Commit 3ffd998c authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3drm: Get rid of the IDirect3DRMVisualArrayImpl typedef.

parent cb49cff0
......@@ -65,12 +65,13 @@ typedef struct {
IDirect3DRMFrame **frames;
} IDirect3DRMFrameArrayImpl;
typedef struct {
struct d3drm_visual_array
{
IDirect3DRMVisualArray IDirect3DRMVisualArray_iface;
LONG ref;
ULONG size;
IDirect3DRMVisual **visuals;
} IDirect3DRMVisualArrayImpl;
};
struct d3drm_light_array
{
......@@ -97,9 +98,9 @@ static inline IDirect3DRMFrameArrayImpl *impl_from_IDirect3DRMFrameArray(IDirect
return CONTAINING_RECORD(iface, IDirect3DRMFrameArrayImpl, IDirect3DRMFrameArray_iface);
}
static inline IDirect3DRMVisualArrayImpl *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
static inline struct d3drm_visual_array *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMVisualArrayImpl, IDirect3DRMVisualArray_iface);
return CONTAINING_RECORD(iface, struct d3drm_visual_array, IDirect3DRMVisualArray_iface);
}
static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray *iface)
......@@ -218,7 +219,7 @@ static HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
return S_OK;
}
static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
static HRESULT WINAPI d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
......@@ -236,97 +237,88 @@ static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisua
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DRMVisualArrayImpl_AddRef(IDirect3DRMVisualArray* iface)
static ULONG WINAPI d3drm_visual_array_AddRef(IDirect3DRMVisualArray *iface)
{
IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
ULONG ref = InterlockedIncrement(&This->ref);
struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
ULONG refcount = InterlockedIncrement(&array->ref);
TRACE("(%p)->(): new ref = %u\n", iface, ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return ref;
return refcount;
}
static ULONG WINAPI IDirect3DRMVisualArrayImpl_Release(IDirect3DRMVisualArray* iface)
static ULONG WINAPI d3drm_visual_array_Release(IDirect3DRMVisualArray *iface)
{
IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
ULONG ref = InterlockedDecrement(&This->ref);
struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
ULONG refcount = InterlockedDecrement(&array->ref);
ULONG i;
TRACE("(%p)->(): new ref = %u\n", iface, ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!ref)
if (!refcount)
{
for (i = 0; i < This->size; i++)
IDirect3DRMVisual_Release(This->visuals[i]);
HeapFree(GetProcessHeap(), 0, This->visuals);
HeapFree(GetProcessHeap(), 0, This);
for (i = 0; i < array->size; ++i)
{
IDirect3DRMVisual_Release(array->visuals[i]);
}
HeapFree(GetProcessHeap(), 0, array->visuals);
HeapFree(GetProcessHeap(), 0, array);
}
return ref;
return refcount;
}
/*** IDirect3DRMArray methods ***/
static DWORD WINAPI IDirect3DRMVisualArrayImpl_GetSize(IDirect3DRMVisualArray* iface)
static DWORD WINAPI d3drm_visual_array_GetSize(IDirect3DRMVisualArray *iface)
{
IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
TRACE("(%p)->() = %d\n", iface, This->size);
TRACE("iface %p.\n", iface);
return This->size;
return array->size;
}
/*** IDirect3DRMVisualArray methods ***/
static HRESULT WINAPI IDirect3DRMVisualArrayImpl_GetElement(IDirect3DRMVisualArray *iface,
static HRESULT WINAPI d3drm_visual_array_GetElement(IDirect3DRMVisualArray *iface,
DWORD index, IDirect3DRMVisual **visual)
{
IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
TRACE("(%p)->(%u, %p)\n", iface, index, visual);
TRACE("iface %p, index %u, visual %p.\n", iface, index, visual);
if (!visual)
return D3DRMERR_BADVALUE;
if (index >= array->size)
{
*visual = NULL;
if (index >= This->size)
return D3DRMERR_BADVALUE;
}
IDirect3DRMVisual_AddRef(This->visuals[index]);
*visual = This->visuals[index];
IDirect3DRMVisual_AddRef(array->visuals[index]);
*visual = array->visuals[index];
return D3DRM_OK;
}
static const struct IDirect3DRMVisualArrayVtbl Direct3DRMVisualArray_Vtbl =
static const struct IDirect3DRMVisualArrayVtbl d3drm_visual_array_vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMVisualArrayImpl_QueryInterface,
IDirect3DRMVisualArrayImpl_AddRef,
IDirect3DRMVisualArrayImpl_Release,
/*** IDirect3DRMArray methods ***/
IDirect3DRMVisualArrayImpl_GetSize,
/*** IDirect3DRMVisualArray methods ***/
IDirect3DRMVisualArrayImpl_GetElement
d3drm_visual_array_QueryInterface,
d3drm_visual_array_AddRef,
d3drm_visual_array_Release,
d3drm_visual_array_GetSize,
d3drm_visual_array_GetElement,
};
static HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface)
static struct d3drm_visual_array *d3drm_visual_array_create(void)
{
IDirect3DRMVisualArrayImpl* object;
struct d3drm_visual_array *array;
TRACE("(%p)\n", ret_iface);
*ret_iface = NULL;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMVisualArrayImpl));
if (!object)
return E_OUTOFMEMORY;
object->IDirect3DRMVisualArray_iface.lpVtbl = &Direct3DRMVisualArray_Vtbl;
object->ref = 1;
if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
return NULL;
*ret_iface = &object->IDirect3DRMVisualArray_iface;
array->IDirect3DRMVisualArray_iface.lpVtbl = &d3drm_visual_array_vtbl;
array->ref = 1;
return S_OK;
return array;
}
static HRESULT WINAPI d3drm_light_array_QueryInterface(IDirect3DRMLightArray *iface, REFIID riid, void **out)
......@@ -789,34 +781,32 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetOrientation(IDirect3DRMFrame2 *if
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetVisuals(IDirect3DRMFrame2 *iface, IDirect3DRMVisualArray **visuals)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
IDirect3DRMVisualArrayImpl* obj;
HRESULT hr;
struct d3drm_visual_array *array;
TRACE("(%p/%p)->(%p)\n", iface, This, visuals);
TRACE("iface %p, visuals %p.\n", iface, visuals);
if (!visuals)
return D3DRMERR_BADVALUE;
hr = Direct3DRMVisualArray_create(visuals);
if (hr != D3DRM_OK)
return hr;
obj = (IDirect3DRMVisualArrayImpl*)*visuals;
if (!(array = d3drm_visual_array_create()))
return E_OUTOFMEMORY;
obj->size = This->nb_visuals;
array->size = This->nb_visuals;
if (This->nb_visuals)
{
ULONG i;
if (!(obj->visuals = HeapAlloc(GetProcessHeap(), 0, This->nb_visuals * sizeof(*obj->visuals))))
if (!(array->visuals = HeapAlloc(GetProcessHeap(), 0, This->nb_visuals * sizeof(*array->visuals))))
return E_OUTOFMEMORY;
for (i = 0; i < This->nb_visuals; i++)
{
obj->visuals[i] = This->visuals[i];
array->visuals[i] = This->visuals[i];
IDirect3DRMVisual_AddRef(This->visuals[i]);
}
}
*visuals = &array->IDirect3DRMVisualArray_iface;
return D3DRM_OK;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment