%p)->(idcom=%x flags=%x %p name=%p len=%x)
\n
"
,
This
,
idCommand
,
uFlags
,
lpReserved
,
lpszName
,
uMaxNameLen
);
/* test the exist
a
nce of the menu items, the file dialog enables
/* test the exist
e
nce of the menu items, the file dialog enables
the buttons according to this */
if
(
uFlags
==
GCS_VALIDATEA
)
{
...
...
libtest/vartest.c
View file @
3fb4cf70
...
...
@@ -966,7 +966,7 @@ int PASCAL WinMain (HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
/* Trying to use variants that are set to be BSTR but
* do not contain a valid pointer makes the program crash
* in Windows so we will skip those. We do not need them
* anyway
s
to illustrate the behavior.
* anyway to illustrate the behavior.
*/
if
(
i
==
VT_BSTR
)
i
=
77
;
...
...
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